## Use * ESX Function ```lua ESX.Progressbar("test", 25000,{ FreezePlayer = false, animation ={ type = "anim", dict = "mini@prostitutes@sexlow_veh", lib ="low_car_sex_to_prop_p2_player" }, onFinish = function() --Code here end}) ``` * Export ```lua exports["esx_progressbar"]:Progressbar("Unlocking Storage", 3000,{ FreezePlayer = true, animation ={ type = "anim", dict = "anim@mp_player_intmenu@key_fob@", lib ="fob_click" }, onFinish = function() --Code here end}) ``` * Cancel ```lua ESX.Progressbar("Unlocking Storage", 3000,{ FreezePlayer = true, animation ={ type = "anim", dict = "anim@mp_player_intmenu@key_fob@", lib ="fob_click" }, onFinish = function() --Code here end, onCancel = function() --Code here end }) ``` * Scenario ```lua ESX.Progressbar("Unlocking Storage", 3000,{ FreezePlayer = true, animation ={ type = "Scenario", Scenario = "PROP_HUMAN_BUM_BIN", }, onFinish = function() --Code here end, onCancel = function() --Code here end }) ```