Config.Jobs.miner = { BlipInfos = { Sprite = 318, Color = 5 }, Vehicles = { Truck = { Spawner = 1, Hash = "rubble", Trailer = "none", HasCaution = true } }, Zones = { CloakRoom = { Pos = {x = 892.35333251953, y = -2172.7705078125, z = 31.286273956299}, Size = {x = 3.0, y = 3.0, z = 1.0}, Color = {r = 204, g = 204, b = 0}, Marker= 1, Blip = true, Name = _U('m_miner_locker'), Type = "cloakroom", Hint = _U('cloak_change'), GPS = {x = 884.86889648438, y = -2176.5102539063, z = 29.519346237183} }, Mine = { Pos = {x = 2962.4, y = 2746.2, z = 42.398}, Size = {x = 5.0, y = 5.0, z = 1.0}, Color = {r = 204, g = 204, b = 0}, Marker= 1, Blip = true, Name = _U('m_rock'), Type = "work", Item = { { name = _U('m_rock'), db_name= "stone", time = 3000, max = 7, add = 1, remove = 1, requires = "nothing", requires_name = "Nothing", drop = 100 } }, Hint = _U('m_pickrocks'), GPS = {x = 289.244, y = 2862.9, z = 42.6424} }, StoneWash = { Pos = {x = 289.244, y = 2862.9, z = 42.6424}, Size = {x = 5.0, y = 5.0, z = 1.0}, Color = {r = 204, g = 204, b = 0}, Marker= 1, Blip = true, Name = _U('m_washrock'), Type = "work", Item = { { name = _U('m_washrock'), db_name= "washed_stone", time = 5000, max = 7, add = 1, remove = 1, requires = "stone", requires_name = _U('m_rock'), drop = 100 } }, Hint = _U('m_rock_button'), GPS = {x = 1109.14, y = -2007.87, z = 30.0188} }, Foundry = { Pos = {x = 1109.14, y = -2007.87, z = 30.0188}, Size = {x = 5.0, y = 5.0, z = 1.0}, Color = {r = 204, g = 204, b = 0}, Marker= 1, Blip = true, Name = _U('m_rock_smelting'), Type = "work", Item = { { name = _U('m_copper'), db_name= "copper", time = 4000, max = 56, add = 8, remove = 1, requires = "washed_stone", requires_name = _U('m_washrock'), drop = 100 }, { name = _U('m_iron'), db_name= "iron", max = 42, add = 6, drop = 100 }, { name = _U('m_gold'), db_name= "gold", max = 21, add = 3, drop = 100 }, { name = _U('m_diamond'), db_name= "diamond", max = 50, add = 1, drop = 5 } }, Hint = _U('m_melt_button'), GPS = {x = -169.481, y = -2659.16, z = 5.00103} }, VehicleSpawner = { Pos = {x = 884.86889648438, y = -2176.5102539063, z = 29.519346237183}, Size = {x = 5.0, y = 5.0, z = 1.0}, Color = {r = 204, g = 204, b = 0}, Marker= 1, Blip = false, Name = _U('spawn_veh'), Type = "vehspawner", Spawner = 1, Hint = _U('spawn_veh_button'), Caution = 2000, GPS = {x = 2962.4, y = 2746.2, z = 42.398} }, VehicleSpawnPoint = { Pos = {x = 879.55700683594, y = -2189.7995605469, z = 29.519348144531}, Size = {x = 5.0, y = 5.0, z = 1.0}, Marker= -1, Blip = false, Name = _U('service_vh'), Type = "vehspawnpt", Spawner = 1, Heading = 90.1, GPS = 0 }, VehicleDeletePoint = { Pos = {x = 881.93725585938, y = -2198.0151367188, z = 29.519351959229}, Size = {x = 5.0, y = 5.0, z = 1.0}, Color = {r = 255, g = 0, b = 0}, Marker= 1, Blip = false, Name = _U('return_vh'), Type = "vehdelete", Hint = _U('return_vh_button'), Spawner = 1, Caution = 2000, GPS = 0, Teleport = 0 }, CopperDelivery = { Pos = {x = -169.481, y = -2659.16, z = 5.00103}, Color = {r = 204, g = 204, b = 0}, Size = {x = 5.0, y = 5.0, z = 3.0}, Marker= 1, Blip = true, Name = _U('m_sell_copper'), Type = "delivery", Spawner = 1, Item = { { name = _U('delivery'), time = 500, remove = 1, max = 56, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua price = 5, requires = "copper", requires_name = _U('m_copper'), drop = 100 } }, Hint = _U('m_deliver_copper'), GPS = {x = -148.782, y = -1040.38, z = 26.2736} }, IronDelivery = { Pos = {x = -148.782, y = -1040.38, z = 26.2736}, Color = {r = 204, g = 204, b = 0}, Size = {x = 5.0, y = 5.0, z = 3.0}, Color = {r = 204, g = 204, b = 0}, Marker= 1, Blip = true, Name = _U('m_sell_iron'), Type = "delivery", Spawner = 1, Item = { { name = _U('delivery'), time = 500, remove = 1, max = 42, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua price = 9, requires = "iron", requires_name = _U('m_iron'), drop = 100 } }, Hint = _U('m_deliver_iron'), GPS = {x = 261.487, y = 207.354, z = 109.287} }, GoldDelivery = { Pos = {x = 261.487, y = 207.354, z = 109.287}, Color = {r = 204, g = 204, b = 0}, Size = {x = 5.0, y = 5.0, z = 3.0}, Color = {r = 204, g = 204, b = 0}, Marker= 1, Blip = true, Name = _U('m_sell_gold'), Type = "delivery", Spawner = 1, Item = { { name = _U('delivery'), time = 500, remove = 1, max = 21, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua price = 25, requires = "gold", requires_name = _U('m_gold'), drop = 100 } }, Hint = _U('m_deliver_gold'), GPS = {x = -621.046, y = -228.532, z = 37.0571} }, DiamondDelivery = { Pos = {x = -621.046, y = -228.532, z = 37.0571}, Color = {r = 204, g = 204, b = 0}, Size = {x = 5.0, y = 5.0, z = 3.0}, Color = {r = 204, g = 204, b = 0}, Marker= 1, Blip = true, Name = _U('m_sell_diamond'), Type = "delivery", Spawner = 1, Item = { { name = _U('delivery'), time = 500, remove = 1, max = 50, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua price = 250, requires = "diamond", requires_name = _U('m_diamond'), drop = 100 } }, Hint = _U('m_deliver_diamond'), GPS = {x = 2962.4, y = 2746.2, z = 42.398} } } }