mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-31 18:28:52 +00:00
115 lines
3.6 KiB
Lua
115 lines
3.6 KiB
Lua
ESX = nil
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TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
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if Config.MaxInService ~= -1 then
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TriggerEvent('esx_service:activateService', 'taxi', Config.MaxInService)
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end
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TriggerEvent('esx_phone:registerNumber', 'taxi', _U('taxi_client'), true, true)
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TriggerEvent('esx_society:registerSociety', 'taxi', 'Taxi', 'society_taxi', 'society_taxi', 'society_taxi', {type = 'public'})
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RegisterServerEvent('esx_taxijob:success')
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AddEventHandler('esx_taxijob:success', function()
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local xPlayer = ESX.GetPlayerFromId(source)
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if xPlayer.job.name ~= 'taxi' then
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print(('esx_taxijob: %s attempted to trigger success!'):format(xPlayer.identifier))
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return
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end
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math.randomseed(os.time())
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local total = math.random(Config.NPCJobEarnings.min, Config.NPCJobEarnings.max)
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local societyAccount
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if xPlayer.job.grade >= 3 then
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total = total * 2
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end
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TriggerEvent('esx_addonaccount:getSharedAccount', 'society_taxi', function(account)
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societyAccount = account
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end)
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if societyAccount then
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local playerMoney = ESX.Math.Round(total / 100 * 30)
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local societyMoney = ESX.Math.Round(total / 100 * 70)
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xPlayer.addMoney(playerMoney)
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societyAccount.addMoney(societyMoney)
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TriggerClientEvent('esx:showNotification', xPlayer.source, _U('comp_earned', societyMoney, playerMoney))
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else
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xPlayer.addMoney(total)
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TriggerClientEvent('esx:showNotification', xPlayer.source, _U('have_earned', total))
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end
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end)
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RegisterServerEvent('esx_taxijob:getStockItem')
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AddEventHandler('esx_taxijob:getStockItem', function(itemName, count)
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local xPlayer = ESX.GetPlayerFromId(source)
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if xPlayer.job.name ~= 'taxi' then
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print(('esx_taxijob: %s attempted to trigger getStockItem!'):format(xPlayer.identifier))
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return
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end
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TriggerEvent('esx_addoninventory:getSharedInventory', 'society_taxi', function(inventory)
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local item = inventory.getItem(itemName)
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local sourceItem = xPlayer.getInventoryItem(itemName)
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-- is there enough in the society?
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if count > 0 and item.count >= count then
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-- can the player carry the said amount of x item?
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if sourceItem.limit ~= -1 and (sourceItem.count + count) > sourceItem.limit then
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TriggerClientEvent('esx:showNotification', xPlayer.source, _U('player_cannot_hold'))
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else
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inventory.removeItem(itemName, count)
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xPlayer.addInventoryItem(itemName, count)
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TriggerClientEvent('esx:showNotification', xPlayer.source, _U('have_withdrawn', count, item.label))
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end
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else
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TriggerClientEvent('esx:showNotification', xPlayer.source, _U('quantity_invalid'))
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end
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end)
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end)
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ESX.RegisterServerCallback('esx_taxijob:getStockItems', function(source, cb)
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TriggerEvent('esx_addoninventory:getSharedInventory', 'society_taxi', function(inventory)
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cb(inventory.items)
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end)
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end)
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RegisterServerEvent('esx_taxijob:putStockItems')
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AddEventHandler('esx_taxijob:putStockItems', function(itemName, count)
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local xPlayer = ESX.GetPlayerFromId(source)
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if xPlayer.job.name ~= 'taxi' then
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print(('esx_taxijob: %s attempted to trigger putStockItems!'):format(xPlayer.identifier))
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return
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end
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TriggerEvent('esx_addoninventory:getSharedInventory', 'society_taxi', function(inventory)
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local item = inventory.getItem(itemName)
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if item.count >= 0 then
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xPlayer.removeInventoryItem(itemName, count)
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inventory.addItem(itemName, count)
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TriggerClientEvent('esx:showNotification', xPlayer.source, _U('have_deposited', count, item.label))
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else
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TriggerClientEvent('esx:showNotification', xPlayer.source, _U('quantity_invalid'))
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end
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end)
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end)
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ESX.RegisterServerCallback('esx_taxijob:getPlayerInventory', function(source, cb)
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local xPlayer = ESX.GetPlayerFromId(source)
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local items = xPlayer.inventory
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cb( { items = items } )
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end)
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