Files
esx_core/fxmanifest.lua
T
Linden b5b5f56a2b Improvement: Set the camera position offset from the entity
- Modifying the spawn location would previously require adjusting the camera parameters.

- This, along with the previous camera change, ensures the camera is always facing the ped
2021-07-26 21:22:17 +10:00

39 lines
528 B
Lua

fx_version 'adamant'
game 'gta5'
description 'https://github.com/thelindat/esx_multicharacter'
version '1.2.2'
dependencies {
'es_extended',
'esx_menu_default',
'esx_identity',
'esx_skin'
}
shared_scripts {
'@es_extended/locale.lua',
'locales/*.lua',
'config.lua'
}
server_scripts {
'@es_extended/imports.lua',
'@mysql-async/lib/MySQL.lua',
'server/*.lua'
}
client_scripts {
'client/*.lua'
}
ui_page {
'html/ui.html',
}
files {
'html/ui.html',
'html/css/main.css',
'html/js/app.js',
'html/locales/*.js',
}