mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-29 17:28:53 +00:00
222 lines
9.4 KiB
Lua
222 lines
9.4 KiB
Lua
Locales['en'] = {
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-- Inventory
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['inventory'] = 'inventory %s / %s',
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['use'] = 'use',
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['give'] = 'give',
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['remove'] = 'throw',
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['return'] = 'return',
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['give_to'] = 'give to',
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['amount'] = 'amount',
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['giveammo'] = 'give ammo',
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['amountammo'] = 'amount of ammo',
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['noammo'] = 'you do not have enough ammo!',
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['gave_item'] = 'you gave ~y~%sx~s~ ~b~%s~s~ to ~y~%s~s~',
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['received_item'] = 'you received ~y~%sx~s~ ~b~%s~s~ from ~b~%s~s~',
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['gave_weapon'] = 'you gave ~b~%s~s~ to ~y~%s~s~',
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['gave_weapon_ammo'] = 'you gave ~o~%sx %s~s~ for ~b~%s~s~ to ~y~%s~s~',
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['gave_weapon_withammo'] = 'you gave ~b~%s~s~ with ~o~%sx %s~s~ to ~y~%s~s~',
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['gave_weapon_hasalready'] = '~y~%s~s~ already have an ~y~%s~s~',
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['gave_weapon_noweapon'] = '~y~%s~s~ does not have that weapon',
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['received_weapon'] = 'you received ~b~%s~s~ from ~b~%s~s~',
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['received_weapon_ammo'] = 'you received ~o~%sx %s~s~ for your ~b~%s~s~ from ~b~%s~s~',
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['received_weapon_withammo'] = 'you received ~b~%s~s~ with ~o~%sx %s~s~ from ~b~%s~s~',
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['received_weapon_hasalready'] = '~b~%s~s~ attempted to give you an ~y~%s~s~, but you already have one',
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['received_weapon_noweapon'] = '~b~%s~s~ attempted to give you ammo for an ~y~%s~s~, but you dont have one',
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['gave_account_money'] = 'you gave ~g~$%s~s~ (%s) to ~y~%s~s~',
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['received_account_money'] = 'you received ~g~$%s~s~ (%s) from ~b~%s~s~',
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['amount_invalid'] = 'invalid amount',
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['players_nearby'] = 'no players nearby',
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['ex_inv_lim'] = 'action not possible, exceeding inventory limit for ~y~%s~s~',
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['imp_invalid_quantity'] = 'action impossible, invalid quantity',
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['imp_invalid_amount'] = 'action impossible, invalid amount',
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['threw_standard'] = 'you threw ~y~%sx~s~ ~b~%s~s~',
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['threw_account'] = 'you threw ~g~$%s~s~ ~b~%s~s~',
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['threw_weapon'] = 'you threw ~b~%s~s~',
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['threw_weapon_ammo'] = 'you threw ~b~%s~s~ with ~o~%sx %s~s~',
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['threw_weapon_already'] = 'you already carry the same weapon',
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['threw_cannot_pickup'] = 'you cannot pickup that because your inventory is full!',
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['threw_pickup_prompt'] = 'press ~y~E~s~ to pickup',
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-- Key mapping
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['keymap_showinventory'] = 'show Inventory',
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-- Salary related
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['received_salary'] = 'you received your salary: ~g~$%s~s~',
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['received_help'] = 'you recieved your welfare check: ~g~$%s~s~',
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['company_nomoney'] = 'the company you\'re employeed at is too poor to pay out your salary',
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['received_paycheck'] = 'received paycheck',
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['bank'] = 'maze Bank',
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['account_bank'] = 'bank',
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['account_black_money'] = 'dirty Money',
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['account_money'] = 'cash',
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['act_imp'] = 'action impossible',
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['in_vehicle'] = 'you can\'t give anything to someone in a vehicle',
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-- Commands
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['command_car'] = 'spawn an vehicle',
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['command_car_car'] = 'vehicle spawn name or hash',
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['command_cardel'] = 'delete vehicle in proximity',
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['command_cardel_radius'] = 'optional, delete every vehicle within the specified radius',
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['command_clear'] = 'clear chat',
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['command_clearall'] = 'clear chat for all players',
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['command_clearinventory'] = 'clear player inventory',
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['command_clearloadout'] = 'clear a player loadout',
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['command_setcoords'] = 'teleport to coordinates',
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['command_setcoords_x'] = 'x axis',
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['command_setcoords_y'] = 'y axis',
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['command_setcoords_z'] = 'z axis',
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['command_setjob'] = 'set job for a player',
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['command_setjob_job'] = 'job name',
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['command_setjob_grade'] = 'job grade',
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['command_setjob_invalid'] = 'the job, grade or both are invalid',
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['command_setgroup'] = 'set player group',
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['command_setgroup_group'] = 'group name',
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['command_giveaccountmoney'] = 'give account money',
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['command_giveaccountmoney_account'] = 'valid account name',
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['command_giveaccountmoney_amount'] = 'amount to add',
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['command_giveaccountmoney_invalid'] = 'invalid account name',
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['command_giveitem'] = 'give an item to a player',
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['command_giveitem_item'] = 'item name',
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['command_giveitem_count'] = 'item count',
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['command_giveweapon'] = 'give a weapon to a player',
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['command_giveweapon_weapon'] = 'weapon name',
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['command_giveweapon_ammo'] = 'ammo count',
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['command_giveweapon_hasalready'] = 'player already has that weapon',
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['command_giveweaponcomponent'] = 'give weapon component',
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['command_giveweaponcomponent_component'] = 'component name',
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['command_giveweaponcomponent_invalid'] = 'invalid weapon component',
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['command_giveweaponcomponent_hasalready'] = 'player already has that weapon component',
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['command_giveweaponcomponent_missingweapon'] = 'player does not have that weapon',
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['commanderror_argumentmismatch'] = 'argument count mismatch (passed %s, wanted %s)',
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['commanderror_argumentmismatch_number'] = 'argument #%s type mismatch (passed string, wanted number)',
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['commanderror_invaliditem'] = 'invalid item name',
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['commanderror_invalidweapon'] = 'invalid weapon',
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['commanderror_console'] = 'that command can not be run from console',
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['commanderror_invalidcommand'] = '^3%s^0 is not an valid command!',
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['commanderror_invalidplayerid'] = 'there is no player online matching that server id',
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['commandgeneric_playerid'] = 'player id',
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-- Locale settings
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['locale_digit_grouping_symbol'] = ',',
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['locale_currency'] = '$%s',
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-- Weapons
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['weapon_knife'] = 'knife',
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['weapon_nightstick'] = 'nightstick',
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['weapon_hammer'] = 'hammer',
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['weapon_bat'] = 'bat',
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['weapon_golfclub'] = 'golf club',
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['weapon_crowbar'] = 'crow bar',
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['weapon_pistol'] = 'pistol',
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['weapon_combatpistol'] = 'combat pistol',
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['weapon_appistol'] = 'AP pistol',
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['weapon_pistol50'] = 'pistol .50',
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['weapon_microsmg'] = 'micro SMG',
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['weapon_smg'] = 'SMG',
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['weapon_assaultsmg'] = 'assault SMG',
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['weapon_assaultrifle'] = 'assault rifle',
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['weapon_carbinerifle'] = 'carbine rifle',
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['weapon_advancedrifle'] = 'advanced rifle',
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['weapon_mg'] = 'MG',
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['weapon_combatmg'] = 'combat MG',
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['weapon_pumpshotgun'] = 'pump shotgun',
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['weapon_sawnoffshotgun'] = 'sawed off shotgun',
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['weapon_assaultshotgun'] = 'assault shotgun',
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['weapon_bullpupshotgun'] = 'bullpup shotgun',
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['weapon_stungun'] = 'taser',
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['weapon_sniperrifle'] = 'sniper rifle',
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['weapon_heavysniper'] = 'heavy sniper',
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['weapon_grenadelauncher'] = 'grenade launcher',
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['weapon_rpg'] = 'rocket launcher',
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['weapon_minigun'] = 'minigun',
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['weapon_grenade'] = 'grenade',
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['weapon_stickybomb'] = 'sticky bomb',
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['weapon_smokegrenade'] = 'smoke grenade',
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['weapon_bzgas'] = 'bz gas',
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['weapon_molotov'] = 'molotov cocktail',
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['weapon_fireextinguisher'] = 'fire extinguisher',
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['weapon_petrolcan'] = 'jerrycan',
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['weapon_ball'] = 'ball',
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['weapon_snspistol'] = 'sns pistol',
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['weapon_bottle'] = 'bottle',
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['weapon_gusenberg'] = 'gusenberg sweeper',
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['weapon_specialcarbine'] = 'special carbine',
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['weapon_heavypistol'] = 'heavy pistol',
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['weapon_bullpuprifle'] = 'bullpup rifle',
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['weapon_dagger'] = 'dagger',
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['weapon_vintagepistol'] = 'vintage pistol',
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['weapon_firework'] = 'firework',
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['weapon_musket'] = 'musket',
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['weapon_heavyshotgun'] = 'heavy shotgun',
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['weapon_marksmanrifle'] = 'marksman rifle',
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['weapon_hominglauncher'] = 'homing launcher',
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['weapon_proxmine'] = 'proximity mine',
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['weapon_snowball'] = 'snow ball',
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['weapon_flaregun'] = 'flaregun',
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['weapon_combatpdw'] = 'combat pdw',
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['weapon_marksmanpistol'] = 'marksman pistol',
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['weapon_knuckle'] = 'knuckledusters',
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['weapon_hatchet'] = 'hatchet',
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['weapon_railgun'] = 'railgun',
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['weapon_machete'] = 'machete',
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['weapon_machinepistol'] = 'machine pistol',
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['weapon_switchblade'] = 'switchblade',
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['weapon_revolver'] = 'heavy revolver',
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['weapon_dbshotgun'] = 'double barrel shotgun',
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['weapon_compactrifle'] = 'compact rifle',
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['weapon_autoshotgun'] = 'auto shotgun',
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['weapon_battleaxe'] = 'battle axe',
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['weapon_compactlauncher'] = 'compact launcher',
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['weapon_minismg'] = 'mini smg',
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['weapon_pipebomb'] = 'pipe bomb',
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['weapon_poolcue'] = 'pool cue',
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['weapon_wrench'] = 'pipe wrench',
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['weapon_flashlight'] = 'flashlight',
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['gadget_parachute'] = 'parachute',
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['weapon_flare'] = 'flare gun',
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['weapon_doubleaction'] = 'double-Action Revolver',
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-- Weapon Components
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['component_clip_default'] = 'default Grip',
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['component_clip_extended'] = 'extended Grip',
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['component_clip_drum'] = 'drum Magazine',
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['component_clip_box'] = 'box Magazine',
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['component_flashlight'] = 'flashlight',
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['component_scope'] = 'scope',
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['component_scope_advanced'] = 'advanced Scope',
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['component_suppressor'] = 'suppressor',
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['component_grip'] = 'grip',
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['component_luxary_finish'] = 'luxary Weapon Finish',
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-- Weapon Ammo
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['ammo_rounds'] = 'round(s)',
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['ammo_shells'] = 'shell(s)',
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['ammo_charge'] = 'charge',
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['ammo_petrol'] = 'gallons of fuel',
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['ammo_firework'] = 'firework(s)',
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['ammo_rockets'] = 'rocket(s)',
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['ammo_grenadelauncher'] = 'grenade(s)',
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['ammo_grenade'] = 'grenade(s)',
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['ammo_stickybomb'] = 'bomb(s)',
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['ammo_pipebomb'] = 'bomb(s)',
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['ammo_smokebomb'] = 'bomb(s)',
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['ammo_molotov'] = 'cocktail(s)',
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['ammo_proxmine'] = 'mine(s)',
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['ammo_bzgas'] = 'can(s)',
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['ammo_ball'] = 'ball(s)',
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['ammo_snowball'] = 'snowball(s)',
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['ammo_flare'] = 'flare(s)',
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['ammo_flaregun'] = 'flare(s)',
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-- Weapon Tints
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['tint_default'] = 'default skin',
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['tint_green'] = 'green skin',
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['tint_gold'] = 'gold skin',
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['tint_pink'] = 'pink skin',
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['tint_army'] = 'army skin',
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['tint_lspd'] = 'blue skin',
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['tint_orange'] = 'orange skin',
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['tint_platinum'] = 'platinum skin',
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}
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