Config.Weapons = { { name = 'WEAPON_KNIFE', label = _U('weapon_knife') }, { name = 'WEAPON_NIGHTSTICK', label = _U('weapon_nightstick') }, { name = 'WEAPON_HAMMER', label = _U('weapon_hammer') }, { name = 'WEAPON_BAT', label = _U('weapon_bat') }, { name = 'WEAPON_GOLFCLUB', label = _U('weapon_golfclub') }, { name = 'WEAPON_CROWBAR', label = _U('weapon_crowbar') }, { name = 'WEAPON_PISTOL', label = _U('weapon_pistol') }, { name = 'WEAPON_COMBATPISTOL', label = _U('weapon_combatpistol') }, { name = 'WEAPON_APPISTOL', label = _U('weapon_appistol') }, { name = 'WEAPON_PISTOL50', label = _U('weapon_pistol50') }, { name = 'WEAPON_MICROSMG', label = _U('weapon_microsmg') }, { name = 'WEAPON_SMG', label = _U('weapon_smg') }, { name = 'WEAPON_ASSAULTSMG', label = _U('weapon_assaultsmg') }, { name = 'WEAPON_ASSAULTRIFLE', label = _U('weapon_assaultrifle') }, { name = 'WEAPON_CARBINERIFLE', label = _U('weapon_carbinerifle') }, { name = 'WEAPON_ADVANCEDRIFLE', label = _U('weapon_advancedrifle') }, { name = 'WEAPON_MG', label = _U('weapon_mg') }, { name = 'WEAPON_COMBATMG', label = _U('weapon_combatmg') }, { name = 'WEAPON_PUMPSHOTGUN', label = _U('weapon_pumpshotgun') }, { name = 'WEAPON_SAWNOFFSHOTGUN', label = _U('weapon_sawnoffshotgun') }, { name = 'WEAPON_ASSAULTSHOTGUN', label = _U('weapon_assaultshotgun') }, { name = 'WEAPON_BULLPUPSHOTGUN', label = _U('weapon_bullpupshotgun') }, { name = 'WEAPON_STUNGUN', label = _U('weapon_stungun') }, { name = 'WEAPON_SNIPERRIFLE', label = _U('weapon_sniperrifle') }, { name = 'WEAPON_HEAVYSNIPER', label = _U('weapon_heavysniper') }, { name = 'WEAPON_REMOTESNIPER', label = _U('weapon_remotesniper') }, { name = 'WEAPON_GRENADELAUNCHER', label = _U('weapon_grenadelauncher') }, { name = 'WEAPON_RPG', label = _U('weapon_rpg') }, { name = 'WEAPON_STINGER', label = _U('weapon_stinger') }, { name = 'WEAPON_MINIGUN', label = _U('weapon_minigun') }, { name = 'WEAPON_GRENADE', label = _U('weapon_grenade') }, { name = 'WEAPON_STICKYBOMB', label = _U('weapon_stickybomb') }, { name = 'WEAPON_SMOKEGRENADE', label = _U('weapon_smokegrenade') }, { name = 'WEAPON_BZGAS', label = _U('weapon_bzgas') }, { name = 'WEAPON_MOLOTOV', label = _U('weapon_molotov') }, { name = 'WEAPON_FIREEXTINGUISHER', label = _U('weapon_fireextinguisher') }, { name = 'WEAPON_PETROLCAN', label = _U('weapon_petrolcan') }, { name = 'WEAPON_DIGISCANNER', label = _U('weapon_digiscanner') }, { name = 'WEAPON_BALL', label = _U('weapon_ball') }, { name = 'WEAPON_SNSPISTOL', label = _U('weapon_snspistol') }, { name = 'WEAPON_BOTTLE', label = _U('weapon_bottle') }, { name = 'WEAPON_GUSENBERG', label = _U('weapon_gusenberg') }, { name = 'WEAPON_SPECIALCARBINE', label = _U('weapon_specialcarbine') }, { name = 'WEAPON_HEAVYPISTOL', label = _U('weapon_heavypistol') }, { name = 'WEAPON_BULLPUPRIFLE', label = _U('weapon_bullpuprifle') }, { name = 'WEAPON_DAGGER', label = _U('weapon_dagger') }, { name = 'WEAPON_VINTAGEPISTOL', label = _U('weapon_vintagepistol') }, { name = 'WEAPON_FIREWORK', label = _U('weapon_firework') }, { name = 'WEAPON_MUSKET', label = _U('weapon_musket') }, { name = 'WEAPON_HEAVYSHOTGUN', label = _U('weapon_heavyshotgun') }, { name = 'WEAPON_MARKSMANRIFLE', label = _U('weapon_marksmanrifle') }, { name = 'WEAPON_HOMINGLAUNCHER', label = _U('weapon_hominglauncher') }, { name = 'WEAPON_PROXMINE', label = _U('weapon_proxmine') }, { name = 'WEAPON_SNOWBALL', label = _U('weapon_snowball') }, { name = 'WEAPON_FLAREGUN', label = _U('weapon_flaregun') }, { name = 'WEAPON_GARBAGEBAG', label = _U('weapon_garbagebag') }, { name = 'WEAPON_HANDCUFFS', label = _U('weapon_handcuffs') }, { name = 'WEAPON_COMBATPDW', label = _U('weapon_combatpdw') }, { name = 'WEAPON_MARKSMANPISTOL', label = _U('weapon_marksmanpistol') }, { name = 'WEAPON_KNUCKLE', label = _U('weapon_knuckle') }, { name = 'WEAPON_HATCHET', label = _U('weapon_hatchet') }, { name = 'WEAPON_RAILGUN', label = _U('weapon_railgun') }, { name = 'WEAPON_MACHETE', label = _U('weapon_machete') }, { name = 'WEAPON_MACHINEPISTOL', label = _U('weapon_machinepistol') }, { name = 'WEAPON_SWITCHBLADE', label = _U('weapon_switchblade') }, { name = 'WEAPON_REVOLVER', label = _U('weapon_revolver') }, { name = 'WEAPON_DBSHOTGUN', label = _U('weapon_dbshotgun') }, { name = 'WEAPON_COMPACTRIFLE', label = _U('weapon_compactrifle') }, { name = 'WEAPON_AUTOSHOTGUN', label = _U('weapon_autoshotgun') }, { name = 'WEAPON_BATTLEAXE', label = _U('weapon_battleaxe') }, { name = 'WEAPON_COMPACTLAUNCHER', label = _U('weapon_compactlauncher') }, { name = 'WEAPON_MINISMG', label = _U('weapon_minismg') }, { name = 'WEAPON_PIPEBOMB', label = _U('weapon_pipebomb') }, { name = 'WEAPON_POOLCUE', label = _U('weapon_poolcue') }, { name = 'WEAPON_WRENCH', label = _U('weapon_wrench') }, { name = 'WEAPON_FLASHLIGHT', label = _U('weapon_flashlight') }, { name = 'GADGET_NIGHTVISION', label = _U('gadget_nightvision') }, { name = 'GADGET_PARACHUTE', label = _U('gadget_parachute') }, { name = 'WEAPON_FLARE', label = _U('weapon_flare') }, { name = 'WEAPON_SNSPISTOL_MK2', label = _U('weapon_snspistol_mk2') }, { name = 'WEAPON_REVOLVER_MK2', label = _U('weapon_revolver_mk2') }, { name = 'WEAPON_DOUBLEACTION', label = _U('weapon_doubleaction') }, { name = 'WEAPON_SPECIALCARBINE_MK2', label = _U('weapon_specialcarabine_mk2') }, { name = 'WEAPON_BULLPUPRIFLE_MK2', label = _U('weapon_bullpruprifle_mk2') }, { name = 'WEAPON_PUMPSHOTGUN_MK2', label = _U('weapon_pumpshotgun_mk2') }, { name = 'WEAPON_MARKSMANRIFLE_MK2', label = _U('weapon_marksmanrifle_mk2') }, }