Locales['br'] = { -- Cloakroom ['cloakroom'] = 'Vestiário', ['ems_clothes_civil'] = 'Roupa Normal', ['ems_clothes_ems'] = 'Entrar como Socorrista', -- Vehicles ['ambulance'] = 'ambulance', ['helicopter_prompt'] = 'press ~INPUT_CONTEXT~ to access the ~y~Helicopter Actions~s~.', ['helicopter_buy'] = 'helicopter shop', ['helicopter_garage'] = 'open garage', ['helicopter_store'] = 'store helicopter in garage', ['helicopter_garage_title'] = 'helicopter Garage', ['helicopter_title'] = 'helicopter Actions', ['helicopter_notauthorized'] = 'you\'re not authorized to buy helicopters.', ['garage_prompt'] = 'press ~INPUT_CONTEXT~ to access the ~y~Vehicle Actions~s~.', ['garage_title'] = 'vehicle Actions', ['garage_stored'] = 'stored', ['garage_notstored'] = 'not in garage', ['garage_storing'] = 'we\'re attempting to remove the vehicle, make sure no players are around it.', ['garage_has_stored'] = 'the vehicle has been stored in your garage', ['garage_has_notstored'] = 'no nearby owned vehicles were found', ['garage_notavailable'] = 'your vehicle is not stored in the garage.', ['garage_blocked'] = 'there\'s no available spawn points!', ['garage_empty'] = 'you dont have any vehicles in your garage.', ['garage_released'] = 'your vehicle has been released from the garage.', ['garage_store_nearby'] = 'there is no nearby vehicles.', ['garage_storeditem'] = 'open garage', ['garage_storeitem'] = 'store vehicle in garage', ['garage_buyitem'] = 'vehicle shop', ['shop_item'] = '$%s', ['vehicleshop_title'] = 'vehicle Shop', ['vehicleshop_confirm'] = 'do you want to buy this vehicle?', ['vehicleshop_bought'] = 'you have bought ~y~%s~s~ for ~r~$%s~s~', ['vehicleshop_money'] = 'you cannot afford that vehicle', ['vehicleshop_awaiting_model'] = 'the vehicle is currently ~g~DOWNLOADING & LOADING~s~ please wait', ['confirm_no'] = 'no', ['confirm_yes'] = 'yes', -- Action Menu ['revive_inprogress'] = 'Reanimação em andamento', ['revive_complete'] = 'você ressuscitou ~y~%s~s~', ['revive_complete_award'] = 'você ressuscitou ~y~%s~s~, ~g~$%s~s~', ['heal_inprogress'] = 'you are healing!', ['heal_complete'] = 'you have healed ~y~%s~s~', ['no_players'] = 'Nenhum jogador nas proximidades', ['no_vehicles'] = 'Sem veículos nas proximidades', ['player_not_unconscious'] = 'Não está inconsciente', ['player_not_conscious'] = 'that player is not conscious!', -- Boss Menu ['boss_actions'] = 'Menu Administração', -- Misc ['invalid_amount'] = '~r~Quantidade inválida', ['actions_prompt'] = 'press ~INPUT_CONTEXT~ access the ~y~Ambulance Actions~s~.', ['deposit_amount'] = 'Quantidade inválida para deposito', ['money_withdraw'] = 'Quantidade a ser retirada', ['fast_travel'] = 'Aperte ~INPUT_CONTEXT~ para mover-se rapidamente.', ['open_pharmacy'] = 'Aperte ~INPUT_CONTEXT~ para abrir a farmácia.', ['pharmacy_menu_title'] = 'Farmácia', ['pharmacy_take'] = 'tomar %s', ['medikit'] = 'Seringa', ['bandage'] = 'Vendagem', ['max_item'] = 'você já carrega o suficiente sobre você.', -- F6 Menu ['ems_menu'] = 'Interação com cidadão', ['ems_menu_title'] = 'Ambulância - Interação com cidadão', ['ems_menu_revive'] = 'Reanimar', ['ems_menu_putincar'] = 'Colocar no veiculo', ['ems_menu_small'] = 'Curar pequenas feridas', ['ems_menu_big'] = 'Tratando lesões graves', -- Phone ['alert_ambulance'] = 'Alerta Socorro', -- Death ['respawn_available_in'] = 'respawn available in ~b~%s minutes %s seconds~s~', ['respawn_bleedout_in'] = 'you will bleed out in ~b~%s minutes %s seconds~s~\n', ['respawn_bleedout_prompt'] = 'hold [~b~E~s~] to respawn', ['respawn_bleedout_fine'] = 'hold [~b~E~s~] to respawn for ~g~$%s~s~', ['respawn_bleedout_fine_msg'] = 'you paid ~r~$%s~s~ to respawn.', ['distress_send'] = 'press [~b~G~s~] to send distress signal', ['distress_sent'] = 'distress signal has been sent to available units!', ['distress_message'] = 'medical attention required: unconscious citizen!', ['combatlog_message'] = 'you have been force-respawned because you\'ve previously left the server when dead.', -- Revive ['revive_help'] = 'reviver um jogador', -- Item ['used_medikit'] = 'você usou 1x Seringa', ['used_bandage'] = 'você usou 1x Vendagem', ['not_enough_medikit'] = 'Você não tem ~b~Seringa~s~.', ['not_enough_bandage'] = 'Você não tem ~b~Vendagem~s~.', ['healed'] = 'Você foi tratado.', -- Blips ['blip_hospital'] = 'Hôspital', ['blip_dead'] = 'unconscious player', }