mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-29 17:28:53 +00:00
221 lines
9.5 KiB
Lua
221 lines
9.5 KiB
Lua
Locales['de'] = {
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-- Inventory
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['inventory'] = 'inventar %s / %s',
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['use'] = 'benutzen',
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['give'] = 'geben',
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['remove'] = 'entfernen',
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['return'] = 'zurück',
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['give_to'] = 'geben an',
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['amount'] = 'betrag',
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['giveammo'] = 'munition geben',
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['amountammo'] = 'anzahl der munition',
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['noammo'] = 'du hast keine munition!',
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['gave_item'] = 'du gibst ~y~%sx~s~ ~b~%s~s~ an ~y~%s~s~',
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['received_item'] = 'du empfängst ~y~%sx~s~ ~b~%s~s~ von ~b~%s~s~',
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['gave_weapon'] = 'du gibst ~b~%s~s~ an ~y~%s~s~',
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['gave_weapon_ammo'] = 'du gibst ~o~%sx %s~s~ von ~b~%s~s~ an ~y~%s~s~',
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['gave_weapon_withammo'] = 'du gibst ~b~%s~s~ mit ~o~%sx %s~s~ an ~y~%s~s~',
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['gave_weapon_hasalready'] = '~y~%s~s~ hat bereits eine(n) ~y~%s~s~',
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['gave_weapon_noweapon'] = '~y~%s~s~ hat diese Waffe nicht',
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['received_weapon'] = 'du erhälst ~b~%s~s~ von ~b~%s~s~',
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['received_weapon_ammo'] = 'du erhälst ~o~%sx %s~s~ für dein ~b~%s~s~ von ~b~%s~s~',
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['received_weapon_withammo'] = 'du erhälst ~b~%s~s~ mit ~o~%sx %s~s~ von ~b~%s~s~',
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['received_weapon_hasalready'] = '~b~%s~s~ hat versucht dir eine(n) ~y~%s~s~ zu geben, aber du hast bereits eine(n)',
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['received_weapon_noweapon'] = '~b~%s~s~ ahat versucht dir Munition für eine(n) ~y~%s~s~, aber du besitzt diese Waffe nicht',
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['gave_account_money'] = 'du gibst ~g~$%s~s~ (%s) an ~y~%s~s~',
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['received_account_money'] = 'du empfängst ~g~$%s~s~ (%s) von ~b~%s~s~',
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['amount_invalid'] = 'ungültiger Betrag',
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['players_nearby'] = 'keine Spieler in der Nähe',
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['ex_inv_lim'] = 'aktion nicht möglich, Inventarlimit überschritten für ~y~%s~s~',
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['imp_invalid_quantity'] = 'aktion nicht möglich, ungültige Anzahl',
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['imp_invalid_amount'] = 'aktion nicht möglich, ungültiger Betrag',
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['threw_standard'] = 'you threw ~y~%sx~s~ ~b~%s~s~',
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['threw_account'] = 'du wirfst ~g~$%s~s~ ~b~%s~s~ weg',
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['threw_weapon'] = 'du wirfst ~b~%s~s~ weg',
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['threw_weapon_ammo'] = 'du wirfst ~b~%s~s~ mit ~o~%sx %s~s~ weg',
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['threw_weapon_already'] = 'Du hast bereits diese Waffe',
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['threw_cannot_pickup'] = 'Du kannst das nicht aufheben, da dein Inventar voll ist',
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['threw_pickup_prompt'] = 'drücke ~y~E~s~ um aufzuheben',
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-- Key mapping
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['keymap_showinventory'] = 'inventar anzeigen',
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-- Salary related
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['received_salary'] = 'du hast dein Gehalt erhalten: ~g~$%s~s~',
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['received_help'] = 'du hast deine Sozialhilfe erhalten: ~g~$%s~s~',
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['company_nomoney'] = 'die Firma in der du angestellt bist, ist zu arm um dein Gehalt zu zahlen',
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['received_paycheck'] = 'erhaltener Gehaltsscheck',
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['bank'] = 'bank',
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['account_bank'] = 'bank',
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['account_black_money'] = 'dirty Money',
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['account_money'] = 'cash',
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['act_imp'] = 'Aktion nicht möglich',
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['in_vehicle'] = 'du kannst keine Items in einem Fahrzeug weitergeben',
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-- Commands
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['command_car'] = 'spawn an vehicle',
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['command_car_car'] = 'vehicle spawn name or hash',
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['command_cardel'] = 'delete vehicle in proximity',
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['command_cardel_radius'] = 'optional, delete every vehicle within the specified radius',
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['command_clear'] = 'clear chat',
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['command_clearall'] = 'clear chat for all players',
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['command_clearinventory'] = 'clear player inventory',
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['command_clearloadout'] = 'clear a player loadout',
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['command_setcoords'] = 'teleport to coordinates',
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['command_setcoords_x'] = 'x axis',
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['command_setcoords_y'] = 'y axis',
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['command_setcoords_z'] = 'z axis',
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['command_setjob'] = 'set job for a player',
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['command_setjob_job'] = 'job name',
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['command_setjob_grade'] = 'job grade',
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['command_setjob_invalid'] = 'the job, grade or both are invalid',
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['command_setgroup'] = 'set player group',
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['command_setgroup_group'] = 'group name',
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['command_giveaccountmoney'] = 'give account money',
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['command_giveaccountmoney_account'] = 'valid account name',
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['command_giveaccountmoney_amount'] = 'amount to add',
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['command_giveaccountmoney_invalid'] = 'invalid account name',
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['command_giveitem'] = 'give an item to a player',
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['command_giveitem_item'] = 'item name',
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['command_giveitem_count'] = 'item count',
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['command_giveweapon'] = 'give a weapon to a player',
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['command_giveweapon_weapon'] = 'weapon name',
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['command_giveweapon_ammo'] = 'ammo count',
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['command_giveweapon_hasalready'] = 'player already has that weapon',
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['command_giveweaponcomponent'] = 'give weapon component',
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['command_giveweaponcomponent_component'] = 'component name',
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['command_giveweaponcomponent_invalid'] = 'invalid weapon component',
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['command_giveweaponcomponent_hasalready'] = 'player already has that weapon component',
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['command_giveweaponcomponent_missingweapon'] = 'player does not have that weapon',
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['commanderror_argumentmismatch'] = 'argument count mismatch (passed %s, wanted %s)',
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['commanderror_argumentmismatch_number'] = 'argument #%s type mismatch (passed string, wanted number)',
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['commanderror_invaliditem'] = 'invalid item name',
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['commanderror_invalidweapon'] = 'invalid weapon',
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['commanderror_console'] = 'that command can not be run from console',
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['commanderror_invalidplayerid'] = 'there is no player online matching that server id',
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['commandgeneric_playerid'] = 'player id',
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-- Locale settings
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['locale_digit_grouping_symbol'] = ' ',
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['locale_currency'] = '$%s',
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-- Weapons
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['weapon_knife'] = 'Messer',
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['weapon_nightstick'] = 'Schlagstock',
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['weapon_hammer'] = 'Hammer',
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['weapon_bat'] = 'Schläger',
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['weapon_golfclub'] = 'Golfschläger',
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['weapon_crowbar'] = 'Brecheisen',
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['weapon_pistol'] = 'Pistole',
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['weapon_combatpistol'] = 'Kampfpistole',
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['weapon_appistol'] = 'AP Pistole',
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['weapon_pistol50'] = 'Pistole .50',
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['weapon_microsmg'] = 'Mikro SMG',
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['weapon_smg'] = 'SMG',
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['weapon_assaultsmg'] = 'Kampf SMG',
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['weapon_assaultrifle'] = 'Kampfgewehr',
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['weapon_carbinerifle'] = 'Karabinergewehr',
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['weapon_advancedrifle'] = 'Advancedgewehr',
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['weapon_mg'] = 'MG',
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['weapon_combatmg'] = 'Kampf MG',
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['weapon_pumpshotgun'] = 'Pumpgun',
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['weapon_sawnoffshotgun'] = 'Abgesägte Schrotflinte',
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['weapon_assaultshotgun'] = 'Kampf Schrotflinte',
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['weapon_bullpupshotgun'] = 'Bullpup Schrotflinte',
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['weapon_stungun'] = 'Tazer',
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['weapon_sniperrifle'] = 'Scharfschützengewehr',
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['weapon_heavysniper'] = 'Schweres Sniper',
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['weapon_grenadelauncher'] = 'Granatwerfer',
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['weapon_rpg'] = 'RPG',
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['weapon_minigun'] = 'Minigun',
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['weapon_grenade'] = 'Granate',
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['weapon_stickybomb'] = 'Haftbombe',
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['weapon_smokegrenade'] = 'Rauchgranate',
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['weapon_bzgas'] = 'BZ Gas',
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['weapon_molotov'] = 'Molotov Cocktail',
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['weapon_fireextinguisher'] = 'Feuerlöscher',
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['weapon_petrolcan'] = 'Benzinkanister',
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['weapon_ball'] = 'Ball',
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['weapon_snspistol'] = 'SNS Pistole',
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['weapon_bottle'] = 'Flasche',
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['weapon_gusenberg'] = 'Gusenberg',
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['weapon_specialcarbine'] = 'Spezialkarabiner',
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['weapon_heavypistol'] = 'Schwere Pistole',
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['weapon_bullpuprifle'] = 'Bullpupgewehr',
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['weapon_dagger'] = 'Dolch',
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['weapon_vintagepistol'] = 'Vintage Pistole',
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['weapon_firework'] = 'Feuerwerk',
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['weapon_musket'] = 'Muskete',
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['weapon_heavyshotgun'] = 'Schwere Schrotflinte',
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['weapon_marksmanrifle'] = 'Marksmangewehr',
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['weapon_hominglauncher'] = 'Homing Launcher',
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['weapon_proxmine'] = 'Annäherungsmine',
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['weapon_snowball'] = 'Schneeball',
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['weapon_flaregun'] = 'Leuchtpistole',
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['weapon_combatpdw'] = 'Kampf PDW',
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['weapon_marksmanpistol'] = 'Marksman Pistole',
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['weapon_knuckle'] = 'Schlagring',
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['weapon_hatchet'] = 'Axt',
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['weapon_railgun'] = 'Railgun',
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['weapon_machete'] = 'Machete',
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['weapon_machinepistol'] = 'Maschinenpistole',
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['weapon_switchblade'] = 'Klappmesser',
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['weapon_revolver'] = 'Schwerer Revolver',
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['weapon_dbshotgun'] = 'Doppelläufige Schrotflinte',
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['weapon_compactrifle'] = 'Kampfgewehr',
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['weapon_autoshotgun'] = 'Auto Schrotflinte',
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['weapon_battleaxe'] = 'Kampfaxt',
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['weapon_compactlauncher'] = 'Kompakt Granatwerfer',
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['weapon_minismg'] = 'Mini SMG',
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['weapon_pipebomb'] = 'Rohrbombe',
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['weapon_poolcue'] = 'Billiard-Kö',
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['weapon_wrench'] = 'Rohrzange',
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['weapon_flashlight'] = 'Taschenlampe',
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['gadget_parachute'] = 'Fallschirm',
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['weapon_flare'] = 'Leuchtpistole',
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['weapon_doubleaction'] = 'double-Action Revolver',
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-- Weapon Components
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['component_clip_default'] = 'standart Griff',
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['component_clip_extended'] = 'erweiterter Griff',
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['component_clip_drum'] = 'trommelmagazin',
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['component_clip_box'] = 'kastenmagazin',
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['component_flashlight'] = 'taschenlampe',
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['component_scope'] = 'zielfernrohr',
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['component_scope_advanced'] = 'erweitertes Zielfernrohr',
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['component_suppressor'] = 'schalldämpfer',
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['component_grip'] = 'griff',
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['component_luxary_finish'] = 'luxus Waffen Design',
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-- Weapon Ammo
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['ammo_rounds'] = 'kugel(n)',
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['ammo_shells'] = 'schrotpatrone(n)',
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['ammo_charge'] = 'ladung',
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['ammo_petrol'] = 'liter Benzin',
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['ammo_firework'] = 'feuerwerksrakete(n)',
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['ammo_rockets'] = 'rakete(n)',
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['ammo_grenadelauncher'] = 'granate(n)',
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['ammo_grenade'] = 'granate(n)',
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['ammo_stickybomb'] = 'bombe(n)',
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['ammo_pipebomb'] = 'bombe(n)',
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['ammo_smokebomb'] = 'bombe(n)',
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['ammo_molotov'] = 'cocktail(s)',
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['ammo_proxmine'] = 'mine(n)',
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['ammo_bzgas'] = 'can(n)',
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['ammo_ball'] = 'ball',
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['ammo_snowball'] = 'schneebälle',
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['ammo_flare'] = 'signalfackel(n)',
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['ammo_flaregun'] = 'signalfackeln(munition)',
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-- Weapon Tints
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['tint_default'] = 'standard',
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['tint_green'] = 'grün',
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['tint_gold'] = 'gold',
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['tint_pink'] = 'pink',
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['tint_army'] = 'camouflage',
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['tint_lspd'] = 'blau',
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['tint_orange'] = 'orange',
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['tint_platinum'] = 'platin',
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}
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