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17ac9d5846
Fixed some ESX functions that are used to get the closests, I forgot that the functions should've returned the player and not the entity handle :/ Also fixed the ESX.Game.GetClosestPed() function just returning your own ped. Thanks @SSNRSS for helping me iron out the problems! Co-Authored-By: Lucas. <ssnrss@users.noreply.github.com>