Locales['sv'] = { -- Cloakroom ['cloakroom'] = 'omklädnignsrum', ['ems_clothes_civil'] = 'civilkläder', ['ems_clothes_ems'] = 'ambulanskläder', -- Vehicles ['ambulance'] = 'ambulance', ['helicopter_prompt'] = 'press ~INPUT_CONTEXT~ to access the ~y~Helicopter Actions~s~.', ['helicopter_buy'] = 'helicopter shop', ['helicopter_garage'] = 'open garage', ['helicopter_store'] = 'store helicopter in garage', ['helicopter_garage_title'] = 'helicopter Garage', ['helicopter_title'] = 'helicopter Actions', ['helicopter_notauthorized'] = 'you\'re not authorized to buy helicopters.', ['garage_prompt'] = 'press ~INPUT_CONTEXT~ to access the ~y~Vehicle Actions~s~.', ['garage_title'] = 'vehicle Actions', ['garage_stored'] = 'stored', ['garage_notstored'] = 'not in garage', ['garage_storing'] = 'we\'re attempting to remove the vehicle, make sure no players are around it.', ['garage_has_stored'] = 'the vehicle has been stored in your garage', ['garage_has_notstored'] = 'no nearby owned vehicles were found', ['garage_notavailable'] = 'your vehicle is not stored in the garage.', ['garage_blocked'] = 'there\'s no available spawn points!', ['garage_empty'] = 'you dont have any vehicles in your garage.', ['garage_released'] = 'your vehicle has been released from the garage.', ['garage_store_nearby'] = 'there is no nearby vehicles.', ['garage_storeditem'] = 'open garage', ['garage_storeitem'] = 'store vehicle in garage', ['garage_buyitem'] = 'vehicle shop', ['shop_item'] = '%s SEK', ['vehicleshop_title'] = 'vehicle Shop', ['vehicleshop_confirm'] = 'do you want to buy this vehicle?', ['vehicleshop_bought'] = 'you have bought ~y~%s~s~ for ~r~$%s~s~', ['vehicleshop_money'] = 'you cannot afford that vehicle', ['vehicleshop_awaiting_model'] = 'the vehicle is currently ~g~DOWNLOADING & LOADING~s~ please wait', ['confirm_no'] = 'no', ['confirm_yes'] = 'yes', -- Action Menu ['hospital'] = 'sjukhus', ['revive_inprogress'] = 'en återupplivning har börjats', ['revive_complete'] = 'du har återupplivat ~y~%s~s~, bra jobbat!', ['revive_complete_award'] = 'du har återupplivat ~y~%s~s~ och tjärnat ~g~%s SEK~s~ för dina tjänster, bra jobbat!', ['heal_inprogress'] = 'du behandlar patienten!', ['heal_complete'] = 'du har behandlat ~y~%s~s~', ['no_players'] = 'det finns inga spelare i närheten!', ['no_vehicles'] = 'det finns inget fordon i närheten!', ['player_not_unconscious'] = 'spelaren är inte medvetslös!', ['player_not_conscious'] = 'spelaren är inte vid medvetande!', -- Boss Menu ['boss_actions'] = 'chef meny', -- Misc ['invalid_amount'] = '~r~Ogiltig mängd', ['actions_prompt'] = 'tryck ~INPUT_CONTEXT~ för att öppna menyn.', ['deposit_amount'] = 'mängd att sätta in', ['money_withdraw'] = 'mängd att ta ut', ['fast_travel'] = 'tryck på ~INPUT_CONTEXT~ för att snabbresa.', ['open_pharmacy'] = 'tryck på ~INPUT_CONTEXT~ för att öppna apoteket.', ['pharmacy_menu_title'] = 'apotek', ['pharmacy_take'] = 'ta %s', ['medikit'] = 'medicinkit', ['bandage'] = 'bandage', ['max_item'] = 'du har redan tillräckligt mycket på dig.', -- F6 Menu ['ems_menu'] = 'ambulansmeny', ['ems_menu_title'] = 'ambulansmeny', ['ems_menu_revive'] = 'återuppliva spelare', ['ems_menu_putincar'] = 'sätt i fordon', ['ems_menu_small'] = 'behandla mindre skador', ['ems_menu_big'] = 'behandla svåra skador', -- Phone ['alert_ambulance'] = 'ambulanssamtal', -- Death ['respawn_available_in'] = 'respawn tillgänglig om ~b~%s:%s~s~', ['respawn_bleedout_in'] = 'du kommer att blöda ut om ~b~%s:%s~s~\n', ['respawn_bleedout_prompt'] = 'håll [~b~E~s~] för att respawna', ['respawn_bleedout_fine'] = 'håll [~b~E~s~] för att respawna, kostar ~g~%s SEK~s~', ['respawn_bleedout_fine_msg'] = 'du betalade ~r~%s SEK~s~ för att respawna.', ['distress_send'] = 'tryck ~b~[G]~s~ för att skicka nödsignal', ['distress_sent'] = 'nödsignal har skickats till samtliga enheter!', ['distress_message'] = 'läkarvård krävs: medvetslös medborgare!', ['combatlog_message'] = 'du har force-respawnats på grund av att du lämnat servern medans du var död', -- Revive ['revive_help'] = 'återuppliva en spelare', -- Item ['used_medikit'] = 'du har använt ~y~1x~s~ ~b~Medecinkit~s~', ['used_bandage'] = 'du har använt ~y~1x~s~ ~b~Bandage~s~', ['not_enough_medikit'] = 'du har inget ~b~Medecinkit~s~.', ['not_enough_bandage'] = 'du har inget ~b~Bandage~s~.', ['healed'] = 'dina skador har blivit behandlade.', }