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https://github.com/esx-framework/esx_core.git
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4.3 KiB
4.3 KiB
If you are using my ESX Fork then download the 1.1.0 pre-release
Requirements (ensure you are using the latest)
Installation
- Modify your ESX config with
Config.Multichar = true - Set your database name for
Config.Databasein server/main.lua - All owner and identifier columns should be set to
VARCHAR(60)to ensure correct data entry - Use the
varcharcommand from the console to update your SQL tables - Once you have used the command you should just remove it for sanity's sake
Conflicts
- The following resources should not be used with ESX Legacy and can result in errors
- essentialsmode
- basic-gamemode
- fivem-map-skater
- fivem-map-hipster
- default_spawnpoint
- cui_character (or other resources that modify spawn behaviour)
Common issues
Black screen / loading scripts
- Download and run all requirements
- Ensure none of the conflicting resources are enabled
mysql-async duplicate entry
- You have not increased the VARCHAR size of your tables (use the command)
The menu interface is esx_menu_default - you can use any version if you want a different appearance
Relogging
- Do not enable this setting if you do not intend to properly set up relog support
- Requires the latest update for ESX Status (prevents multiple status ticks from running)
- Add the following events to resources that require support for relogging, or
- Add them to @esx/imports.lua (and use the imports in your resources)
RegisterNetEvent('esx:playerLoaded')
AddEventHandler('esx:playerLoaded', function(xPlayer)
ESX.PlayerData = xPlayer
ESX.PlayerLoaded = true
end)
RegisterNetEvent('esx:onPlayerLogout')
AddEventHandler('esx:onPlayerLogout', function()
ESX.PlayerLoaded = false
ESX.PlayerData = {}
end)
- Any threads using ESX.PlayerData in a loop should check if ESX.PlayerLoaded is true
- This ensures the resource does not error after relogging, or while on character selection
- Setup correctly you can break your loops and trigger them again after loading
- Refer to my boilerplate for more information and usage examples
Notes
- This resource is not compatible with ExtendedMode or previous versions of ESX
- Legacy, skin, and identity must be updated to at least the minimum commits specified above
- Characters are stored in the users table as
char#:license- if you need to use a different identifier then you need to modify ESX itself - Character deletion does not require manual entries for the tables to remove
- As characters are stored with unique identifiers, there is no excessive queries being executed
Kashacters
- This project is forked from the kashacters multicharacter resource
- Most of the code has been entirely rewritten
- KASH has given permission for this resource to use his code and the addition of a license
- The license obviously does not apply to previous versions and KASH has stated his resource is free to be used however
Notice
Copyright© 2021 Linden and KASH
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see https://www.gnu.org/licenses.
