Files
esx_core/[esx]/esx_identity/client/main.lua
T
2022-05-10 20:18:12 +01:00

92 lines
2.6 KiB
Lua

local loadingScreenFinished = false
local ready = false
RegisterNetEvent('esx_identity:alreadyRegistered')
AddEventHandler('esx_identity:alreadyRegistered', function()
while not loadingScreenFinished do
Wait(100)
end
TriggerEvent('esx_skin:playerRegistered')
end)
AddEventHandler('esx:loadingScreenOff', function()
loadingScreenFinished = true
end)
RegisterNUICallback('ready', function(data, cb)
ready = true
cb(1)
end)
if not Config.UseDeferrals then
local guiEnabled = false
function EnableGui(state)
SetNuiFocus(state, state)
guiEnabled = state
while not ready do
Citizen.Wait(500)
end
SendNUIMessage({
type = "enableui",
enable = state
})
if state == false then ClearTimecycleModifier() end
end
RegisterNetEvent('esx_identity:showRegisterIdentity')
AddEventHandler('esx_identity:showRegisterIdentity', function()
TriggerEvent('esx_skin:resetFirstSpawn')
if not ESX.PlayerData.dead then
EnableGui(true)
SetTimecycleModifier("hud_def_blur")
SetTimecycleModifierStrength(1)
end
end)
RegisterNUICallback('register', function(data, cb)
ESX.TriggerServerCallback('esx_identity:registerIdentity', function(callback)
if callback then
ESX.ShowNotification(_U('thank_you_for_registering'))
EnableGui(false)
if not ESX.GetConfig().Multichar then TriggerEvent('esx_skin:playerRegistered') end
else
ESX.ShowNotification(_U('registration_error'), "error",5000)
end
end, data)
end)
CreateThread(function()
while true do
local sleep = 1500
if guiEnabled then
sleep = 0
DisableControlAction(0, 1, true) -- LookLeftRight
DisableControlAction(0, 2, true) -- LookUpDown
DisableControlAction(0, 106, true) -- VehicleMouseControlOverride
DisableControlAction(0, 142, true) -- MeleeAttackAlternate
DisableControlAction(0, 30, true) -- MoveLeftRight
DisableControlAction(0, 31, true) -- MoveUpDown
DisableControlAction(0, 21, true) -- disable sprint
DisableControlAction(0, 24, true) -- disable attack
DisableControlAction(0, 25, true) -- disable aim
DisableControlAction(0, 47, true) -- disable weapon
DisableControlAction(0, 58, true) -- disable weapon
DisableControlAction(0, 263, true) -- disable melee
DisableControlAction(0, 264, true) -- disable melee
DisableControlAction(0, 257, true) -- disable melee
DisableControlAction(0, 140, true) -- disable melee
DisableControlAction(0, 141, true) -- disable melee
DisableControlAction(0, 143, true) -- disable melee
DisableControlAction(0, 75, true) -- disable exit vehicle
DisableControlAction(27, 75, true) -- disable exit vehicle
end
Wait(sleep)
end
end)
end