mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-31 02:08:55 +00:00
65 lines
3.0 KiB
Lua
65 lines
3.0 KiB
Lua
Locales['fr'] = {
|
|
-- Cloakroom
|
|
['cloakroom'] = 'Vestiaire',
|
|
['ems_clothes_civil'] = 'Tenue Civil',
|
|
['ems_clothes_ems'] = 'Tenue Ambulancier',
|
|
-- Vehicles
|
|
['veh_menu'] = 'véhicule',
|
|
['veh_spawn'] = 'appuyez sur ~INPUT_CONTEXT~ pour sortir un véhicule',
|
|
['store_veh'] = 'appuyez sur ~INPUT_CONTEXT~ pour ranger le véhicule',
|
|
['ambulance'] = 'ambulance',
|
|
['helicopter'] = 'hélicoptère',
|
|
-- Action Menu
|
|
['hospital'] = 'hôpital',
|
|
['revive_inprogress'] = 'réanimation en cours',
|
|
['revive_complete'] = 'vous avez réanimé ~y~%s~s~',
|
|
['revive_complete_award'] = 'vous avez réanimé ~y~%s~s~, ~g~$%s~s~',
|
|
['heal_inprogress'] = 'you are healing!',
|
|
['heal_complete'] = 'vous avez soigné ~y~%s~s~',
|
|
['no_players'] = 'aucun joueur à proximité',
|
|
['no_vehicles'] = 'aucun véhicule à proximité',
|
|
['player_not_unconscious'] = 'n\'est pas inconscient',
|
|
['player_not_conscious'] = 'Cette personne est inconsciente!',
|
|
-- Boss Menu
|
|
['boss_actions'] = 'action Patron',
|
|
-- Misc
|
|
['invalid_amount'] = '~r~montant invalide',
|
|
['open_menu'] = 'appuyez sur ~INPUT_CONTEXT~ pour ouvrir le menu',
|
|
['deposit_amount'] = 'montant du dépôt',
|
|
['money_withdraw'] = 'montant du retrait',
|
|
['fast_travel'] = 'appuyez sur ~INPUT_CONTEXT~ pour vous déplacer rapidement.',
|
|
['open_pharmacy'] = 'appuyez sur ~INPUT_CONTEXT~ pour ouvrir la pharmacie.',
|
|
['pharmacy_menu_title'] = 'Pharmacie',
|
|
['pharmacy_take'] = 'prendre <span style="color:blue;">%s</span>',
|
|
['medikit'] = 'kit de soin',
|
|
['bandage'] = 'bandage',
|
|
['max_item'] = 'vous en portez déjà assez sur vous.',
|
|
-- F6 Menu
|
|
['ems_menu'] = 'interaction citoyen',
|
|
['ems_menu_title'] = 'ambulance - Interactions Citoyen',
|
|
['ems_menu_revive'] = 'réanimer',
|
|
['ems_menu_putincar'] = 'mettre dans véhicule',
|
|
['ems_menu_small'] = 'soigner petites blessures',
|
|
['ems_menu_big'] = 'soigner blessures graves',
|
|
-- Phone
|
|
['alert_ambulance'] = 'alerte Ambulance',
|
|
-- Death
|
|
['respawn_available_in'] = 'respawn available in ~b~%s minutes %s seconds~s~',
|
|
['respawn_bleedout_in'] = 'you will bleed out in ~b~%s minutes %s seconds~s~\n',
|
|
['respawn_bleedout_prompt'] = 'hold [~b~E~s~] to respawn',
|
|
['respawn_bleedout_fine'] = 'hold [~b~E~s~] to respawn for ~g~$%s~s~',
|
|
['respawn_bleedout_fine_msg'] = 'you paid ~r~$%s~s~ to respawn.',
|
|
['distress_send'] = 'press [~b~G~s~] to send distress signal',
|
|
['distress_sent'] = 'distress signal has been sent to available units!',
|
|
['distress_message'] = 'medical attention required: unconscious citizen!',
|
|
['combatlog_message'] = 'you have been force-respawned because you\'ve previously left the server when dead.',
|
|
-- Revive
|
|
['revive_help'] = 'relancer un joueur',
|
|
-- Item
|
|
['used_medikit'] = 'vous avez utilisé 1x kit de soin',
|
|
['used_bandage'] = 'vous avez utilisé 1x bandage',
|
|
['not_enough_medikit'] = 'vous n\'avez pas de ~b~kit de soin~s~.',
|
|
['not_enough_bandage'] = 'vous n\'avez pas de ~b~bandage~s~.',
|
|
['healed'] = 'vous avez été soigné.',
|
|
}
|