Locales['en'] = { -- Cloakroom ['cloakroom'] = 'locker Room', ['ems_clothes_civil'] = 'civilian Clothes', ['ems_clothes_ems'] = 'EMS Clothes', -- Vehicles ['veh_menu'] = 'vehicle', ['veh_spawn'] = 'press ~INPUT_CONTEXT~ to get a Vehicle or Helicopter', ['store_veh'] = 'press ~INPUT_CONTEXT~ to store the vehicle', ['ambulance'] = 'ambulance', ['helicopter'] = 'helicopter', -- Action Menu ['hospital'] = 'hospital', ['revive_inprogress'] = 'a revive is in progress!', ['revive_complete'] = 'you have revived ~y~%s~s~', ['revive_complete_award'] = 'you have revived ~y~%s~s~ and earned ~g~$%s~s~!', ['heal_inprogress'] = 'you are healing!', ['heal_complete'] = 'you have healed ~y~%s~s~', ['no_players'] = 'no players nearby', ['no_vehicles'] = 'no vehicles nearby', ['player_not_unconscious'] = 'that player is not unconscious!', ['player_not_conscious'] = 'that player is not conscious!', -- Boss Menu ['boss_actions'] = 'boss Actions', -- Misc ['invalid_amount'] = '~r~invalid amount', ['open_menu'] = 'press ~INPUT_CONTEXT~ to open the menu', ['deposit_amount'] = 'deposit Amount', ['money_withdraw'] = 'amount withdrawn', ['fast_travel'] = 'press ~INPUT_CONTEXT~ to fast travel.', ['open_pharmacy'] = 'press ~INPUT_CONTEXT~ to open the pharmacy.', ['pharmacy_menu_title'] = 'pharmacy', ['pharmacy_take'] = 'take ~y~%s~s~', ['medikit'] = 'medikit', ['bandage'] = 'bandage', ['max_item'] = 'You are already carrying enough.', -- F6 Menu ['ems_menu'] = 'EMS Menu', ['ems_menu_title'] = 'ambulance - EMS Menu', ['ems_menu_revive'] = 'revive Player', ['ems_menu_putincar'] = 'put in Vehicle', ['ems_menu_small'] = 'heal small wounds', ['ems_menu_big'] = 'treat serious injuries', -- Phone ['alert_ambulance'] = 'alert Ambulance', -- Death ['respawn_available_in'] = 'respawn available in ~b~%s minutes %s seconds~s~', ['respawn_bleedout_in'] = 'you will bleed out in ~b~%s minutes %s seconds~s~\n', ['respawn_bleedout_prompt'] = 'hold [~b~E~s~] to respawn', ['respawn_bleedout_fine'] = 'hold [~b~E~s~] to respawn for ~g~$%s~s~', ['respawn_bleedout_fine_msg'] = 'you paid ~r~$%s~s~ to respawn.', ['distress_send'] = 'press [~b~G~s~] to send distress signal', ['distress_sent'] = 'distress signal has been sent to available units!', ['distress_message'] = 'medical attention required: unconscious citizen!', ['combatlog_message'] = 'you have been force-respawned because you\'ve previously left the server when dead.', -- Revive ['revive_help'] = 'revive a player', -- Item ['used_medikit'] = 'You have used ~y~1x~s~ medikit', ['used_bandage'] = 'You have used ~y~1x~s~ bandage', ['not_enough_medikit'] = 'You do not have ~b~medikit~s~.', ['not_enough_bandage'] = 'You do not have ~b~bandage~s~.', ['healed'] = 'you have been treated.', }