ESX = nil Citizen.CreateThread(function() while ESX == nil do TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) Citizen.Wait(0) end end) RegisterNetEvent('esx_service:notifyAllInService') AddEventHandler('esx_service:notifyAllInService', function(notification, target) target = GetPlayerFromServerId(target) if target == PlayerId() then return end local targetPed = GetPlayerPed(target) local mugshot, mugshotStr = ESX.Game.GetPedMugshot(targetPed) ESX.ShowAdvancedNotification(notification.title, notification.subject, notification.msg, mugshotStr, notification.iconType) UnregisterPedheadshot(mugshot) end)