Config.Jobs.tailor = { BlipInfos = { Sprite = 366, Color = 4 }, Vehicles = { Truck = { Spawner = 1, Hash = "youga2", Trailer = "none", HasCaution = true } }, Zones = { CloakRoom = { Pos = {x = 706.73, y = -960.90, z = 29.39}, Size = {x = 3.0, y = 3.0, z = 1.0}, Color = {r = 204, g = 204, b = 0}, Marker = 1, Blip = true, Name = _U("dd_dress_locker"), Type = "cloakroom", Hint = _U("cloak_change"), GPS = {x = 740.80, y = -970.06, z = 23.46} }, Wool = { Pos = {x = 1978.92, y = 5171.70, z = 46.63}, Size = {x = 3.0, y = 3.0, z = 1.0}, Color = {r = 204, g = 204, b = 0}, Marker = 1, Blip = true, Name = _U("dd_wool"), Type = "work", Item = { { name = _U("dd_wool"), db_name = "wool", time = 3000, max = 40, add = 1, remove = 1, requires = "nothing", requires_name = "Nothing", drop = 100 } }, Hint = _U("dd_pickup"), GPS = {x = 715.95, y = -959.63, z = 29.39} }, Fabric = { Pos = {x = 715.95, y = -959.63, z = 29.39}, Size = {x = 3.0, y = 3.0, z = 1.0}, Color = {r = 204, g = 204, b = 0}, Marker = 1, Blip = false, Name = _U("dd_fabric"), Type = "work", Item = { { name = _U("dd_fabric"), db_name = "fabric", time = 5000, max = 80, add = 2, remove = 1, requires = "wool", requires_name = _U("dd_wool"), drop = 100 } }, Hint = _U("dd_makefabric"), GPS = {x = 712.92, y = -970.58, z = 29.39} }, Clothe = { Pos = {x = 712.92, y = -970.58, z = 29.39}, Size = {x = 3.0, y = 3.0, z = 1.0}, Color = {r = 204, g = 204, b = 0}, Marker = 1, Blip = false, Name = _U("dd_clothing"), Type = "work", Item = { { name = _U("dd_clothing"), db_name = "clothe", time = 4000, max = 40, add = 1, remove = 2, requires = "fabric", requires_name = _U("dd_fabric"), drop = 100 } }, Hint = _U("dd_makeclothing"), GPS = {x = 429.59, y = -807.34, z = 28.49} }, VehicleSpawner = { Pos = {x = 740.80, y = -970.06, z = 23.46}, Size = {x = 3.0, y = 3.0, z = 1.0}, Color = {r = 204, g = 204, b = 0}, Marker = 1, Blip = false, Name = _U("spawn_veh"), Type = "vehspawner", Spawner = 1, Hint = _U("spawn_veh_button"), Caution = 2000, GPS = {x = 1978.92, y = 5171.70, z = 46.63} }, VehicleSpawnPoint = { Pos = {x = 747.31, y = -966.23, z = 23.70}, Size = {x = 3.0, y = 3.0, z = 1.0}, Marker = -1, Blip = false, Name = _U("service_vh"), Type = "vehspawnpt", Spawner = 1, Heading = 270.1, GPS = 0 }, VehicleDeletePoint = { Pos = {x = 693.79, y = -963.01, z = 22.82}, Size = {x = 3.0, y = 3.0, z = 1.0}, Color = {r = 255, g = 0, b = 0}, Marker = 1, Blip = false, Name = _U("return_vh"), Type = "vehdelete", Hint = _U("return_vh_button"), Spawner = 1, Caution = 2000, GPS = 0, Teleport = 0 }, Delivery = { Pos = {x = 429.59, y = -807.34, z = 28.49}, Color = {r = 204, g = 204, b = 0}, Size = {x = 5.0, y = 5.0, z = 3.0}, Marker = 1, Blip = true, Name = _U("delivery_point"), Type = "delivery", Spawner = 1, Item = { { name = _U("delivery"), time = 500, remove = 1, max = 100, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua price = 40, requires = "clothe", requires_name = _U("dd_clothing"), drop = 100 } }, Hint = _U("dd_deliver_clothes"), GPS = {x = 1978.92, y = 5171.70, z = 46.63} } } }