Files
esx_core/modules/skin/client/module.lua
T
2020-05-13 21:05:49 +02:00

190 lines
4.2 KiB
Lua

ESX.Modules['skin'] = {}
local self = ESX.Modules['skin']
self.lastSkin = nil
self.playerLoaded = false
self.cam = nil
self.isCameraActive = false
self.firstSpawn = true
self.zoomOffset = 0.0
self.camOffset = 0.0
self.heading = 90.0
self.angle = 0.0
self.Init = function()
local translations = ESX.EvalFile(GetCurrentResourceName(), 'modules/skin/data/locales/' .. Config.Locale .. '.lua')['Translations']
LoadLocale('skin', Config.Locale, translations)
end
self.OpenMenu = function(submitCb, cancelCb, restrict)
local playerPed = PlayerPedId()
TriggerEvent('skinchanger:getSkin', function(skin)
self.lastSkin = skin
end)
TriggerEvent('skinchanger:getData', function(components, maxVals)
local elements = {}
local _components = {}
-- Restrict menu
if restrict == nil then
for i=1, #components, 1 do
_components[i] = components[i]
end
else
for i=1, #components, 1 do
local found = false
for j=1, #restrict, 1 do
if components[i].name == restrict[j] then
found = true
end
end
if found then
table.insert(_components, components[i])
end
end
end
-- Insert elements
for i=1, #_components, 1 do
local value = _components[i].value
local componentId = _components[i].componentId
if componentId == 0 then
value = GetPedPropIndex(playerPed, _components[i].componentId)
end
local data = {
label = _components[i].label,
name = _components[i].name,
value = value,
min = _components[i].min,
textureof = _components[i].textureof,
zoomOffset= _components[i].zoomOffset,
camOffset = _components[i].camOffset,
type = 'slider'
}
for k,v in pairs(maxVals) do
if k == _components[i].name then
data.max = v
break
end
end
table.insert(elements, data)
end
self.CreateSkinCam()
self.zoomOffset = _components[1].zoomOffset
self.camOffset = _components[1].camOffset
ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'skin', {
title = _U('skin:skin_menu'),
align = 'top-left',
elements = elements
}, function(data, menu)
TriggerEvent('skinchanger:getSkin', function(skin)
self.lastSkin = skin
end)
submitCb(data, menu)
DeleteSkinCam()
end, function(data, menu)
menu.close()
self.DeleteSkinCam()
TriggerEvent('skinchanger:loadSkin', lastSkin)
if cancelCb ~= nil then
cancelCb(data, menu)
end
end, function(data, menu)
local skin, components, maxVals
TriggerEvent('skinchanger:getSkin', function(getSkin)
skin = getSkin
end)
zoomOffset = data.current.zoomOffset
camOffset = data.current.camOffset
if skin[data.current.name] ~= data.current.value then
-- Change skin element
TriggerEvent('skinchanger:change', data.current.name, data.current.value)
-- Update max values
TriggerEvent('skinchanger:getData', function(comp, max)
components, maxVals = comp, max
end)
local newData = {}
for i=1, #elements, 1 do
newData = {}
newData.max = maxVals[elements[i].name]
if elements[i].textureof ~= nil and data.current.name == elements[i].textureof then
newData.value = 0
end
menu.update({name = elements[i].name}, newData)
end
menu.refresh()
end
end, function(data, menu)
self.DeleteSkinCam()
end)
end)
end
self.CreateSkinCam = function()
local playerPed = PlayerPedId()
if not DoesCamExist(self.cam) then
self.cam = CreateCam('DEFAULT_SCRIPTED_CAMERA', true)
end
SetCamActive(self.cam, true)
RenderScriptCams(true, true, 500, true, true)
self.isCameraActive = true
SetCamRot(self.cam, 0.0, 0.0, 270.0, true)
SetEntityHeading(playerPed, 90.0)
end
self.DeleteSkinCam = function()
self.isCameraActive = false
SetCamActive(self.cam, false)
RenderScriptCams(false, true, 500, true, true)
cam = nil
end
self.OpenSaveableMenu = function(submitCb, cancelCb, restrict)
TriggerEvent('skinchanger:getSkin', function(skin)
lastSkin = skin
end)
self.OpenMenu(function(data, menu)
menu.close()
self.DeleteSkinCam()
TriggerEvent('skinchanger:getSkin', function(skin)
TriggerServerEvent('esx_skin:save', skin)
if submitCb ~= nil then
submitCb(data, menu)
end
end)
end, cancelCb, restrict)
end