mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-31 18:28:52 +00:00
1f2b205ea5
* blips bug fixed fixed blips bug on map shown * not buggy anymore
128 lines
2.9 KiB
Lua
128 lines
2.9 KiB
Lua
-- internal variables
|
|
local hasAlreadyEnteredMarker, isInATMMarker, menuIsShowed = false, false, false
|
|
ESX = nil
|
|
|
|
Citizen.CreateThread(function()
|
|
while ESX == nil do
|
|
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
|
|
Citizen.Wait(0)
|
|
end
|
|
end)
|
|
|
|
RegisterNetEvent('esx_atm:closeATM')
|
|
AddEventHandler('esx_atm:closeATM', function()
|
|
SetNuiFocus(false)
|
|
menuIsShowed = false
|
|
SendNUIMessage({
|
|
hideAll = true
|
|
})
|
|
end)
|
|
|
|
RegisterNUICallback('escape', function(data, cb)
|
|
TriggerEvent('esx_atm:closeATM')
|
|
cb('ok')
|
|
end)
|
|
|
|
RegisterNUICallback('deposit', function(data, cb)
|
|
TriggerServerEvent('esx_atm:deposit', data.amount)
|
|
cb('ok')
|
|
end)
|
|
|
|
RegisterNUICallback('withdraw', function(data, cb)
|
|
TriggerServerEvent('esx_atm:withdraw', data.amount)
|
|
cb('ok')
|
|
end)
|
|
|
|
-- Create blips
|
|
Citizen.CreateThread(function()
|
|
if not Config.EnableBlips then return end
|
|
|
|
for _, ATMLocation in pairs(Config.ATMLocations) do
|
|
ATMLocation.blip = AddBlipForCoord(ATMLocation.x, ATMLocation.y, ATMLocation.z - Config.ZDiff)
|
|
SetBlipSprite(ATMLocation.blip, Config.BlipSprite)
|
|
SetBlipDisplay(ATMLocation.blip, 4)
|
|
SetBlipScale(ATMLocation.blip, 0.9)
|
|
SetBlipColour(ATMLocation.blip, 2)
|
|
SetBlipAsShortRange(ATMLocation.blip, true)
|
|
BeginTextCommandSetBlipName("STRING")
|
|
AddTextComponentString(_U('atm_blip'))
|
|
EndTextCommandSetBlipName(ATMLocation.blip)
|
|
end
|
|
end)
|
|
|
|
-- Activate menu when player is inside marker
|
|
Citizen.CreateThread(function()
|
|
while true do
|
|
Citizen.Wait(10)
|
|
local coords = GetEntityCoords(PlayerPedId())
|
|
local canSleep = true
|
|
isInATMMarker = false
|
|
|
|
for k,v in pairs(Config.ATMLocations) do
|
|
if GetDistanceBetweenCoords(coords, v.x, v.y, v.z, true) < 1.0 then
|
|
isInATMMarker, canSleep = true, false
|
|
break
|
|
end
|
|
end
|
|
|
|
if isInATMMarker and not hasAlreadyEnteredMarker then
|
|
hasAlreadyEnteredMarker = true
|
|
canSleep = false
|
|
end
|
|
|
|
if not isInATMMarker and hasAlreadyEnteredMarker then
|
|
hasAlreadyEnteredMarker = false
|
|
SetNuiFocus(false)
|
|
menuIsShowed = false
|
|
canSleep = false
|
|
|
|
SendNUIMessage({
|
|
hideAll = true
|
|
})
|
|
end
|
|
|
|
if canSleep then
|
|
Citizen.Wait(500)
|
|
end
|
|
end
|
|
end)
|
|
|
|
-- Menu interactions
|
|
Citizen.CreateThread(function()
|
|
while true do
|
|
Citizen.Wait(0)
|
|
|
|
if isInATMMarker and not menuIsShowed then
|
|
|
|
ESX.ShowHelpNotification(_U('press_e_atm'))
|
|
|
|
if IsControlJustReleased(0, 38) and IsPedOnFoot(PlayerPedId()) then
|
|
menuIsShowed = true
|
|
ESX.TriggerServerCallback('esx:getPlayerData', function(data)
|
|
SendNUIMessage({
|
|
showMenu = true,
|
|
player = {
|
|
money = data.money,
|
|
accounts = data.accounts
|
|
}
|
|
})
|
|
end)
|
|
|
|
SetNuiFocus(true, true)
|
|
end
|
|
|
|
else
|
|
Citizen.Wait(500)
|
|
end
|
|
end
|
|
end)
|
|
|
|
-- close the menu when script is stopping to avoid being stuck in NUI focus
|
|
AddEventHandler('onResourceStop', function(resource)
|
|
if resource == GetCurrentResourceName() then
|
|
if menuIsShowed then
|
|
TriggerEvent('esx_atm:closeATM')
|
|
end
|
|
end
|
|
end)
|