Config = {} Config.DrawDistance = 100.0 Config.MarkerType = 1 Config.MarkerSize = {x = 1.5, y = 1.5, z = 1.0} Config.MarkerColor = {r = 50, g = 50, b = 204} Config.EnablePlayerManagement = false Config.EnableArmoryManagement = false Config.EnableESXIdentity = false -- only turn this on if you are using esx_identity Config.EnableNonFreemodePeds = false -- turn this on if you want custom peds Config.EnableSocietyOwnedVehicles = false Config.MaxInService = -1 Config.Locale = 'en' Config.PoliceStations = { LSPD1 = { Blip = { Pos = {x = 425.130, y = -979.558, z = 30.711}, Color = 29 }, AuthorizedWeapons = { {name = 'WEAPON_NIGHTSTICK', price = 200}, {name = 'WEAPON_COMBATPISTOL', price = 300}, {name = 'WEAPON_ASSAULTSMG', price = 1250}, {name = 'WEAPON_SPECIALCARBINE', price = 1500}, {name = 'WEAPON_PUMPSHOTGUN', price = 600}, {name = 'WEAPON_STUNGUN', price = 500}, {name = 'WEAPON_FLASHLIGHT', price = 80}, {name = 'WEAPON_FIREEXTINGUISHER', price = 120}, {name = 'WEAPON_FLAREGUN', price = 60}, }, AuthorizedVehicles = { {name = 'police' , label = 'Police Vehicle 1'}, {name = 'police2', label = 'Police Vehicle 2'}, {name = 'police3', label = 'Police Vehicle 3'}, {name = 'police4', label = 'Police Vehicle 4'}, {name = 'policeb', label = 'Motorcycle'}, {name = 'policet', label = 'Transport Van'}, }, Cloakrooms = { {x = 452.600, y = -993.306, z = 29.750} }, Armories = { {x = 451.699, y = -980.356, z = 29.689} }, Vehicles = { { Spawner = {x = 454.69, y = -1017.4, z = 27.430}, SpawnPoint = {x = 438.42, y = -1018.3, z = 27.757}, Heading = 90.0 } }, Helicopters = { { Spawner = {x = 466.477, y = -982.819, z = 42.691}, SpawnPoint = {x = 450.04, y = -981.14, z = 42.691}, Heading = 0.0 } }, VehicleDeleters = { {x = 462.74, y = -1014.4, z = 27.065}, {x = 462.40, y = -1019.7, z = 27.104} }, BossActions = { {x = 448.417, y = -973.208, z = 29.689} } }, SASP1 = { Blip = { Pos = {x = 825.34204101563, y = -1290.0471191406, z = 28.240659713745 }, Color = 40 }, AuthorizedWeapons = { {name = 'WEAPON_NIGHTSTICK', price = 200}, {name = 'WEAPON_COMBATPISTOL', price = 300}, {name = 'WEAPON_ASSAULTSMG', price = 1250}, {name = 'WEAPON_SPECIALCARBINE', price = 1500}, {name = 'WEAPON_PUMPSHOTGUN', price = 600}, {name = 'WEAPON_STUNGUN', price = 500}, {name = 'WEAPON_FLASHLIGHT', price = 80}, {name = 'WEAPON_FIREEXTINGUISHER', price = 120}, {name = 'WEAPON_FLAREGUN', price = 60}, }, AuthorizedVehicles = { {name = 'police' , label = 'Police Vehicle 1'}, {name = 'police2', label = 'Police Vehicle 2'}, {name = 'police3', label = 'Police Vehicle 3'}, {name = 'police4', label = 'Police Vehicle 4'}, {name = 'policeb', label = 'Motorcycle'}, {name = 'policet', label = 'Transport Van'}, }, Cloakrooms = { {x = 830.11590576172, y = -1311.4512939453, z = 28.13673210144 } -- state pd }, Armories = { {x = 858.25366210938, y = -1321.5992431641, z = 28.136734008789 } -- state pd }, Vehicles = { { Spawner = {x = 863.17700195313, y = -1346.2406005859, z = 26.039228439331 }, --state pd SpawnPoint = {x = 871.07720947266, y = -1350.00390625, z = 26.3092918396 }, -- state pd Heading = 90.0 --state pd } }, Helicopters = { { Spawner = {x = 466.477, y = -982.819, z = 42.691}, SpawnPoint = {x = 450.04, y = -981.14, z = 42.691}, Heading = 0.0 } }, VehicleDeleters = { {x = 823.95031738281, y = -1371.1483154297, z = 26.136753082275 } --state pd }, BossActions = { {x = 850.228515625, y = -1284.50390625, z = 28.004758834839 } --state pd } }, LSPD2 = { Blip = { Pos = {x = -441.80764770508, y = 6012.5131835938, z = 31.716369628906 }, Color = 29 }, AuthorizedWeapons = { {name = 'WEAPON_NIGHTSTICK', price = 200}, {name = 'WEAPON_COMBATPISTOL', price = 300}, {name = 'WEAPON_ASSAULTSMG', price = 1250}, {name = 'WEAPON_SPECIALCARBINE', price = 1500}, {name = 'WEAPON_PUMPSHOTGUN', price = 600}, {name = 'WEAPON_STUNGUN', price = 500}, {name = 'WEAPON_FLASHLIGHT', price = 80}, {name = 'WEAPON_FIREEXTINGUISHER', price = 120}, {name = 'WEAPON_FLAREGUN', price = 60}, }, AuthorizedVehicles = { {name = 'police' , label = 'Police Vehicle 1'}, {name = 'police2', label = 'Police Vehicle 2'}, {name = 'police3', label = 'Police Vehicle 3'}, {name = 'police4', label = 'Police Vehicle 4'}, {name = 'policeb', label = 'Motorcycle'}, {name = 'policet', label = 'Transport Van'}, }, Cloakrooms = { {x = -450.2878112793, y = 6016.482421875, z = 31.716369628906 }, }, Armories = { {x = -448.04425048828, y = 6007.7104492188, z = 31.716369628906 }, }, Vehicles = { { Spawner = {x = -452.30313110352, y = 6005.6704101563, z = 31.840929031372 }, SpawnPoint = {x = -454.96899414063, y = 6001.8876953125, z = 31.340549468994 }, Heading = 87.0 } }, Helicopters = { { Spawner = {x = -462.88317871094, y = 5993.7685546875, z = 31.245756149292 }, SpawnPoint = {x = -475.48043823242, y = 5988.326171875, z = 31.336708068848 }, Heading = 270.0 } }, VehicleDeleters = { {x = -447.64434814453, y = 5994.5024414063, z = 31.340551376343 }, }, BossActions = { {x = -441.80764770508, y = 6012.5131835938, z = 31.716369628906 }, } }, SASP2 = { Blip = { Pos = {x = 1851.0972900391, y = 3683.7622070313, z = 34.26708984375 }, Color = 40 }, AuthorizedWeapons = { {name = 'WEAPON_NIGHTSTICK', price = 200}, {name = 'WEAPON_COMBATPISTOL', price = 300}, {name = 'WEAPON_ASSAULTSMG', price = 1250}, {name = 'WEAPON_SPECIALCARBINE', price = 1500}, {name = 'WEAPON_PUMPSHOTGUN', price = 600}, {name = 'WEAPON_STUNGUN', price = 500}, {name = 'WEAPON_FLASHLIGHT', price = 80}, {name = 'WEAPON_FIREEXTINGUISHER', price = 120}, {name = 'WEAPON_FLAREGUN', price = 60}, }, AuthorizedVehicles = { {name = 'police' , label = 'Police Vehicle 1'}, {name = 'police2', label = 'Police Vehicle 2'}, {name = 'police3', label = 'Police Vehicle 3'}, {name = 'police4', label = 'Police Vehicle 4'}, {name = 'policeb', label = 'Motorcycle'}, {name = 'policet', label = 'Transport Van'}, }, Cloakrooms = { {x = 1857.2354736328, y = 3689.8408203125, z = 34.26708984375 }, -- state pd }, Armories = { {x = 1848.3413085938, y = 3690.1345214844, z = 34.26708984375 }, -- state pd }, Vehicles = { { Spawner = {x = 1866.208984375, y = 3693.8125, z = 33.737236022949 }, --state pd SpawnPoint = {x = 1872.9417724609, y = 3690.5759277344, z = 33.569362640381 }, -- state pd Heading = 90.0 --state pd } }, Helicopters = { { Spawner = {x = 466.477, y = -982.819, z = 42.691}, SpawnPoint = {x = 450.04, y = -981.14, z = 42.691}, Heading = 0.0 } }, VehicleDeleters = { {x = 1866.4152832031, y = 3699.6052246094, z = 33.535938262939 }, --state pd }, BossActions = { {x = 1851.0972900391, y = 3683.7622070313, z = 34.26708984375 }, --state pd } }, }