Files
esx_core/[esx]/esx_identity/client/main.lua
T
Luke 126549c456 Added optional fix for identity UI not appearing
In some cases on a localhost machine, the esx_identity UI would not appear if multichar was disabled. This provides an optional fix for this.
2022-01-24 17:22:42 +00:00

91 lines
2.7 KiB
Lua

local loadingScreenFinished = false
RegisterNetEvent('esx_identity:alreadyRegistered')
AddEventHandler('esx_identity:alreadyRegistered', function()
while not loadingScreenFinished do
Citizen.Wait(100)
end
TriggerEvent('esx_skin:playerRegistered')
end)
AddEventHandler('esx:loadingScreenOff', function()
loadingScreenFinished = true
end)
if not Config.UseDeferrals then
local guiEnabled, isDead = false, false
AddEventHandler('esx:onPlayerDeath', function(data)
isDead = true
end)
AddEventHandler('esx:onPlayerSpawn', function(spawn)
isDead = false
end)
function EnableGui(state)
SetNuiFocus(state, state)
guiEnabled = state
--[[ Citizen.CreateThread(function()
while true do
Citizen.Wait(20000) -- UNCOMMENT THIS METHOD IF YOU ARE EXPERIENCING ISSUES WITH THE UI ON LOCALHOST | IF YOU STILL EXPERIENCE ISSUES AFTER REMOVING COMMENTS, INCREASE THE TIME.
end
end)
]]--
SendNUIMessage({
type = "enableui",
enable = state
})
end
RegisterNetEvent('esx_identity:showRegisterIdentity')
AddEventHandler('esx_identity:showRegisterIdentity', function()
TriggerEvent('esx_skin:resetFirstSpawn')
if not isDead then
EnableGui(true)
end
end)
RegisterNUICallback('register', function(data, cb)
ESX.TriggerServerCallback('esx_identity:registerIdentity', function(callback)
if callback then
ESX.ShowNotification(_U('thank_you_for_registering'))
EnableGui(false)
if not ESX.GetConfig().Multichar then TriggerEvent('esx_skin:playerRegistered') end
else
ESX.ShowNotification(_U('registration_error'))
end
end, data)
end)
Citizen.CreateThread(function()
while true do
Citizen.Wait(5)
if guiEnabled then
DisableControlAction(0, 1, true) -- LookLeftRight
DisableControlAction(0, 2, true) -- LookUpDown
DisableControlAction(0, 106, true) -- VehicleMouseControlOverride
DisableControlAction(0, 142, true) -- MeleeAttackAlternate
DisableControlAction(0, 30, true) -- MoveLeftRight
DisableControlAction(0, 31, true) -- MoveUpDown
DisableControlAction(0, 21, true) -- disable sprint
DisableControlAction(0, 24, true) -- disable attack
DisableControlAction(0, 25, true) -- disable aim
DisableControlAction(0, 47, true) -- disable weapon
DisableControlAction(0, 58, true) -- disable weapon
DisableControlAction(0, 263, true) -- disable melee
DisableControlAction(0, 264, true) -- disable melee
DisableControlAction(0, 257, true) -- disable melee
DisableControlAction(0, 140, true) -- disable melee
DisableControlAction(0, 141, true) -- disable melee
DisableControlAction(0, 143, true) -- disable melee
DisableControlAction(0, 75, true) -- disable exit vehicle
DisableControlAction(27, 75, true) -- disable exit vehicle
end
end
end)
end