mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-31 18:28:52 +00:00
94 lines
2.2 KiB
Lua
94 lines
2.2 KiB
Lua
ESX = nil
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local shopItems = {}
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TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
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MySQL.ready(function()
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MySQL.Async.fetchAll('SELECT * FROM weashops', {}, function(result)
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for i=1, #result, 1 do
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if shopItems[result[i].zone] == nil then
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shopItems[result[i].zone] = {}
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end
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table.insert(shopItems[result[i].zone], {
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item = result[i].item,
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price = result[i].price,
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label = ESX.GetWeaponLabel(result[i].item)
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})
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end
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TriggerClientEvent('esx_weaponshop:sendShop', -1, shopItems)
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end)
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end)
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ESX.RegisterServerCallback('esx_weaponshop:getShop', function(source, cb)
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cb(shopItems)
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end)
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ESX.RegisterServerCallback('esx_weaponshop:buyLicense', function(source, cb)
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local xPlayer = ESX.GetPlayerFromId(source)
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if xPlayer.getMoney() >= Config.LicensePrice then
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xPlayer.removeMoney(Config.LicensePrice)
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TriggerEvent('esx_license:addLicense', source, 'weapon', function()
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cb(true)
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end)
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else
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xPlayer.showNotification(_U('not_enough'))
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cb(false)
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end
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end)
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ESX.RegisterServerCallback('esx_weaponshop:buyWeapon', function(source, cb, weaponName, zone)
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local xPlayer = ESX.GetPlayerFromId(source)
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local price = GetPrice(weaponName, zone)
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if price == 0 then
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print(('esx_weaponshop: %s attempted to buy a unknown weapon!'):format(xPlayer.identifier))
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cb(false)
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else
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if xPlayer.hasWeapon(weaponName) then
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xPlayer.showNotification(_U('already_owned'))
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cb(false)
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else
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if zone == 'BlackWeashop' then
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if xPlayer.getAccount('black_money').money >= price then
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xPlayer.removeAccountMoney('black_money', price)
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xPlayer.addWeapon(weaponName, 42)
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cb(true)
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else
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xPlayer.showNotification(_U('not_enough_black'))
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cb(false)
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end
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else
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if xPlayer.getMoney() >= price then
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xPlayer.removeMoney(price)
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xPlayer.addWeapon(weaponName, 42)
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cb(true)
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else
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xPlayer.showNotification(_U('not_enough'))
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cb(false)
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end
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end
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end
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end
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end)
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function GetPrice(weaponName, zone)
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local price = MySQL.Sync.fetchScalar('SELECT price FROM weashops WHERE zone = @zone AND item = @item', {
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['@zone'] = zone,
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['@item'] = weaponName
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})
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if price then
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return price
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else
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return 0
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end
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end
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