Files
esx_core/client/main.lua
T
2017-09-19 10:29:42 +02:00

454 lines
11 KiB
Lua

local Keys = {
["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKSPACE"] = 177,
["TAB"] = 37, ["Q"] = 44, ["W"] = 32, ["E"] = 38, ["R"] = 45, ["T"] = 245, ["Y"] = 246, ["U"] = 303, ["P"] = 199, ["["] = 39, ["]"] = 40, ["ENTER"] = 18,
["CAPS"] = 137, ["A"] = 34, ["S"] = 8, ["D"] = 9, ["F"] = 23, ["G"] = 47, ["H"] = 74, ["K"] = 311, ["L"] = 182,
["LEFTSHIFT"] = 21, ["Z"] = 20, ["X"] = 73, ["C"] = 26, ["V"] = 0, ["B"] = 29, ["N"] = 249, ["M"] = 244, [","] = 82, ["."] = 81,
["LEFTCTRL"] = 36, ["LEFTALT"] = 19, ["SPACE"] = 22, ["RIGHTCTRL"] = 70,
["HOME"] = 213, ["PAGEUP"] = 10, ["PAGEDOWN"] = 11, ["DELETE"] = 178,
["LEFT"] = 174, ["RIGHT"] = 175, ["TOP"] = 27, ["DOWN"] = 173,
["NENTER"] = 201, ["N4"] = 108, ["N5"] = 60, ["N6"] = 107, ["N+"] = 96, ["N-"] = 97, ["N7"] = 117, ["N8"] = 61, ["N9"] = 118
}
ESX = nil
local CurrentAction = nil
local CurrentActionMsg = nil
local CurrentActionData = nil
local Licenses = {}
local CurrentTest = nil
local CurrentTestType = nil
local CurrentVehicle = nil
local CurrentCheckPoint = 0
local LastCheckPoint = -1
local CurrentBlip = nil
local CurrentZoneType = nil
local DriveErrors = 0
local IsAboveSpeedLimit = false
local LastVehicleHealth = nil
Citizen.CreateThread(function()
while ESX == nil do
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
Citizen.Wait(0)
end
end)
function DrawMissionText(msg, time)
ClearPrints()
SetTextEntry_2('STRING')
AddTextComponentString(msg)
DrawSubtitleTimed(time, 1)
end
function StartTheoryTest()
CurrentTest = 'theory'
SendNUIMessage({
openQuestion = true
})
ESX.SetTimeout(200, function()
SetNuiFocus(true, true)
end)
TriggerServerEvent('esx_dmvschool:pay', Config.Prices['dmv'])
end
function StopTheoryTest(success)
CurrentTest = nil
SendNUIMessage({
openQuestion = false
})
SetNuiFocus(false)
if success then
TriggerServerEvent('esx_dmvschool:addLicense', 'dmv')
ESX.ShowNotification('Vous avez ~g~réussi~s~ le test')
else
ESX.ShowNotification('Vous avez ~r~raté~s~ le test')
end
end
function StartDriveTest(type)
ESX.Game.SpawnVehicle(Config.VehicleModels[type], Config.Zones.VehicleSpawnPoint.Pos, 317.0, function(vehicle)
CurrentTest = 'drive'
CurrentTestType = type
CurrentCheckPoint = 0
LastCheckPoint = -1
CurrentZoneType = 'residence'
DriveErrors = 0
IsAboveSpeedLimit = false
CurrentVehicle = vehicle
LastVehicleHealth = GetEntityHealth(vehicle)
local playerPed = GetPlayerPed(-1)
TaskWarpPedIntoVehicle(playerPed, vehicle, -1)
end)
TriggerServerEvent('esx_dmvschool:pay', Config.Prices[type])
end
function StopDriveTest(success)
if success then
TriggerServerEvent('esx_dmvschool:addLicense', CurrentTestType)
ESX.ShowNotification('Vous avez ~g~réussi~s~ le test')
else
ESX.ShowNotification('Vous avez ~r~raté~s~ le test')
end
CurrentTest = nil
CurrentTestType = nil
end
function SetCurrentZoneType(type)
CurrentZoneType = type
end
function OpenDMVSchoolMenu()
local ownedLicenses = {}
for i=1, #Licenses, 1 do
ownedLicenses[Licenses[i].type] = true
end
local elements = {}
if not ownedLicenses['dmv'] then
table.insert(elements, {label = 'Examen du code $' .. Config.Prices['dmv'], value = 'theory_test'})
end
if ownedLicenses['dmv'] then
if not ownedLicenses['drive'] then
table.insert(elements, {label = 'Examen de conduite [voiture] $' .. Config.Prices['drive'], value = 'drive_test', type = 'drive'})
end
if not ownedLicenses['drive_bike'] then
table.insert(elements, {label = 'Examen de conduite [moto] $' .. Config.Prices['drive_bike'], value = 'drive_test', type = 'drive_bike'})
end
if not ownedLicenses['drive_truck'] then
table.insert(elements, {label = 'Examen de conduite [camion] $' .. Config.Prices['drive_truck'], value = 'drive_test', type = 'drive_truck'})
end
end
ESX.UI.Menu.CloseAll()
ESX.UI.Menu.Open(
'default', GetCurrentResourceName(), 'dmvschool_actions',
{
title = 'Ecole de conduite',
elements = elements
},
function(data, menu)
if data.current.value == 'theory_test' then
menu.close()
StartTheoryTest()
end
if data.current.value == 'drive_test' then
menu.close()
StartDriveTest(data.current.type)
end
end,
function(data, menu)
menu.close()
CurrentAction = 'dmvschool_menu'
CurrentActionMsg = 'Appuyez sur ~INPUT_CONTEXT~ pour ouvrir le menu'
CurrentActionData = {}
end
)
end
RegisterNUICallback('question', function(data, cb)
SendNUIMessage({
openSection = 'question'
})
cb('OK')
end)
RegisterNUICallback('close', function(data, cb)
StopTheoryTest(true)
cb('OK')
end)
RegisterNUICallback('kick', function(data, cb)
StopTheoryTest(false)
cb('OK')
end)
AddEventHandler('esx_dmvschool:hasEnteredMarker', function(zone)
if zone == 'DMVSchool' then
CurrentAction = 'dmvschool_menu'
CurrentActionMsg = 'Appuyez sur ~INPUT_CONTEXT~ pour ouvrir le menu'
CurrentActionData = {}
end
end)
AddEventHandler('esx_dmvschool:hasExitedMarker', function(zone)
CurrentAction = nil
ESX.UI.Menu.CloseAll()
end)
RegisterNetEvent('esx_dmvschool:loadLicenses')
AddEventHandler('esx_dmvschool:loadLicenses', function(licenses)
Licenses = licenses
end)
-- Create Blips
Citizen.CreateThread(function()
local blip = AddBlipForCoord(Config.Zones.DMVSchool.Pos.x, Config.Zones.DMVSchool.Pos.y, Config.Zones.DMVSchool.Pos.z)
SetBlipSprite (blip, 408)
SetBlipDisplay(blip, 4)
SetBlipScale (blip, 1.2)
SetBlipAsShortRange(blip, true)
BeginTextCommandSetBlipName("STRING")
AddTextComponentString("Auto-école")
EndTextCommandSetBlipName(blip)
end)
-- Display markers
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
local coords = GetEntityCoords(GetPlayerPed(-1))
for k,v in pairs(Config.Zones) do
if(v.Type ~= -1 and GetDistanceBetweenCoords(coords, v.Pos.x, v.Pos.y, v.Pos.z, true) < Config.DrawDistance) then
DrawMarker(v.Type, v.Pos.x, v.Pos.y, v.Pos.z, 0.0, 0.0, 0.0, 0, 0.0, 0.0, v.Size.x, v.Size.y, v.Size.z, v.Color.r, v.Color.g, v.Color.b, 100, false, true, 2, false, false, false, false)
end
end
end
end)
-- Enter / Exit marker events
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
local coords = GetEntityCoords(GetPlayerPed(-1))
local isInMarker = false
local currentZone = nil
for k,v in pairs(Config.Zones) do
if(GetDistanceBetweenCoords(coords, v.Pos.x, v.Pos.y, v.Pos.z, true) < v.Size.x) then
isInMarker = true
currentZone = k
end
end
if (isInMarker and not HasAlreadyEnteredMarker) or (isInMarker and LastZone ~= currentZone) then
HasAlreadyEnteredMarker = true
LastZone = currentZone
TriggerEvent('esx_dmvschool:hasEnteredMarker', currentZone)
end
if not isInMarker and HasAlreadyEnteredMarker then
HasAlreadyEnteredMarker = false
TriggerEvent('esx_dmvschool:hasExitedMarker', LastZone)
end
end
end)
-- Block UI
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
if CurrentTest == 'theory' then
local playerPed = GetPlayerPed(-1)
DisableControlAction(0, 1, true) -- LookLeftRight
DisableControlAction(0, 2, true) -- LookUpDown
DisablePlayerFiring(playerPed, true) -- Disable weapon firing
DisableControlAction(0, 142, true) -- MeleeAttackAlternate
DisableControlAction(0, 106, true) -- VehicleMouseControlOverride
end
end
end)
-- Key Controls
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
if CurrentAction ~= nil then
SetTextComponentFormat('STRING')
AddTextComponentString(CurrentActionMsg)
DisplayHelpTextFromStringLabel(0, 0, 1, -1)
if IsControlJustReleased(0, Keys['E']) then
if CurrentAction == 'dmvschool_menu' then
OpenDMVSchoolMenu()
end
CurrentAction = nil
end
end
end
end)
-- Drive test
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
if CurrentTest == 'drive' then
local playerPed = GetPlayerPed(-1)
local coords = GetEntityCoords(playerPed)
local nextCheckPoint = CurrentCheckPoint + 1
if Config.CheckPoints[nextCheckPoint] == nil then
if DoesBlipExist(CurrentBlip) then
RemoveBlip(CurrentBlip)
end
CurrentTest = nil
ESX.ShowNotification('Test de conduite terminé')
if DriveErrors < Config.MaxErrors then
StopDriveTest(true)
else
StopDriveTest(false)
end
else
if CurrentCheckPoint ~= LastCheckPoint then
if DoesBlipExist(CurrentBlip) then
RemoveBlip(CurrentBlip)
end
CurrentBlip = AddBlipForCoord(Config.CheckPoints[nextCheckPoint].Pos.x, Config.CheckPoints[nextCheckPoint].Pos.y, Config.CheckPoints[nextCheckPoint].Pos.z)
SetBlipRoute(CurrentBlip, 1)
LastCheckPoint = CurrentCheckPoint
end
local distance = GetDistanceBetweenCoords(coords, Config.CheckPoints[nextCheckPoint].Pos.x, Config.CheckPoints[nextCheckPoint].Pos.y, Config.CheckPoints[nextCheckPoint].Pos.z, true)
if distance <= 100.0 then
DrawMarker(1, Config.CheckPoints[nextCheckPoint].Pos.x, Config.CheckPoints[nextCheckPoint].Pos.y, Config.CheckPoints[nextCheckPoint].Pos.z, 0.0, 0.0, 0.0, 0, 0.0, 0.0, 1.5, 1.5, 1.5, 102, 204, 102, 100, false, true, 2, false, false, false, false)
end
if distance <= 3.0 then
Config.CheckPoints[nextCheckPoint].Action(playerPed, CurrentVehicle, SetCurrentZoneType)
CurrentCheckPoint = CurrentCheckPoint + 1
end
end
end
end
end)
-- Speed / Damage control
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
if CurrentTest == 'drive' then
local playerPed = GetPlayerPed(-1)
if IsPedInAnyVehicle(playerPed, false) then
local vehicle = GetVehiclePedIsIn(playerPed, false)
local speed = GetEntitySpeed(vehicle) * Config.SpeedMultiplier
local tooMuchSpeed = false
for k,v in pairs(Config.SpeedLimits) do
if CurrentZoneType == k and speed > v then
tooMuchSpeed = true
if not IsAboveSpeedLimit then
DriveErrors = DriveErrors + 1
IsAboveSpeedLimit = true
ESX.ShowNotification('Vous roulez trop vite, vitesse limite : ~y~' .. v .. 'km/h')
ESX.ShowNotification('Erreurs : ~r~' .. DriveErrors .. '~s~/' .. Config.MaxErrors)
end
end
end
if not tooMuchSpeed then
IsAboveSpeedLimit = false
end
local health = GetEntityHealth(vehicle)
if health < LastVehicleHealth then
DriveErrors = DriveErrors + 1
ESX.ShowNotification('Vous avez endommagé votre véhicule')
ESX.ShowNotification('Erreurs : ~r~' .. DriveErrors .. '~s~/' .. Config.MaxErrors)
LastVehicleHealth = health
end
end
end
end
end)