Config = {} Config.DrawDistance = 100.0 Config.MarkerType = 1 Config.MarkerSize = { x = 1.5, y = 1.5, z = 0.5 } Config.MarkerColor = { r = 50, g = 50, b = 204 } Config.EnablePlayerManagement = false Config.EnableArmoryManagement = false Config.EnableESXIdentity = false -- enable if you're using esx_identity Config.EnableNonFreemodePeds = false -- turn this on if you want custom peds Config.EnableLicenses = false -- enable if you're using esx_license Config.EnableHandcuffTimer = true -- enable handcuff timer? will unrestrain player after the time ends Config.HandcuffTimer = 10 * 60000 -- 10 mins Config.EnableJobBlip = false -- enable blips for colleagues, requires esx_society Config.MaxInService = -1 Config.Locale = 'fr' Config.PoliceStations = { LSPD = { Blip = { Coords = vector3(425.1, -979.5, 30.7), Sprite = 60, Display = 4, Scale = 1.2, Colour = 29 }, Cloakrooms = { vector3(452.6, -992.8, 30.6) }, Armories = { vector3(451.7, -980.1, 30.6) }, Vehicles = { { Spawner = vector3(454.6, -1017.4, 28.4), InsideShop = vector3(228.5, -993.5, -99.5), SpawnPoints = { { coords = vector3(438.4, -1018.3, 27.7), heading = 90.0, radius = 6.0 }, { coords = vector3(441.0, -1024.2, 28.3), heading = 90.0, radius = 6.0 }, { coords = vector3(453.5, -1022.2, 28.0), heading = 90.0, radius = 6.0 }, { coords = vector3(450.9, -1016.5, 28.1), heading = 90.0, radius = 6.0 } } }, { Spawner = vector3(473.3, -1018.8, 28.0), InsideShop = vector3(228.5, -993.5, -99.0), SpawnPoints = { { coords = vector3(475.9, -1021.6, 28.0), heading = 276.1, radius = 6.0 }, { coords = vector3(484.1, -1023.1, 27.5), heading = 302.5, radius = 6.0 } } } }, Helicopters = { { Spawner = vector3(461.1, -981.5, 43.6), InsideShop = vector3(477.0, -1106.4, 43.0), SpawnPoints = { { coords = vector3(449.5, -981.2, 43.6), heading = 92.6, radius = 10.0 } } } }, BossActions = { vector3(448.4, -973.2, 30.6) } } } Config.AuthorizedWeapons = { recruit = { { weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 }, { weapon = 'WEAPON_NIGHTSTICK', price = 0 }, { weapon = 'WEAPON_STUNGUN', price = 1500 }, { weapon = 'WEAPON_FLASHLIGHT', price = 80 } }, officer = { { weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 }, { weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 }, { weapon = 'WEAPON_NIGHTSTICK', price = 0 }, { weapon = 'WEAPON_STUNGUN', price = 500 }, { weapon = 'WEAPON_FLASHLIGHT', price = 0 } }, sergeant = { { weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 }, { weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 }, { weapon = 'WEAPON_PUMPSHOTGUN', components = { 2000, 6000, nil }, price = 70000 }, { weapon = 'WEAPON_NIGHTSTICK', price = 0 }, { weapon = 'WEAPON_STUNGUN', price = 500 }, { weapon = 'WEAPON_FLASHLIGHT', price = 0 } }, intendent = { { weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 }, { weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 }, { weapon = 'WEAPON_PUMPSHOTGUN', components = { 2000, 6000, nil }, price = 70000 }, { weapon = 'WEAPON_NIGHTSTICK', price = 0 }, { weapon = 'WEAPON_STUNGUN', price = 500 }, { weapon = 'WEAPON_FLASHLIGHT', price = 0 } }, lieutenant = { { weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 }, { weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 }, { weapon = 'WEAPON_PUMPSHOTGUN', components = { 2000, 6000, nil }, price = 70000 }, { weapon = 'WEAPON_NIGHTSTICK', price = 0 }, { weapon = 'WEAPON_STUNGUN', price = 500 }, { weapon = 'WEAPON_FLASHLIGHT', price = 0 } }, chef = { { weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 }, { weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 }, { weapon = 'WEAPON_PUMPSHOTGUN', components = { 2000, 6000, nil }, price = 70000 }, { weapon = 'WEAPON_NIGHTSTICK', price = 0 }, { weapon = 'WEAPON_STUNGUN', price = 500 }, { weapon = 'WEAPON_FLASHLIGHT', price = 0 } }, boss = { { weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 }, { weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 }, { weapon = 'WEAPON_PUMPSHOTGUN', components = { 2000, 6000, nil }, price = 70000 }, { weapon = 'WEAPON_NIGHTSTICK', price = 0 }, { weapon = 'WEAPON_STUNGUN', price = 500 }, { weapon = 'WEAPON_FLASHLIGHT', price = 0 } } } Config.AuthorizedVehicles = { Shared = { { model = 'police', label = 'Police Cruiser', price = 10000 }, { model = 'pbus', label = 'Police Prison Bus', price = 5000 } }, recruit = { }, officer = { { model = 'police3', label = 'Police Interceptor', price = 20000 } }, sergeant = { { model = 'policet', label = 'Police Transporter', price = 18500 }, { model = 'policeb', label = 'Police Bike', price = 30500 } }, intendent = { }, lieutenant = { { model = 'riot', label = 'Police Riot', price = 70000 }, { model = 'fbi2', label = 'FIB SUV', price = 60000 } }, chef = { }, boss = { } } Config.AuthorizedHelicopters = { recruit = {}, officer = {}, sergeant = {}, intendent = {}, lieutenant = { { model = 'polmav', label = 'Police Maverick', livery = 0, price = 200000 } }, chef = { { model = 'polmav', label = 'Police Maverick', livery = 0, price = 150000 } }, boss = { { model = 'polmav', label = 'Police Maverick', livery = 0, price = 100000 } } } -- CHECK SKINCHANGER CLIENT MAIN.LUA for matching elements Config.Uniforms = { recruit_wear = { male = { ['tshirt_1'] = 59, ['tshirt_2'] = 1, ['torso_1'] = 55, ['torso_2'] = 0, ['decals_1'] = 0, ['decals_2'] = 0, ['arms'] = 41, ['pants_1'] = 25, ['pants_2'] = 0, ['shoes_1'] = 25, ['shoes_2'] = 0, ['helmet_1'] = 46, ['helmet_2'] = 0, ['chain_1'] = 0, ['chain_2'] = 0, ['ears_1'] = 2, ['ears_2'] = 0 }, female = { ['tshirt_1'] = 36, ['tshirt_2'] = 1, ['torso_1'] = 48, ['torso_2'] = 0, ['decals_1'] = 0, ['decals_2'] = 0, ['arms'] = 44, ['pants_1'] = 34, ['pants_2'] = 0, ['shoes_1'] = 27, ['shoes_2'] = 0, ['helmet_1'] = 45, ['helmet_2'] = 0, ['chain_1'] = 0, ['chain_2'] = 0, ['ears_1'] = 2, ['ears_2'] = 0 } }, officer_wear = { male = { ['tshirt_1'] = 58, ['tshirt_2'] = 0, ['torso_1'] = 55, ['torso_2'] = 0, ['decals_1'] = 0, ['decals_2'] = 0, ['arms'] = 41, ['pants_1'] = 25, ['pants_2'] = 0, ['shoes_1'] = 25, ['shoes_2'] = 0, ['helmet_1'] = -1, ['helmet_2'] = 0, ['chain_1'] = 0, ['chain_2'] = 0, ['ears_1'] = 2, ['ears_2'] = 0 }, female = { ['tshirt_1'] = 35, ['tshirt_2'] = 0, ['torso_1'] = 48, ['torso_2'] = 0, ['decals_1'] = 0, ['decals_2'] = 0, ['arms'] = 44, ['pants_1'] = 34, ['pants_2'] = 0, ['shoes_1'] = 27, ['shoes_2'] = 0, ['helmet_1'] = -1, ['helmet_2'] = 0, ['chain_1'] = 0, ['chain_2'] = 0, ['ears_1'] = 2, ['ears_2'] = 0 } }, sergeant_wear = { male = { ['tshirt_1'] = 58, ['tshirt_2'] = 0, ['torso_1'] = 55, ['torso_2'] = 0, ['decals_1'] = 8, ['decals_2'] = 1, ['arms'] = 41, ['pants_1'] = 25, ['pants_2'] = 0, ['shoes_1'] = 25, ['shoes_2'] = 0, ['helmet_1'] = -1, ['helmet_2'] = 0, ['chain_1'] = 0, ['chain_2'] = 0, ['ears_1'] = 2, ['ears_2'] = 0 }, female = { ['tshirt_1'] = 35, ['tshirt_2'] = 0, ['torso_1'] = 48, ['torso_2'] = 0, ['decals_1'] = 7, ['decals_2'] = 1, ['arms'] = 44, ['pants_1'] = 34, ['pants_2'] = 0, ['shoes_1'] = 27, ['shoes_2'] = 0, ['helmet_1'] = -1, ['helmet_2'] = 0, ['chain_1'] = 0, ['chain_2'] = 0, ['ears_1'] = 2, ['ears_2'] = 0 } }, intendent_wear = { male = { ['tshirt_1'] = 58, ['tshirt_2'] = 0, ['torso_1'] = 55, ['torso_2'] = 0, ['decals_1'] = 8, ['decals_2'] = 2, ['arms'] = 41, ['pants_1'] = 25, ['pants_2'] = 0, ['shoes_1'] = 25, ['shoes_2'] = 0, ['helmet_1'] = -1, ['helmet_2'] = 0, ['chain_1'] = 0, ['chain_2'] = 0, ['ears_1'] = 2, ['ears_2'] = 0 }, female = { ['tshirt_1'] = 35, ['tshirt_2'] = 0, ['torso_1'] = 48, ['torso_2'] = 0, ['decals_1'] = 7, ['decals_2'] = 2, ['arms'] = 44, ['pants_1'] = 34, ['pants_2'] = 0, ['shoes_1'] = 27, ['shoes_2'] = 0, ['helmet_1'] = -1, ['helmet_2'] = 0, ['chain_1'] = 0, ['chain_2'] = 0, ['ears_1'] = 2, ['ears_2'] = 0 } }, lieutenant_wear = { -- currently the same as intendent_wear male = { ['tshirt_1'] = 58, ['tshirt_2'] = 0, ['torso_1'] = 55, ['torso_2'] = 0, ['decals_1'] = 8, ['decals_2'] = 2, ['arms'] = 41, ['pants_1'] = 25, ['pants_2'] = 0, ['shoes_1'] = 25, ['shoes_2'] = 0, ['helmet_1'] = -1, ['helmet_2'] = 0, ['chain_1'] = 0, ['chain_2'] = 0, ['ears_1'] = 2, ['ears_2'] = 0 }, female = { ['tshirt_1'] = 35, ['tshirt_2'] = 0, ['torso_1'] = 48, ['torso_2'] = 0, ['decals_1'] = 7, ['decals_2'] = 2, ['arms'] = 44, ['pants_1'] = 34, ['pants_2'] = 0, ['shoes_1'] = 27, ['shoes_2'] = 0, ['helmet_1'] = -1, ['helmet_2'] = 0, ['chain_1'] = 0, ['chain_2'] = 0, ['ears_1'] = 2, ['ears_2'] = 0 } }, chef_wear = { male = { ['tshirt_1'] = 58, ['tshirt_2'] = 0, ['torso_1'] = 55, ['torso_2'] = 0, ['decals_1'] = 8, ['decals_2'] = 3, ['arms'] = 41, ['pants_1'] = 25, ['pants_2'] = 0, ['shoes_1'] = 25, ['shoes_2'] = 0, ['helmet_1'] = -1, ['helmet_2'] = 0, ['chain_1'] = 0, ['chain_2'] = 0, ['ears_1'] = 2, ['ears_2'] = 0 }, female = { ['tshirt_1'] = 35, ['tshirt_2'] = 0, ['torso_1'] = 48, ['torso_2'] = 0, ['decals_1'] = 7, ['decals_2'] = 3, ['arms'] = 44, ['pants_1'] = 34, ['pants_2'] = 0, ['shoes_1'] = 27, ['shoes_2'] = 0, ['helmet_1'] = -1, ['helmet_2'] = 0, ['chain_1'] = 0, ['chain_2'] = 0, ['ears_1'] = 2, ['ears_2'] = 0 } }, boss_wear = { -- currently the same as chef_wear male = { ['tshirt_1'] = 58, ['tshirt_2'] = 0, ['torso_1'] = 55, ['torso_2'] = 0, ['decals_1'] = 8, ['decals_2'] = 3, ['arms'] = 41, ['pants_1'] = 25, ['pants_2'] = 0, ['shoes_1'] = 25, ['shoes_2'] = 0, ['helmet_1'] = -1, ['helmet_2'] = 0, ['chain_1'] = 0, ['chain_2'] = 0, ['ears_1'] = 2, ['ears_2'] = 0 }, female = { ['tshirt_1'] = 35, ['tshirt_2'] = 0, ['torso_1'] = 48, ['torso_2'] = 0, ['decals_1'] = 7, ['decals_2'] = 3, ['arms'] = 44, ['pants_1'] = 34, ['pants_2'] = 0, ['shoes_1'] = 27, ['shoes_2'] = 0, ['helmet_1'] = -1, ['helmet_2'] = 0, ['chain_1'] = 0, ['chain_2'] = 0, ['ears_1'] = 2, ['ears_2'] = 0 } }, bullet_wear = { male = { ['bproof_1'] = 11, ['bproof_2'] = 1 }, female = { ['bproof_1'] = 13, ['bproof_2'] = 1 } }, gilet_wear = { male = { ['tshirt_1'] = 59, ['tshirt_2'] = 1 }, female = { ['tshirt_1'] = 36, ['tshirt_2'] = 1 } } }