mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-30 01:38:52 +00:00
71 lines
2.6 KiB
Lua
71 lines
2.6 KiB
Lua
local Keys = {
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["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
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["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKSPACE"] = 177,
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["TAB"] = 37, ["Q"] = 44, ["W"] = 32, ["E"] = 38, ["R"] = 45, ["T"] = 245, ["Y"] = 246, ["U"] = 303, ["P"] = 199, ["["] = 39, ["]"] = 40, ["ENTER"] = 18,
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["CAPS"] = 137, ["A"] = 34, ["S"] = 8, ["D"] = 9, ["F"] = 23, ["G"] = 47, ["H"] = 74, ["K"] = 311, ["L"] = 182,
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["LEFTSHIFT"] = 21, ["Z"] = 20, ["X"] = 73, ["C"] = 26, ["V"] = 0, ["B"] = 29, ["N"] = 249, ["M"] = 244, [","] = 82, ["."] = 81,
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["LEFTCTRL"] = 36, ["LEFTALT"] = 19, ["SPACE"] = 22, ["RIGHTCTRL"] = 70,
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["HOME"] = 213, ["PAGEUP"] = 10, ["PAGEDOWN"] = 11, ["DELETE"] = 178,
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["LEFT"] = 174, ["RIGHT"] = 175, ["TOP"] = 27, ["DOWN"] = 173,
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["NENTER"] = 201, ["N4"] = 108, ["N5"] = 60, ["N6"] = 107, ["N+"] = 96, ["N-"] = 97, ["N7"] = 117, ["N8"] = 61, ["N9"] = 118
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}
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local voice = {default = 5.0, shout = 12.0, whisper = 1.0, current = 0, level = nil}
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function drawLevel(r, g, b, a)
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SetTextFont(4)
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SetTextScale(0.5, 0.5)
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SetTextColour(r, g, b, a)
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SetTextDropshadow(0, 0, 0, 0, 255)
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SetTextDropShadow()
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SetTextOutline()
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BeginTextCommandDisplayText("STRING")
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AddTextComponentSubstringPlayerName(_U('voice', voice.level))
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EndTextCommandDisplayText(0.175, 0.92)
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end
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AddEventHandler('onClientMapStart', function()
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if voice.current == 0 then
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NetworkSetTalkerProximity(voice.default)
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elseif voice.current == 1 then
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NetworkSetTalkerProximity(voice.shout)
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elseif voice.current == 2 then
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NetworkSetTalkerProximity(voice.whisper)
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end
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end)
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Citizen.CreateThread(function()
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while true do
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Citizen.Wait(1)
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if IsControlJustPressed(1, Keys['H']) and IsControlPressed(1, Keys['LEFTSHIFT']) then
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voice.current = (voice.current + 1) % 3
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if voice.current == 0 then
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NetworkSetTalkerProximity(voice.default)
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voice.level = _U('normal')
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elseif voice.current == 1 then
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NetworkSetTalkerProximity(voice.shout)
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voice.level = _U('shout')
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elseif voice.current == 2 then
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NetworkSetTalkerProximity(voice.whisper)
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voice.level = _U('whisper')
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end
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end
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if voice.current == 0 then
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voice.level = _U('normal')
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elseif voice.current == 1 then
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voice.level = _U('shout')
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elseif voice.current == 2 then
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voice.level = _U('whisper')
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end
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if NetworkIsPlayerTalking(PlayerId()) then
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drawLevel(41, 128, 185, 255)
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else
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drawLevel(185, 185, 185, 255)
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end
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end
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end)
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