Files
esx_core/locales/en.lua
T
2020-03-09 13:05:33 +01:00

222 lines
9.4 KiB
Lua

Locales['en'] = {
-- Inventory
['inventory'] = 'inventory %s / %s',
['use'] = 'use',
['give'] = 'give',
['remove'] = 'throw',
['return'] = 'return',
['give_to'] = 'give to',
['amount'] = 'amount',
['giveammo'] = 'give ammo',
['amountammo'] = 'amount of ammo',
['noammo'] = 'you do not have enough ammo!',
['gave_item'] = 'you gave ~y~%sx~s~ ~b~%s~s~ to ~y~%s~s~',
['received_item'] = 'you received ~y~%sx~s~ ~b~%s~s~ from ~b~%s~s~',
['gave_weapon'] = 'you gave ~b~%s~s~ to ~y~%s~s~',
['gave_weapon_ammo'] = 'you gave ~o~%sx %s~s~ for ~b~%s~s~ to ~y~%s~s~',
['gave_weapon_withammo'] = 'you gave ~b~%s~s~ with ~o~%sx %s~s~ to ~y~%s~s~',
['gave_weapon_hasalready'] = '~y~%s~s~ already have an ~y~%s~s~',
['gave_weapon_noweapon'] = '~y~%s~s~ does not have that weapon',
['received_weapon'] = 'you received ~b~%s~s~ from ~b~%s~s~',
['received_weapon_ammo'] = 'you received ~o~%sx %s~s~ for your ~b~%s~s~ from ~b~%s~s~',
['received_weapon_withammo'] = 'you received ~b~%s~s~ with ~o~%sx %s~s~ from ~b~%s~s~',
['received_weapon_hasalready'] = '~b~%s~s~ attempted to give you an ~y~%s~s~, but you already have one',
['received_weapon_noweapon'] = '~b~%s~s~ attempted to give you ammo for an ~y~%s~s~, but you dont have one',
['gave_account_money'] = 'you gave ~g~$%s~s~ (%s) to ~y~%s~s~',
['received_account_money'] = 'you received ~g~$%s~s~ (%s) from ~b~%s~s~',
['amount_invalid'] = 'invalid amount',
['players_nearby'] = 'no players nearby',
['ex_inv_lim'] = 'action not possible, exceeding inventory limit for ~y~%s~s~',
['imp_invalid_quantity'] = 'action impossible, invalid quantity',
['imp_invalid_amount'] = 'action impossible, invalid amount',
['threw_standard'] = 'you threw ~y~%sx~s~ ~b~%s~s~',
['threw_account'] = 'you threw ~g~$%s~s~ ~b~%s~s~',
['threw_weapon'] = 'you threw ~b~%s~s~',
['threw_weapon_ammo'] = 'you threw ~b~%s~s~ with ~o~%sx %s~s~',
['threw_weapon_already'] = 'you already carry the same weapon',
['threw_cannot_pickup'] = 'you cannot pickup that because your inventory is full!',
['threw_pickup_prompt'] = 'press ~y~E~s~ to pickup',
-- Key mapping
['keymap_showinventory'] = 'show Inventory',
-- Salary related
['received_salary'] = 'you received your salary: ~g~$%s~s~',
['received_help'] = 'you recieved your welfare check: ~g~$%s~s~',
['company_nomoney'] = 'the company you\'re employeed at is too poor to pay out your salary',
['received_paycheck'] = 'received paycheck',
['bank'] = 'maze Bank',
['account_bank'] = 'bank',
['account_black_money'] = 'dirty Money',
['account_money'] = 'cash',
['act_imp'] = 'action impossible',
['in_vehicle'] = 'you can\'t give anything to someone in a vehicle',
-- Commands
['command_car'] = 'spawn an vehicle',
['command_car_car'] = 'vehicle spawn name or hash',
['command_cardel'] = 'delete vehicle in proximity',
['command_cardel_radius'] = 'optional, delete every vehicle within the specified radius',
['command_clear'] = 'clear chat',
['command_clearall'] = 'clear chat for all players',
['command_clearinventory'] = 'clear player inventory',
['command_clearloadout'] = 'clear a player loadout',
['command_setcoords'] = 'teleport to coordinates',
['command_setcoords_x'] = 'x axis',
['command_setcoords_y'] = 'y axis',
['command_setcoords_z'] = 'z axis',
['command_setjob'] = 'set job for a player',
['command_setjob_job'] = 'job name',
['command_setjob_grade'] = 'job grade',
['command_setjob_invalid'] = 'the job, grade or both are invalid',
['command_setgroup'] = 'set player group',
['command_setgroup_group'] = 'group name',
['command_giveaccountmoney'] = 'give account money',
['command_giveaccountmoney_account'] = 'valid account name',
['command_giveaccountmoney_amount'] = 'amount to add',
['command_giveaccountmoney_invalid'] = 'invalid account name',
['command_giveitem'] = 'give an item to a player',
['command_giveitem_item'] = 'item name',
['command_giveitem_count'] = 'item count',
['command_giveweapon'] = 'give a weapon to a player',
['command_giveweapon_weapon'] = 'weapon name',
['command_giveweapon_ammo'] = 'ammo count',
['command_giveweapon_hasalready'] = 'player already has that weapon',
['command_giveweaponcomponent'] = 'give weapon component',
['command_giveweaponcomponent_component'] = 'component name',
['command_giveweaponcomponent_invalid'] = 'invalid weapon component',
['command_giveweaponcomponent_hasalready'] = 'player already has that weapon component',
['command_giveweaponcomponent_missingweapon'] = 'player does not have that weapon',
['commanderror_argumentmismatch'] = 'argument count mismatch (passed %s, wanted %s)',
['commanderror_argumentmismatch_number'] = 'argument #%s type mismatch (passed string, wanted number)',
['commanderror_invaliditem'] = 'invalid item name',
['commanderror_invalidweapon'] = 'invalid weapon',
['commanderror_console'] = 'that command can not be run from console',
['commanderror_invalidcommand'] = '^3%s^0 is not an valid command!',
['commanderror_invalidplayerid'] = 'there is no player online matching that server id',
['commandgeneric_playerid'] = 'player id',
-- Locale settings
['locale_digit_grouping_symbol'] = ',',
['locale_currency'] = '$%s',
-- Weapons
['weapon_knife'] = 'knife',
['weapon_nightstick'] = 'nightstick',
['weapon_hammer'] = 'hammer',
['weapon_bat'] = 'bat',
['weapon_golfclub'] = 'golf club',
['weapon_crowbar'] = 'crow bar',
['weapon_pistol'] = 'pistol',
['weapon_combatpistol'] = 'combat pistol',
['weapon_appistol'] = 'AP pistol',
['weapon_pistol50'] = 'pistol .50',
['weapon_microsmg'] = 'micro SMG',
['weapon_smg'] = 'SMG',
['weapon_assaultsmg'] = 'assault SMG',
['weapon_assaultrifle'] = 'assault rifle',
['weapon_carbinerifle'] = 'carbine rifle',
['weapon_advancedrifle'] = 'advanced rifle',
['weapon_mg'] = 'MG',
['weapon_combatmg'] = 'combat MG',
['weapon_pumpshotgun'] = 'pump shotgun',
['weapon_sawnoffshotgun'] = 'sawed off shotgun',
['weapon_assaultshotgun'] = 'assault shotgun',
['weapon_bullpupshotgun'] = 'bullpup shotgun',
['weapon_stungun'] = 'taser',
['weapon_sniperrifle'] = 'sniper rifle',
['weapon_heavysniper'] = 'heavy sniper',
['weapon_grenadelauncher'] = 'grenade launcher',
['weapon_rpg'] = 'rocket launcher',
['weapon_minigun'] = 'minigun',
['weapon_grenade'] = 'grenade',
['weapon_stickybomb'] = 'sticky bomb',
['weapon_smokegrenade'] = 'smoke grenade',
['weapon_bzgas'] = 'bz gas',
['weapon_molotov'] = 'molotov cocktail',
['weapon_fireextinguisher'] = 'fire extinguisher',
['weapon_petrolcan'] = 'jerrycan',
['weapon_ball'] = 'ball',
['weapon_snspistol'] = 'sns pistol',
['weapon_bottle'] = 'bottle',
['weapon_gusenberg'] = 'gusenberg sweeper',
['weapon_specialcarbine'] = 'special carbine',
['weapon_heavypistol'] = 'heavy pistol',
['weapon_bullpuprifle'] = 'bullpup rifle',
['weapon_dagger'] = 'dagger',
['weapon_vintagepistol'] = 'vintage pistol',
['weapon_firework'] = 'firework',
['weapon_musket'] = 'musket',
['weapon_heavyshotgun'] = 'heavy shotgun',
['weapon_marksmanrifle'] = 'marksman rifle',
['weapon_hominglauncher'] = 'homing launcher',
['weapon_proxmine'] = 'proximity mine',
['weapon_snowball'] = 'snow ball',
['weapon_flaregun'] = 'flaregun',
['weapon_combatpdw'] = 'combat pdw',
['weapon_marksmanpistol'] = 'marksman pistol',
['weapon_knuckle'] = 'knuckledusters',
['weapon_hatchet'] = 'hatchet',
['weapon_railgun'] = 'railgun',
['weapon_machete'] = 'machete',
['weapon_machinepistol'] = 'machine pistol',
['weapon_switchblade'] = 'switchblade',
['weapon_revolver'] = 'heavy revolver',
['weapon_dbshotgun'] = 'double barrel shotgun',
['weapon_compactrifle'] = 'compact rifle',
['weapon_autoshotgun'] = 'auto shotgun',
['weapon_battleaxe'] = 'battle axe',
['weapon_compactlauncher'] = 'compact launcher',
['weapon_minismg'] = 'mini smg',
['weapon_pipebomb'] = 'pipe bomb',
['weapon_poolcue'] = 'pool cue',
['weapon_wrench'] = 'pipe wrench',
['weapon_flashlight'] = 'flashlight',
['gadget_parachute'] = 'parachute',
['weapon_flare'] = 'flare gun',
['weapon_doubleaction'] = 'double-Action Revolver',
-- Weapon Components
['component_clip_default'] = 'default Grip',
['component_clip_extended'] = 'extended Grip',
['component_clip_drum'] = 'drum Magazine',
['component_clip_box'] = 'box Magazine',
['component_flashlight'] = 'flashlight',
['component_scope'] = 'scope',
['component_scope_advanced'] = 'advanced Scope',
['component_suppressor'] = 'suppressor',
['component_grip'] = 'grip',
['component_luxary_finish'] = 'luxary Weapon Finish',
-- Weapon Ammo
['ammo_rounds'] = 'round(s)',
['ammo_shells'] = 'shell(s)',
['ammo_charge'] = 'charge',
['ammo_petrol'] = 'gallons of fuel',
['ammo_firework'] = 'firework(s)',
['ammo_rockets'] = 'rocket(s)',
['ammo_grenadelauncher'] = 'grenade(s)',
['ammo_grenade'] = 'grenade(s)',
['ammo_stickybomb'] = 'bomb(s)',
['ammo_pipebomb'] = 'bomb(s)',
['ammo_smokebomb'] = 'bomb(s)',
['ammo_molotov'] = 'cocktail(s)',
['ammo_proxmine'] = 'mine(s)',
['ammo_bzgas'] = 'can(s)',
['ammo_ball'] = 'ball(s)',
['ammo_snowball'] = 'snowball(s)',
['ammo_flare'] = 'flare(s)',
['ammo_flaregun'] = 'flare(s)',
-- Weapon Tints
['tint_default'] = 'default skin',
['tint_green'] = 'green skin',
['tint_gold'] = 'gold skin',
['tint_pink'] = 'pink skin',
['tint_army'] = 'army skin',
['tint_lspd'] = 'blue skin',
['tint_orange'] = 'orange skin',
['tint_platinum'] = 'platinum skin',
}