Locales['en'] = { -- Inventory ['inventory'] = 'inventory %s / %s', ['use'] = 'use', ['give'] = 'give', ['remove'] = 'throw', ['return'] = 'return', ['give_to'] = 'give to', ['amount'] = 'amount', ['giveammo'] = 'give ammo', ['amountammo'] = 'amount of ammo', ['noammo'] = 'you do not have enough ammo!', ['gave_item'] = 'you gave ~y~%sx~s~ ~b~%s~s~ to ~y~%s~s~', ['received_item'] = 'you received ~y~%sx~s~ ~b~%s~s~ from ~b~%s~s~', ['gave_weapon'] = 'you gave ~b~%s~s~ to ~y~%s~s~', ['gave_weapon_ammo'] = 'you gave ~o~%sx %s~s~ for ~b~%s~s~ to ~y~%s~s~', ['gave_weapon_withammo'] = 'you gave ~b~%s~s~ with ~o~%sx %s~s~ to ~y~%s~s~', ['gave_weapon_hasalready'] = '~y~%s~s~ already has a ~y~%s~s~', ['gave_weapon_noweapon'] = '~y~%s~s~ does not have that weapon', ['received_weapon'] = 'you received ~b~%s~s~ from ~b~%s~s~', ['received_weapon_ammo'] = 'you received ~o~%sx %s~s~ for your ~b~%s~s~ from ~b~%s~s~', ['received_weapon_withammo'] = 'you received ~b~%s~s~ with ~o~%sx %s~s~ from ~b~%s~s~', ['received_weapon_hasalready'] = '~b~%s~s~ attempted to give you a ~y~%s~s~, but you already have one', ['received_weapon_noweapon'] = '~b~%s~s~ attempted to give you ammo for a ~y~%s~s~, but you dont have one', ['gave_account_money'] = 'you gave ~g~$%s~s~ (%s) to ~y~%s~s~', ['received_account_money'] = 'you received ~g~$%s~s~ (%s) from ~b~%s~s~', ['amount_invalid'] = 'invalid amount', ['players_nearby'] = 'no players nearby', ['ex_inv_lim'] = 'action not possible, exceeding inventory limit for ~y~%s~s~', ['imp_invalid_quantity'] = 'action impossible, invalid quantity', ['imp_invalid_amount'] = 'action impossible, invalid amount', ['threw_standard'] = 'you threw ~y~%sx~s~ ~b~%s~s~', ['threw_account'] = 'you threw ~g~$%s~s~ ~b~%s~s~', ['threw_weapon'] = 'you threw ~b~%s~s~', ['threw_weapon_ammo'] = 'you threw ~b~%s~s~ with ~o~%sx %s~s~', ['threw_weapon_already'] = 'you already carry the same weapon', ['threw_cannot_pickup'] = 'you cannot pickup that because your inventory is full!', ['threw_pickup_prompt'] = 'press ~y~E~s~ to pickup', -- Key mapping ['keymap_showinventory'] = 'show Inventory', -- Salary related ['received_salary'] = 'you received your salary: ~g~$%s~s~', ['received_help'] = 'you received your welfare check: ~g~$%s~s~', ['company_nomoney'] = 'the company you\'re employeed at is too poor to pay out your salary', ['received_paycheck'] = 'received paycheck', ['bank'] = 'maze Bank', ['account_bank'] = 'bank', ['account_black_money'] = 'dirty Money', ['account_money'] = 'cash', ['act_imp'] = 'action impossible', ['in_vehicle'] = 'you cannot give anything to someone in a vehicle', -- Commands ['command_car'] = 'spawn a vehicle', ['command_car_car'] = 'vehicle spawn name or hash', ['command_cardel'] = 'delete vehicle in proximity', ['command_cardel_radius'] = 'optional, delete every vehicle within the specified radius', ['command_clear'] = 'clear chat', ['command_clearall'] = 'clear chat for all players', ['command_clearinventory'] = 'clear player inventory', ['command_clearloadout'] = 'clear a player loadout', ['command_giveaccountmoney'] = 'give account money', ['command_giveaccountmoney_account'] = 'valid account name', ['command_giveaccountmoney_amount'] = 'amount to add', ['command_giveaccountmoney_invalid'] = 'invalid account name', ['command_giveitem'] = 'give an item to a player', ['command_giveitem_item'] = 'item name', ['command_giveitem_count'] = 'item count', ['command_giveweapon'] = 'give a weapon to a player', ['command_giveweapon_weapon'] = 'weapon name', ['command_giveweapon_ammo'] = 'ammo count', ['command_giveweapon_hasalready'] = 'player already has that weapon', ['command_giveweaponcomponent'] = 'give weapon component', ['command_giveweaponcomponent_component'] = 'component name', ['command_giveweaponcomponent_invalid'] = 'invalid weapon component', ['command_giveweaponcomponent_hasalready'] = 'player already has that weapon component', ['command_giveweaponcomponent_missingweapon'] = 'player does not have that weapon', ['command_save'] = 'save a player to database', ['command_saveall'] = 'save all players to database', ['command_setaccountmoney'] = 'set account money for a player', ['command_setaccountmoney_amount'] = 'amount of money to set', ['command_setcoords'] = 'teleport to coordinates', ['command_setcoords_x'] = 'x axis', ['command_setcoords_y'] = 'y axis', ['command_setcoords_z'] = 'z axis', ['command_setjob'] = 'set job for a player', ['command_setjob_job'] = 'job name', ['command_setjob_grade'] = 'job grade', ['command_setjob_invalid'] = 'the job, grade or both are invalid', ['command_setgroup'] = 'set player group', ['command_setgroup_group'] = 'group name', ['commanderror_argumentmismatch'] = 'argument count mismatch (passed %s, wanted %s)', ['commanderror_argumentmismatch_number'] = 'argument #%s type mismatch (passed string, wanted number)', ['commanderror_invaliditem'] = 'invalid item name', ['commanderror_invalidweapon'] = 'invalid weapon', ['commanderror_console'] = 'that command cannot be run from console', ['commanderror_invalidcommand'] = '^3%s^0 is not a valid command!', ['commanderror_invalidplayerid'] = 'there is no player online matching that server id', ['commandgeneric_playerid'] = 'player id', -- Locale settings ['locale_digit_grouping_symbol'] = ',', ['locale_currency'] = '$%s', -- Weapons -- Melee ['weapon_dagger'] = 'Dagger', ['weapon_bat'] = 'Bat', ['weapon_battleaxe'] = 'Battle Axe', ['weapon_bottle'] = 'Bottle', ['weapon_crowbar'] = 'Crowbar', ['weapon_flashlight'] = 'Flashlight', ['weapon_golfclub'] = 'Golf Club', ['weapon_hammer'] = 'Hammer', ['weapon_hatchet'] = 'Hatchet', ['weapon_knife'] = 'Knife', ['weapon_knuckle'] = 'Knuckledusters', ['weapon_machete'] = 'Machete', ['weapon_nightstick'] = 'Nightstick', ['weapon_wrench'] = 'Pipe Wrench', ['weapon_poolcue'] = 'Pool Cue', ['weapon_stone_hatchet'] = 'Stone Hatchet', ['weapon_switchblade'] = 'Switchblade', -- Handguns ['weapon_appistol'] = 'AP Pistol', ['weapon_ceramicpistol'] = 'Ceramic Pistol', ['weapon_combatpistol'] = 'Combat Pistol', ['weapon_doubleaction'] = 'Double-Action Revolver', ['weapon_navyrevolver'] = 'Navy Revolver', ['weapon_flaregun'] = 'Flaregun', ['weapon_gadgetpistol'] = 'Gadget Pistol', ['weapon_heavypistol'] = 'Heavy Pistol', ['weapon_revolver'] = 'Heavy Revolver', ['weapon_revolver_mk2'] = 'Heavy Revolver MK2', ['weapon_marksmanpistol'] = 'Marksman Pistol', ['weapon_pistol'] = 'Pistol', ['weapon_pistol_mk2'] = 'Pistol MK2', ['weapon_pistol50'] = 'Pistol .50', ['weapon_snspistol'] = 'SNS Pistol', ['weapon_snspistol_mk2'] = 'SNS Pistol MK2', ['weapon_stungun'] = 'Taser', ['weapon_raypistol'] = 'Up-N-Atomizer', ['weapon_vintagepistol'] = 'Vintage Pistol', -- Shotguns ['weapon_assaultshotgun'] = 'Assault Shotgun', ['weapon_autoshotgun'] = 'Auto Shotgun', ['weapon_bullpupshotgun'] = 'Bullpup Shotgun', ['weapon_combatshotgun'] = 'Combat Shotgun', ['weapon_dbshotgun'] = 'Double Barrel Shotgun', ['weapon_heavyshotgun'] = 'Heavy Shotgun', ['weapon_musket'] = 'Musket', ['weapon_pumpshotgun'] = 'Pump Shotgun', ['weapon_pumpshotgun_mk2'] = 'Pump Shotgun MK2', ['weapon_sawnoffshotgun'] = 'Sawed Off Shotgun', -- SMG & LMG ['weapon_assaultsmg'] = 'Assault SMG', ['weapon_combatmg'] = 'Combat MG', ['weapon_combatmg'] = 'Combat MG MK2', ['weapon_combatpdw'] = 'Combat PDW', ['weapon_gusenberg'] = 'Gusenberg Sweeper', ['weapon_machinepistol'] = 'Machine Pistol', ['weapon_mg'] = 'MG', ['weapon_microsmg'] = 'Micro SMG', ['weapon_minismg'] = 'Mini SMG', ['weapon_smg'] = 'SMG', ['weapon_smg_mk2'] = 'SMG MK2', ['weapon_raycarbine'] = 'Unholy Hellbringer', -- Rifles ['weapon_advancedrifle'] = 'Advanced Rifle', ['weapon_assaultrifle'] = 'Assault Rifle', ['weapon_assaultrifle_mk2'] = 'Assault Rifle MK2', ['weapon_bullpuprifle'] = 'Bullpup Rifle', ['weapon_bullpuprifle_mk2'] = 'Bullpup Rifle MK2', ['weapon_carbinerifle'] = 'Carbine Rifle', ['weapon_carbinerifle_mk2'] = 'Carbine Rifle MK2', ['weapon_compactrifle'] = 'Compact Rifle', ['weapon_militaryrifle'] = 'Military Rifle', ['weapon_specialcarbine'] = 'Special Carbine', ['weapon_specialcarbine_mk2'] = 'Special Carbine MK2', -- Sniper ['weapon_heavysniper'] = 'Heavy Sniper', ['weapon_heavysniper_mk2'] = 'Heavy Sniper MK2', ['weapon_marksmanrifle'] = 'Marksman Rifle', ['weapon_marksmanrifle_mk2'] = 'Marksman Rifle MK2', ['weapon_sniperrifle'] = 'Sniper Rifle', -- Heavy / Launchers ['weapon_compactlauncher'] = 'Compact Launcher', ['weapon_firework'] = 'Firework Launcher', ['weapon_grenadelauncher'] = 'Grenade Launcher', ['weapon_hominglauncher'] = 'Homing Launcher', ['weapon_minigun'] = 'Minigun', ['weapon_railgun'] = 'Railgun', ['weapon_rpg'] = 'Rocket Launcher', ['weapon_rayminigun'] = 'Widowmaker', -- Thrown ['weapon_ball'] = 'Baseball', ['weapon_bzgas'] = 'BZ Gas', ['weapon_flare'] = 'Flare', ['weapon_grenade'] = 'Grenade', ['weapon_petrolcan'] = 'Jerrycan', ['weapon_hazardcan'] = 'Hazardous Jerrycan', ['weapon_molotov'] = 'Molotov Cocktail', ['weapon_proxmine'] = 'Proximity Mine', ['weapon_pipebomb'] = 'Pipe Bomb', ['weapon_snowball'] = 'Snowball', ['weapon_stickybomb'] = 'Sticky Bomb', ['weapon_smokegrenade'] = 'Tear Gas', -- Special ['weapon_fireextinguisher'] = 'Fire Extinguisher', ['weapon_digiscanner'] = 'Digital Scanner', ['weapon_garbagebag'] = 'Garbage Bag', ['weapon_handcuffs'] = 'Handcuffs', ['gadget_nightvision'] = 'Night Vision', ['gadget_parachute'] = 'parachute', -- Weapon Components ['component_knuckle_base'] = 'base Model', ['component_knuckle_pimp'] = 'the Pimp', ['component_knuckle_ballas'] = 'the Ballas', ['component_knuckle_dollar'] = 'the Hustler', ['component_knuckle_diamond'] = 'the Rock', ['component_knuckle_hate'] = 'the Hater', ['component_knuckle_love'] = 'the Lover', ['component_knuckle_player'] = 'the Player', ['component_knuckle_king'] = 'the King', ['component_knuckle_vagos'] = 'the Vagos', ['component_luxary_finish'] = 'luxary Weapon Finish', ['component_handle_default'] = 'default Handle', ['component_handle_vip'] = 'vIP Handle', ['component_handle_bodyguard'] = 'bodyguard Handle', ['component_vip_finish'] = 'vIP Finish', ['component_bodyguard_finish'] = 'bodyguard Finish', ['component_camo_finish'] = 'digital Camo', ['component_camo_finish2'] = 'brushstroke Camo', ['component_camo_finish3'] = 'woodland Camo', ['component_camo_finish4'] = 'skull Camo', ['component_camo_finish5'] = 'sessanta Nove Camo', ['component_camo_finish6'] = 'perseus Camo', ['component_camo_finish7'] = 'leopard Camo', ['component_camo_finish8'] = 'zebra Camo', ['component_camo_finish9'] = 'geometric Camo', ['component_camo_finish10'] = 'boom Camo', ['component_camo_finish11'] = 'patriotic Camo', ['component_camo_slide_finish'] = 'digital Slide Camo', ['component_camo_slide_finish2'] = 'brushstroke Slide Camo', ['component_camo_slide_finish3'] = 'woodland Slide Camo', ['component_camo_slide_finish4'] = 'skull Slide Camo', ['component_camo_slide_finish5'] = 'sessanta Nove Slide Camo', ['component_camo_slide_finish6'] = 'perseus Slide Camo', ['component_camo_slide_finish7'] = 'leopard Slide Camo', ['component_camo_slide_finish8'] = 'zebra Slide Camo', ['component_camo_slide_finish9'] = 'geometric Slide Camo', ['component_camo_slide_finish10'] = 'boom Slide Camo', ['component_camo_slide_finish11'] = 'patriotic Slide Camo', ['component_clip_default'] = 'default Magazine', ['component_clip_extended'] = 'extended Magazine', ['component_clip_drum'] = 'drum Magazine', ['component_clip_box'] = 'box Magazine', ['component_scope_holo'] = 'holographic Scope', ['component_scope_small'] = 'small Scope', ['component_scope_medium'] = 'medium Scope', ['component_scope_large'] = 'large Scope', ['component_scope'] = 'mounted Scope', ['component_scope_advanced'] = 'advanced Scope', ['component_ironsights'] = 'ironsights', ['component_suppressor'] = 'suppressor', ['component_compensator'] = 'compensator', ['component_muzzle_flat'] = 'flat Muzzle Brake', ['component_muzzle_tactical'] = 'tactical Muzzle Brake', ['component_muzzle_fat'] = 'fat-End Muzzle Brake', ['component_muzzle_precision'] = 'precision Muzzle Brake', ['component_muzzle_heavy'] = 'heavy Duty Muzzle Brake', ['component_muzzle_slanted'] = 'slanted Muzzle Brake', ['component_muzzle_split'] = 'split-End Muzzle Brake', ['component_muzzle_squared'] = 'squared Muzzle Brake', ['component_flashlight'] = 'flashlight', ['component_grip'] = 'grip', ['component_barrel_default'] = 'default Barrel', ['component_barrel_heavy'] = 'heavy Barrel', ['component_ammo_tracer'] = 'tracer Ammo', ['component_ammo_incendiary'] = 'incendiary Ammo', ['component_ammo_hollowpoint'] = 'hollowpoint Ammo', ['component_ammo_fmj'] = 'fMJ Ammo', ['component_ammo_armor'] = 'armor Piercing Ammo', ['component_ammo_explosive'] = 'armor Piercing Incendiary Ammo', ['component_shells_default'] = 'default Shells', ['component_shells_incendiary'] = 'dragons Breath Shells', ['component_shells_armor'] = 'steel Buckshot Shells', ['component_shells_hollowpoint'] = 'flechette Shells', ['component_shells_explosive'] = 'explosive Slug Shells', -- Weapon Ammo ['ammo_rounds'] = 'round(s)', ['ammo_shells'] = 'shell(s)', ['ammo_charge'] = 'charge', ['ammo_petrol'] = 'gallons of fuel', ['ammo_firework'] = 'firework(s)', ['ammo_rockets'] = 'rocket(s)', ['ammo_grenadelauncher'] = 'grenade(s)', ['ammo_grenade'] = 'grenade(s)', ['ammo_stickybomb'] = 'bomb(s)', ['ammo_pipebomb'] = 'bomb(s)', ['ammo_smokebomb'] = 'bomb(s)', ['ammo_molotov'] = 'cocktail(s)', ['ammo_proxmine'] = 'mine(s)', ['ammo_bzgas'] = 'can(s)', ['ammo_ball'] = 'ball(s)', ['ammo_snowball'] = 'snowball(s)', ['ammo_flare'] = 'flare(s)', ['ammo_flaregun'] = 'flare(s)', -- Weapon Tints ['tint_default'] = 'default skin', ['tint_green'] = 'green skin', ['tint_gold'] = 'gold skin', ['tint_pink'] = 'pink skin', ['tint_army'] = 'army skin', ['tint_lspd'] = 'blue skin', ['tint_orange'] = 'orange skin', ['tint_platinum'] = 'platinum skin', }