Locales['en'] = { -- Inventory ['inventory'] = 'inventory %s / %s', ['use'] = 'use', ['give'] = 'give', ['remove'] = 'throw', ['return'] = 'return', ['give_to'] = 'give to', ['amount'] = 'amount', ['giveammo'] = 'give ammo', ['amountammo'] = 'amount of ammo', ['noammo'] = 'you do not have enough ammo!', ['gave_item'] = 'you gave ~y~%sx~s~ ~b~%s~s~ to ~y~%s~s~', ['received_item'] = 'you received ~y~%sx~s~ ~b~%s~s~ from ~b~%s~s~', ['gave_weapon'] = 'you gave ~b~%s~s~ to ~y~%s~s~', ['gave_weapon_ammo'] = 'you gave ~o~%sx %s~s~ for ~b~%s~s~ to ~y~%s~s~', ['gave_weapon_withammo'] = 'you gave ~b~%s~s~ with ~o~%sx %s~s~ to ~y~%s~s~', ['gave_weapon_hasalready'] = '~y~%s~s~ already has a ~y~%s~s~', ['gave_weapon_noweapon'] = '~y~%s~s~ does not have that weapon', ['received_weapon'] = 'you received ~b~%s~s~ from ~b~%s~s~', ['received_weapon_ammo'] = 'you received ~o~%sx %s~s~ for your ~b~%s~s~ from ~b~%s~s~', ['received_weapon_withammo'] = 'you received ~b~%s~s~ with ~o~%sx %s~s~ from ~b~%s~s~', ['received_weapon_hasalready'] = '~b~%s~s~ attempted to give you a ~y~%s~s~, but you already have one', ['received_weapon_noweapon'] = '~b~%s~s~ attempted to give you ammo for a ~y~%s~s~, but you dont have one', ['gave_account_money'] = 'you gave ~g~$%s~s~ (%s) to ~y~%s~s~', ['received_account_money'] = 'you received ~g~$%s~s~ (%s) from ~b~%s~s~', ['amount_invalid'] = 'invalid amount', ['players_nearby'] = 'no players nearby', ['ex_inv_lim'] = 'action not possible, exceeding inventory limit for ~y~%s~s~', ['imp_invalid_quantity'] = 'action impossible, invalid quantity', ['imp_invalid_amount'] = 'action impossible, invalid amount', ['threw_standard'] = 'you threw ~y~%sx~s~ ~b~%s~s~', ['threw_account'] = 'you threw ~g~$%s~s~ ~b~%s~s~', ['threw_weapon'] = 'you threw ~b~%s~s~', ['threw_weapon_ammo'] = 'you threw ~b~%s~s~ with ~o~%sx %s~s~', ['threw_weapon_already'] = 'you already carry the same weapon', ['threw_cannot_pickup'] = 'you cannot pickup that because your inventory is full!', ['threw_pickup_prompt'] = 'press ~y~E~s~ to pickup', -- Key mapping ['keymap_showinventory'] = 'show Inventory', -- Salary related ['received_salary'] = 'you received your salary: ~g~$%s~s~', ['received_help'] = 'you received your welfare check: ~g~$%s~s~', ['company_nomoney'] = 'the company you\'re employeed at is too poor to pay out your salary', ['received_paycheck'] = 'received paycheck', ['bank'] = 'maze Bank', ['account_bank'] = 'bank', ['account_black_money'] = 'dirty Money', ['account_money'] = 'cash', ['act_imp'] = 'action impossible', ['in_vehicle'] = 'you cannot give anything to someone in a vehicle', -- Commands ['command_car'] = 'spawn a vehicle', ['command_car_car'] = 'vehicle spawn name or hash', ['command_cardel'] = 'delete vehicle in proximity', ['command_cardel_radius'] = 'optional, delete every vehicle within the specified radius', ['command_clear'] = 'clear chat', ['command_clearall'] = 'clear chat for all players', ['command_clearinventory'] = 'clear player inventory', ['command_clearloadout'] = 'clear a player loadout', ['command_giveaccountmoney'] = 'give account money', ['command_giveaccountmoney_account'] = 'valid account name', ['command_giveaccountmoney_amount'] = 'amount to add', ['command_giveaccountmoney_invalid'] = 'invalid account name', ['command_giveitem'] = 'give an item to a player', ['command_giveitem_item'] = 'item name', ['command_giveitem_count'] = 'item count', ['command_giveweapon'] = 'give a weapon to a player', ['command_giveweapon_weapon'] = 'weapon name', ['command_giveweapon_ammo'] = 'ammo count', ['command_giveweapon_hasalready'] = 'player already has that weapon', ['command_giveweaponcomponent'] = 'give weapon component', ['command_giveweaponcomponent_component'] = 'component name', ['command_giveweaponcomponent_invalid'] = 'invalid weapon component', ['command_giveweaponcomponent_hasalready'] = 'player already has that weapon component', ['command_giveweaponcomponent_missingweapon'] = 'player does not have that weapon', ['command_save'] = 'save a player to database', ['command_saveall'] = 'save all players to database', ['command_setaccountmoney'] = 'set account money for a player', ['command_setaccountmoney_amount'] = 'amount of money to set', ['command_setcoords'] = 'teleport to coordinates', ['command_setcoords_x'] = 'x axis', ['command_setcoords_y'] = 'y axis', ['command_setcoords_z'] = 'z axis', ['command_setjob'] = 'set job for a player', ['command_setjob_job'] = 'job name', ['command_setjob_grade'] = 'job grade', ['command_setjob_invalid'] = 'the job, grade or both are invalid', ['command_setgroup'] = 'set player group', ['command_setgroup_group'] = 'group name', ['commanderror_argumentmismatch'] = 'argument count mismatch (passed %s, wanted %s)', ['commanderror_argumentmismatch_number'] = 'argument #%s type mismatch (passed string, wanted number)', ['commanderror_invaliditem'] = 'invalid item name', ['commanderror_invalidweapon'] = 'invalid weapon', ['commanderror_console'] = 'that command cannot be run from console', ['commanderror_invalidcommand'] = '^3%s^0 is not a valid command!', ['commanderror_invalidplayerid'] = 'there is no player online matching that server id', ['commandgeneric_playerid'] = 'player id', -- Locale settings ['locale_digit_grouping_symbol'] = ',', ['locale_currency'] = '$%s', -- Weapons ['weapon_knife'] = 'knife', ['weapon_nightstick'] = 'nightstick', ['weapon_hammer'] = 'hammer', ['weapon_bat'] = 'bat', ['weapon_golfclub'] = 'golf club', ['weapon_crowbar'] = 'crow bar', ['weapon_pistol'] = 'pistol', ['weapon_combatpistol'] = 'combat pistol', ['weapon_appistol'] = 'AP pistol', ['weapon_pistol50'] = 'pistol .50', ['weapon_microsmg'] = 'micro SMG', ['weapon_smg'] = 'SMG', ['weapon_assaultsmg'] = 'assault SMG', ['weapon_assaultrifle'] = 'assault rifle', ['weapon_carbinerifle'] = 'carbine rifle', ['weapon_advancedrifle'] = 'advanced rifle', ['weapon_mg'] = 'MG', ['weapon_combatmg'] = 'combat MG', ['weapon_pumpshotgun'] = 'pump shotgun', ['weapon_sawnoffshotgun'] = 'sawed off shotgun', ['weapon_assaultshotgun'] = 'assault shotgun', ['weapon_bullpupshotgun'] = 'bullpup shotgun', ['weapon_stungun'] = 'taser', ['weapon_sniperrifle'] = 'sniper rifle', ['weapon_heavysniper'] = 'heavy sniper', ['weapon_grenadelauncher'] = 'grenade launcher', ['weapon_rpg'] = 'rocket launcher', ['weapon_minigun'] = 'minigun', ['weapon_grenade'] = 'grenade', ['weapon_stickybomb'] = 'sticky bomb', ['weapon_smokegrenade'] = 'smoke grenade', ['weapon_bzgas'] = 'bz gas', ['weapon_molotov'] = 'molotov cocktail', ['weapon_fireextinguisher'] = 'fire extinguisher', ['weapon_petrolcan'] = 'jerrycan', ['weapon_ball'] = 'ball', ['weapon_snspistol'] = 'sns pistol', ['weapon_bottle'] = 'bottle', ['weapon_gusenberg'] = 'gusenberg sweeper', ['weapon_specialcarbine'] = 'special carbine', ['weapon_heavypistol'] = 'heavy pistol', ['weapon_bullpuprifle'] = 'bullpup rifle', ['weapon_dagger'] = 'dagger', ['weapon_vintagepistol'] = 'vintage pistol', ['weapon_firework'] = 'firework', ['weapon_musket'] = 'musket', ['weapon_heavyshotgun'] = 'heavy shotgun', ['weapon_marksmanrifle'] = 'marksman rifle', ['weapon_hominglauncher'] = 'homing launcher', ['weapon_proxmine'] = 'proximity mine', ['weapon_snowball'] = 'snow ball', ['weapon_flaregun'] = 'flaregun', ['weapon_combatpdw'] = 'combat pdw', ['weapon_marksmanpistol'] = 'marksman pistol', ['weapon_knuckle'] = 'knuckledusters', ['weapon_hatchet'] = 'hatchet', ['weapon_railgun'] = 'railgun', ['weapon_machete'] = 'machete', ['weapon_machinepistol'] = 'machine pistol', ['weapon_switchblade'] = 'switchblade', ['weapon_revolver'] = 'heavy revolver', ['weapon_dbshotgun'] = 'double barrel shotgun', ['weapon_compactrifle'] = 'compact rifle', ['weapon_autoshotgun'] = 'auto shotgun', ['weapon_battleaxe'] = 'battle axe', ['weapon_compactlauncher'] = 'compact launcher', ['weapon_minismg'] = 'mini smg', ['weapon_pipebomb'] = 'pipe bomb', ['weapon_poolcue'] = 'pool cue', ['weapon_wrench'] = 'pipe wrench', ['weapon_flashlight'] = 'flashlight', ['gadget_parachute'] = 'parachute', ['weapon_flare'] = 'flare', ['weapon_doubleaction'] = 'double-Action Revolver', -- Weapon Components ['component_clip_default'] = 'default Clip', ['component_clip_extended'] = 'extended Clip', ['component_clip_drum'] = 'drum Magazine', ['component_clip_box'] = 'box Magazine', ['component_flashlight'] = 'flashlight', ['component_scope'] = 'scope', ['component_scope_advanced'] = 'advanced Scope', ['component_suppressor'] = 'suppressor', ['component_grip'] = 'grip', ['component_luxary_finish'] = 'luxary Weapon Finish', -- Weapon Ammo ['ammo_rounds'] = 'round(s)', ['ammo_shells'] = 'shell(s)', ['ammo_charge'] = 'charge', ['ammo_petrol'] = 'gallons of fuel', ['ammo_firework'] = 'firework(s)', ['ammo_rockets'] = 'rocket(s)', ['ammo_grenadelauncher'] = 'grenade(s)', ['ammo_grenade'] = 'grenade(s)', ['ammo_stickybomb'] = 'bomb(s)', ['ammo_pipebomb'] = 'bomb(s)', ['ammo_smokebomb'] = 'bomb(s)', ['ammo_molotov'] = 'cocktail(s)', ['ammo_proxmine'] = 'mine(s)', ['ammo_bzgas'] = 'can(s)', ['ammo_ball'] = 'ball(s)', ['ammo_snowball'] = 'snowball(s)', ['ammo_flare'] = 'flare(s)', ['ammo_flaregun'] = 'flare(s)', -- Weapon Tints ['tint_default'] = 'default skin', ['tint_green'] = 'green skin', ['tint_gold'] = 'gold skin', ['tint_pink'] = 'pink skin', ['tint_army'] = 'army skin', ['tint_lspd'] = 'blue skin', ['tint_orange'] = 'orange skin', ['tint_platinum'] = 'platinum skin', }