mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-29 01:08:54 +00:00
204 lines
6.8 KiB
Lua
204 lines
6.8 KiB
Lua
ESX.OneSync = {}
|
|
|
|
---@class vector3
|
|
---@field x number
|
|
---@field y number
|
|
---@field z number
|
|
|
|
local function getNearbyPlayers(source, closest, distance, ignore)
|
|
local result = {}
|
|
local count = 0
|
|
if not distance then distance = 100 end
|
|
if type(source) == 'number' then
|
|
source = GetPlayerPed(source)
|
|
|
|
if not source then
|
|
error("Received invalid first argument (source); should be playerId or vector3 coordinates")
|
|
end
|
|
|
|
source = GetEntityCoords(GetPlayerPed(source))
|
|
end
|
|
|
|
for _, xPlayer in pairs(ESX.Players) do
|
|
if not ignore or not ignore[xPlayer.source] then
|
|
local entity = GetPlayerPed(xPlayer.source)
|
|
local coords = GetEntityCoords(entity)
|
|
|
|
if not closest then
|
|
local dist = #(source - coords)
|
|
if dist <= distance then
|
|
count += 1
|
|
result[count] = {id = xPlayer.source, ped = entity, coords = coords, dist = dist}
|
|
end
|
|
else
|
|
local dist = #(source - coords)
|
|
if dist <= (result.dist or distance) then
|
|
result = {id = xPlayer.source, ped = entity, coords = coords, dist = dist}
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
return result
|
|
end
|
|
|
|
---@param source vector3|number playerId or vector3 coordinates
|
|
---@param maxDistance number
|
|
---@param ignore table playerIds to ignore, where the key is playerId and value is true
|
|
function ESX.OneSync.GetPlayersInArea(source, maxDistance, ignore)
|
|
return getNearbyPlayers(source, false, maxDistance, ignore)
|
|
end
|
|
|
|
---@param source vector3|number playerId or vector3 coordinates
|
|
---@param maxDistance number
|
|
---@param ignore table playerIds to ignore, where the key is playerId and value is true
|
|
function ESX.OneSync.GetClosestPlayer(source, maxDistance, ignore)
|
|
return getNearbyPlayers(source, true, maxDistance, ignore)
|
|
end
|
|
|
|
---@param model number|string
|
|
---@param coords vector3|table
|
|
---@param heading number
|
|
---@param cb function
|
|
function ESX.OneSync.SpawnVehicle(model, coords, heading, cb)
|
|
if type(model) == 'string' then model = GetHashKey(model) end
|
|
CreateThread(function()
|
|
local entity = Citizen.InvokeNative(`CREATE_AUTOMOBILE`, model, coords.x, coords.y, coords.z, heading)
|
|
while not DoesEntityExist(entity) do Wait(50) end
|
|
|
|
-- Sometimes peds can spawn in the vehicle
|
|
local ped = GetPedInVehicleSeat(entity, -1)
|
|
if ped > 0 then
|
|
for i = -1, 6 do
|
|
ped = GetPedInVehicleSeat(entity, i)
|
|
local popType = GetEntityPopulationType(ped)
|
|
if popType <= 5 or popType >= 1 then
|
|
DeleteEntity(ped)
|
|
end
|
|
end
|
|
end
|
|
|
|
cb(entity)
|
|
end)
|
|
end
|
|
|
|
---@param model number|string
|
|
---@param coords vector3|table
|
|
---@param heading number
|
|
---@param cb function
|
|
function ESX.OneSync.SpawnObject(model, coords, heading, cb)
|
|
if type(model) == 'string' then model = GetHashKey(model) end
|
|
CreateThread(function()
|
|
local entity = CreateObject(model, coords, true, true)
|
|
while not DoesEntityExist(entity) do Wait(50) end
|
|
SetEntityHeading(entity, heading)
|
|
cb(entity)
|
|
end)
|
|
end
|
|
|
|
---@param model number|string
|
|
---@param coords vector3|table
|
|
---@param heading number
|
|
---@param cb function
|
|
function ESX.OneSync.SpawnPed(model, coords, heading, cb)
|
|
if type(model) == 'string' then model = GetHashKey(model) end
|
|
CreateThread(function()
|
|
local entity = CreatePed(0, model, coords.x, coords.y, coords.z, heading, true, true)
|
|
while not DoesEntityExist(entity) do Wait(50) end
|
|
cb(entity)
|
|
end)
|
|
end
|
|
|
|
---@param model number|string
|
|
---@param vehicle number entityId
|
|
---@param seat number
|
|
---@param cb function
|
|
function ESX.OneSync.SpawnPedInVehicle(model, vehicle, seat, cb)
|
|
if type(model) == 'string' then model = GetHashKey(model) end
|
|
CreateThread(function()
|
|
local entity = CreatePedInsideVehicle(vehicle, 1, model, seat, true, true)
|
|
while not DoesEntityExist(entity) do Wait(50) end
|
|
cb(entity)
|
|
end)
|
|
end
|
|
|
|
local function getNearbyEntities(entities, coords, modelFilter, maxDistance, isPed)
|
|
local nearbyEntities = {}
|
|
coords = type(coords) == 'number' and GetEntityCoords(GetPlayerPed(coords)) or vector3(coords.x, coords.y, coords.z)
|
|
for _, entity in pairs(entities) do
|
|
if not isPed or (isPed and not IsPedAPlayer(entity)) then
|
|
if not modelFilter or modelFilter[GetEntityModel(entity)] then
|
|
local entityCoords = GetEntityCoords(entity)
|
|
if not maxDistance or #(coords - entityCoords) <= maxDistance then
|
|
nearbyEntities[#nearbyEntities+1] = {entity=entity, coords=entityCoords}
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
return nearbyEntities
|
|
end
|
|
|
|
---@param coords vector3
|
|
---@param maxDistance number
|
|
---@param modelFilter table models to ignore, where the key is the model hash and the value is true
|
|
---@return table
|
|
function ESX.OneSync.GetPedsInArea(coords, maxDistance, modelFilter)
|
|
return getNearbyEntities(GetAllPeds(), coords, modelFilter, maxDistance, true)
|
|
end
|
|
|
|
---@param coords vector3
|
|
---@param maxDistance number
|
|
---@param modelFilter table models to ignore, where the key is the model hash and the value is true
|
|
---@return table
|
|
function ESX.OneSync.GetObjectsInArea(coords, maxDistance, modelFilter)
|
|
return getNearbyEntities(GetAllObjects(), coords, modelFilter, maxDistance)
|
|
end
|
|
|
|
---@param coords vector3
|
|
---@param maxDistance number
|
|
---@param modelFilter table models to ignore, where the key is the model hash and the value is true
|
|
---@return table
|
|
function ESX.OneSync.GetVehiclesInArea(coords, maxDistance, modelFilter)
|
|
return getNearbyEntities(GetAllVehicles(), coords, modelFilter, maxDistance)
|
|
end
|
|
|
|
local function getClosestEntity(entities, coords, modelFilter, isPed)
|
|
local distance, closestEntity, closestCoords = maxDistance or 100, nil, nil
|
|
coords = type(coords) == 'number' and GetEntityCoords(GetPlayerPed(coords)) or vector3(coords.x, coords.y, coords.z)
|
|
|
|
for _, entity in pairs(entities) do
|
|
if not isPed or (isPed and not IsPedAPlayer(entity)) then
|
|
if not modelFilter or modelFilter[GetEntityModel(entity)] then
|
|
local entityCoords = GetEntityCoords(entity)
|
|
local dist = #(coords - entityCoords)
|
|
if dist < distance then
|
|
closestEntity, distance, closestCoords = entity, dist, entityCoords
|
|
end
|
|
end
|
|
end
|
|
end
|
|
return closestEntity, distance, closestCoords
|
|
end
|
|
|
|
---@param coords vector3
|
|
---@param modelFilter table models to ignore, where the key is the model hash and the value is true
|
|
---@return number entityId, number distance, vector3 coords
|
|
function ESX.OneSync.GetClosestPed(coords, modelFilter)
|
|
return getClosestEntity(GetAllPeds(), coords, modelFilter, true)
|
|
end
|
|
|
|
---@param coords vector3
|
|
---@param modelFilter table models to ignore, where the key is the model hash and the value is true
|
|
---@return number entityId, number distance, vector3 coords
|
|
function ESX.OneSync.GetClosestObject(coords, modelFilter)
|
|
return getClosestEntity(GetAllObjects(), coords, modelFilter)
|
|
end
|
|
|
|
---@param coords vector3
|
|
---@param modelFilter table models to ignore, where the key is the model hash and the value is true
|
|
---@return number entityId, number distance, vector3 coords
|
|
function ESX.OneSync.GetClosestVehicle(coords, modelFilter)
|
|
return getClosestEntity(GetAllVehicles(), coords, modelFilter)
|
|
end
|