Files
esx_core/[esx]/es_extended/server/functions.lua
T

341 lines
8.7 KiB
Lua

ESX.Trace = function(msg)
if Config.EnableDebug then
print(('[^2TRACE^7] %s^7'):format(msg))
end
end
ESX.SetTimeout = function(msec, cb)
local id = ESX.TimeoutCount + 1
SetTimeout(msec, function()
if ESX.CancelledTimeouts[id] then
ESX.CancelledTimeouts[id] = nil
else
cb()
end
end)
ESX.TimeoutCount = id
return id
end
ESX.RegisterCommand = function(name, group, cb, allowConsole, suggestion)
if type(name) == 'table' then
for k,v in ipairs(name) do
ESX.RegisterCommand(v, group, cb, allowConsole, suggestion)
end
return
end
if ESX.RegisteredCommands[name] then
print(('[^3WARNING^7] Command ^5"%s" already registered, overriding command'):format(name))
if ESX.RegisteredCommands[name].suggestion then
TriggerClientEvent('chat:removeSuggestion', -1, ('/%s'):format(name))
end
end
if suggestion then
if not suggestion.arguments then suggestion.arguments = {} end
if not suggestion.help then suggestion.help = '' end
TriggerClientEvent('chat:addSuggestion', -1, ('/%s'):format(name), suggestion.help, suggestion.arguments)
end
ESX.RegisteredCommands[name] = {group = group, cb = cb, allowConsole = allowConsole, suggestion = suggestion}
RegisterCommand(name, function(playerId, args, rawCommand)
local command = ESX.RegisteredCommands[name]
if not command.allowConsole and playerId == 0 then
print(('[^3WARNING^7] ^5%s'):format(_U('commanderror_console')))
else
local xPlayer, error = ESX.GetPlayerFromId(playerId), nil
if command.suggestion then
if command.suggestion.validate then
if #args ~= #command.suggestion.arguments then
error = _U('commanderror_argumentmismatch', #args, #command.suggestion.arguments)
end
end
if not error and command.suggestion.arguments then
local newArgs = {}
for k,v in ipairs(command.suggestion.arguments) do
if v.type then
if v.type == 'number' then
local newArg = tonumber(args[k])
if newArg then
newArgs[v.name] = newArg
else
error = _U('commanderror_argumentmismatch_number', k)
end
elseif v.type == 'player' or v.type == 'playerId' then
local targetPlayer = tonumber(args[k])
if args[k] == 'me' then targetPlayer = playerId end
if targetPlayer then
local xTargetPlayer = ESX.GetPlayerFromId(targetPlayer)
if xTargetPlayer then
if v.type == 'player' then
newArgs[v.name] = xTargetPlayer
else
newArgs[v.name] = targetPlayer
end
else
error = _U('commanderror_invalidplayerid')
end
else
error = _U('commanderror_argumentmismatch_number', k)
end
elseif v.type == 'string' then
newArgs[v.name] = args[k]
elseif v.type == 'item' then
if ESX.Items[args[k]] then
newArgs[v.name] = args[k]
else
error = _U('commanderror_invaliditem')
end
elseif v.type == 'weapon' then
if ESX.GetWeapon(args[k]) then
newArgs[v.name] = string.upper(args[k])
else
error = _U('commanderror_invalidweapon')
end
elseif v.type == 'any' then
newArgs[v.name] = args[k]
end
end
if error then break end
end
args = newArgs
end
end
if error then
if playerId == 0 then
print(('[^3WARNING^7] %s^7'):format(error))
else
xPlayer.triggerEvent('chat:addMessage', {args = {'^1SYSTEM', error}})
end
else
cb(xPlayer or false, args, function(msg)
if playerId == 0 then
print(('[^3WARNING^7] %s^7'):format(msg))
else
xPlayer.triggerEvent('chat:addMessage', {args = {'^1SYSTEM', msg}})
end
end)
end
end
end, true)
if type(group) == 'table' then
for k,v in ipairs(group) do
ExecuteCommand(('add_ace group.%s command.%s allow'):format(v, name))
end
else
ExecuteCommand(('add_ace group.%s command.%s allow'):format(group, name))
end
end
ESX.ClearTimeout = function(id)
ESX.CancelledTimeouts[id] = true
end
ESX.RegisterServerCallback = function(name, cb)
ESX.ServerCallbacks[name] = cb
end
ESX.TriggerServerCallback = function(name, requestId, source, cb, ...)
if ESX.ServerCallbacks[name] then
ESX.ServerCallbacks[name](source, cb, ...)
else
print(('[^3WARNING^7] Server callback ^5"%s"^0 does not exist. ^1Please Check The Server File for Errors!'):format(name))
end
end
local savePlayers = -1
Citizen.CreateThread(function()
savePlayers = MySQL.Sync.store("UPDATE users SET `accounts` = ?, `job` = ?, `job_grade` = ?, `group` = ?, `position` = ?, `inventory` = ?, `loadout` = ? WHERE `identifier` = ?")
end)
ESX.SavePlayer = function(xPlayer, cb)
local asyncTasks = {}
table.insert(asyncTasks, function(cb2)
MySQL.Async.execute(savePlayers, {
json.encode(xPlayer.getAccounts(true)),
xPlayer.job.name,
xPlayer.job.grade,
xPlayer.getGroup(),
json.encode(xPlayer.getCoords()),
json.encode(xPlayer.getInventory(true)),
json.encode(xPlayer.getLoadout(true)),
xPlayer.getIdentifier()
}, function(rowsChanged)
cb2()
end)
end)
Async.parallel(asyncTasks, function(results)
print(('[^2INFO^7] Saved player ^5"%s^7"'):format(xPlayer.getName()))
if cb then
cb()
end
end)
end
ESX.SavePlayers = function(cb)
local xPlayers = ESX.GetExtendedPlayers()
if #xPlayers > 0 then
local time = os.time()
local selectListWithNames = "SELECT '%s' AS identifier, '%s' AS new_accounts, '%s' AS new_job, %s AS new_job_grade, '%s' AS new_group, '%s' AS new_loadout, '%s' AS new_position, '%s' AS new_inventory "
local selectListNoNames = "SELECT '%s', '%s', '%s' , %s, '%s', '%s', '%s', '%s' "
local updateCommand = 'UPDATE users u JOIN ('
local selectList = selectListNoNames
local first = true
for k, xPlayer in pairs(xPlayers) do
if first == false then
updateCommand = updateCommand .. ' UNION '
else
selectList = selectListWithNames
end
updateCommand = updateCommand .. string.format(selectList,
xPlayer.identifier,
json.encode(xPlayer.getAccounts(true)),
xPlayer.job.name,
xPlayer.job.grade,
xPlayer.getGroup(),
json.encode(xPlayer.getLoadout(true)),
json.encode(xPlayer.getCoords()),
json.encode(xPlayer.getInventory(true))
)
first = false
end
updateCommand = updateCommand .. ' ) vals ON u.identifier = vals.identifier SET accounts = new_accounts, job = new_job, job_grade = new_job_grade, `group` = new_group, loadout = new_loadout, `position` = new_position, inventory = new_inventory'
MySQL.Async.fetchAll(updateCommand, {},
function(result)
if result then
if cb then cb() else print(('[^2INFO^7] Saved %s of %s player(s) over %s seconds'):format(result.changedRows, #xPlayers, os.time() - time)) end
end
end)
end
end
ESX.StartDBSync = function()
function saveData()
ESX.SavePlayers()
SetTimeout(10 * 60 * 1000, saveData)
end
SetTimeout(10 * 60 * 1000, saveData)
end
ESX.GetPlayers = function()
local sources = {}
for k,v in pairs(ESX.Players) do
table.insert(sources, k)
end
return sources
end
ESX.GetExtendedPlayers = function(key, val)
local xPlayers = {}
for k, v in pairs(ESX.Players) do
if key then
if (key == 'job' and v.job.name == val) or v[key] == val then
table.insert(xPlayers, v)
end
else
table.insert(xPlayers, v)
end
end
return xPlayers
end
ESX.GetPlayerFromId = function(source)
return ESX.Players[tonumber(source)]
end
ESX.GetPlayerFromIdentifier = function(identifier)
for k,v in pairs(ESX.Players) do
if v.identifier == identifier then
return v
end
end
end
ESX.GetIdentifier = function(playerId)
for k,v in ipairs(GetPlayerIdentifiers(playerId)) do
if string.match(v, 'license:') then
local identifier = string.gsub(v, 'license:', '')
return identifier
end
end
end
ESX.RegisterUsableItem = function(item, cb)
ESX.UsableItemsCallbacks[item] = cb
end
ESX.UseItem = function(source, item)
ESX.UsableItemsCallbacks[item](source, item)
end
ESX.GetItemLabel = function(item)
if ESX.Items[item] then
return ESX.Items[item].label
end
end
ESX.CreatePickup = function(type, name, count, label, playerId, components, tintIndex)
local pickupId = (ESX.PickupId == 65635 and 0 or ESX.PickupId + 1)
local xPlayer = ESX.GetPlayerFromId(playerId)
local coords = xPlayer.getCoords()
ESX.Pickups[pickupId] = {
type = type, name = name,
count = count, label = label,
coords = coords
}
if type == 'item_weapon' then
ESX.Pickups[pickupId].components = components
ESX.Pickups[pickupId].tintIndex = tintIndex
end
TriggerClientEvent('esx:createPickup', -1, pickupId, label, coords, type, name, components, tintIndex)
ESX.PickupId = pickupId
end
ESX.DoesJobExist = function(job, grade)
grade = tostring(grade)
if job and grade then
if ESX.Jobs[job] and ESX.Jobs[job].grades[grade] then
return true
end
end
return false
end