mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-31 18:28:52 +00:00
187 lines
4.9 KiB
Lua
187 lines
4.9 KiB
Lua
Config = {}
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Config.DrawDistance = 100.0
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Config.MaxErrors = 5
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Config.SpeedMultiplier = 3.6
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Config.Prices = {
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dmv = 200,
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drive = 500,
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drive_bike = 500,
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drive_truck = 500
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}
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Config.VehicleModels = {
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drive = 'blista',
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drive_bike = 'sanchez',
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drive_truck = 'mule3'
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}
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Config.SpeedLimits = {
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residence = 50,
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town = 80,
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freeway = 120
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}
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Config.Zones = {
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DMVSchool = {
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Pos = {x = 239.471, y = -1380.960, z = 32.741},
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Size = {x = 1.5, y = 1.5, z = 1.0},
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Color = {r = 204, g = 204, b = 0},
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Type = 1
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},
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VehicleSpawnPoint = {
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Pos = {x = 249.409, y = -1407.230, z = 30.4094},
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Size = {x = 1.5, y = 1.5, z = 1.0},
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Color = {r = 204, g = 204, b = 0},
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Type = -1
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},
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}
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Config.CheckPoints = {
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{
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Pos = {x = 255.139, y = -1400.731, z = 29.537},
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Action = function(playerPed, vehicle, setCurrentZoneType)
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DrawMissionText('Allez vers le prochain passage ! Vitesse limite : ~y~' .. Config.SpeedLimits['residence'] .. 'km/h', 5000)
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end
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},
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{
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Pos = {x = 271.874, y = -1370.574, z = 30.932},
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Action = function(playerPed, vehicle, setCurrentZoneType)
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DrawMissionText('Allez vers le prochain passage !', 5000)
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end
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},
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{
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Pos = {x = 234.907, y = -1345.385, z = 29.542},
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Action = function(playerPed, vehicle, setCurrentZoneType)
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Citizen.CreateThread(function()
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DrawMissionText('Faite rapidement un ~r~stop~s~ pour le piéton qui ~y~traverse', 5000)
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PlaySound(-1, 'RACE_PLACED', 'HUD_AWARDS', 0, 0, 1)
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FreezeEntityPosition(vehicle, true)
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Citizen.Wait(4000)
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FreezeEntityPosition(vehicle, false)
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DrawMissionText('~g~Bien!~s~ continuons!', 5000)
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end)
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end
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},
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{
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Pos = {x = 217.821, y = -1410.520, z = 28.292},
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Action = function(playerPed, vehicle, setCurrentZoneType)
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setCurrentZoneType('town')
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Citizen.CreateThread(function()
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DrawMissionText('Marquer rapidement un ~r~stop~s~ et regardez à votre ~y~gauche~s~. Vitesse limite : ~y~' .. Config.SpeedLimits['town'] .. 'km/h', 5000)
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PlaySound(-1, 'RACE_PLACED', 'HUD_AWARDS', 0, 0, 1)
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FreezeEntityPosition(vehicle, true)
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Citizen.Wait(6000)
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FreezeEntityPosition(vehicle, false)
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DrawMissionText('~g~bien!~s~ prenez à ~y~droite~s~ et suivez votre file', 5000)
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end)
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end
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},
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{
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Pos = {x = 178.550, y = -1401.755, z = 27.725},
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Action = function(playerPed, vehicle, setCurrentZoneType)
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DrawMissionText('Observez le traffic ~y~allumez vos feux~s~ !', 5000)
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end
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},
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{
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Pos = {x = 113.160, y = -1365.276, z = 27.725},
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Action = function(playerPed, vehicle, setCurrentZoneType)
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DrawMissionText('Allez vers le prochain passage !', 5000)
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end
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},
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{
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Pos = {x = -73.542, y = -1364.335, z = 27.789},
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Action = function(playerPed, vehicle, setCurrentZoneType)
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DrawMissionText('Marquez le stop pour laisser passer les véhicules !', 5000)
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PlaySound(-1, 'RACE_PLACED', 'HUD_AWARDS', 0, 0, 1)
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FreezeEntityPosition(vehicle, true)
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Citizen.Wait(6000)
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FreezeEntityPosition(vehicle, false)
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end
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},
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{
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Pos = {x = -355.143, y = -1420.282, z = 27.868},
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Action = function(playerPed, vehicle, setCurrentZoneType)
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DrawMissionText('Allez vers le prochain passage !', 5000)
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end
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},
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{
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Pos = {x = -439.148, y = -1417.100, z = 27.704},
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Action = function(playerPed, vehicle, setCurrentZoneType)
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DrawMissionText('Allez vers le prochain passage !', 5000)
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end
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},
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{
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Pos = {x = -453.790, y = -1444.726, z = 27.665},
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Action = function(playerPed, vehicle, setCurrentZoneType)
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setCurrentZoneType('freeway')
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DrawMissionText('Il est temps d\'aller sur la rocade ! Vitesse limite : ~y~' .. Config.SpeedLimits['freeway'] .. 'km/h', 5000)
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PlaySound(-1, 'RACE_PLACED', 'HUD_AWARDS', 0, 0, 1)
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end
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},
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{
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Pos = {x = -463.237, y = -1592.178, z = 37.519},
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Action = function(playerPed, vehicle, setCurrentZoneType)
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DrawMissionText('Allez vers le prochain passage !', 5000)
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end
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},
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{
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Pos = {x = -900.647, y = -1986.28, z = 26.109},
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Action = function(playerPed, vehicle, setCurrentZoneType)
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DrawMissionText('Allez vers le prochain passage !', 5000)
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end
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},
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{
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Pos = {x = 1225.759, y = -1948.792, z = 38.718},
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Action = function(playerPed, vehicle, setCurrentZoneType)
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DrawMissionText('Allez vers le prochain passage !', 5000)
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end
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},
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{
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Pos = {x = 1225.759, y = -1948.792, z = 38.718},
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Action = function(playerPed, vehicle, setCurrentZoneType)
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setCurrentZoneType('town')
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DrawMissionText('Entrée en ville, attention à votre vitesse ! Vitesse limite : ~y~' .. Config.SpeedLimits['town'] .. 'km/h', 5000)
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end
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},
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{
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Pos = {x = 1163.603, y = -1841.771, z = 35.679},
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Action = function(playerPed, vehicle, setCurrentZoneType)
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DrawMissionText('Bravo, restez vigilant!', 5000)
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PlaySound(-1, 'RACE_PLACED', 'HUD_AWARDS', 0, 0, 1)
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end
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},
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{
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Pos = {x = 235.283, y = -1398.329, z = 28.921},
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Action = function(playerPed, vehicle, setCurrentZoneType)
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ESX.Game.DeleteVehicle(vehicle)
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end
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},
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} |