1) Increase Citizen.Wait(3000) to Citizen.Wait(4000) so that the loading screen will shut down at a unified time between local and remote hosted servers
2) Include ShutdownLoadingScreenNui() for custom loading screens
3) Add additional event for Config.UseESXIdentity called esx:loadingScreenOff for future requests that will prevent UI objects from showing before the loading screen is shut down
4) Added default opacity of 0.0 to UI so that the script can determine when to show the UI based on whether loading screen is open still or not
5) Removed list of resources to force stop as FiveM is against shutting these scripts down, and most don't agree with forcing scripts to stop
- Removed xPlayer .displayBank()
- Fixed issues with giving weapon using commands
- Modified ESX.UI.ShowInventoryItemNotification() to take string instead of table
- Minor adjustments and variable renames
- Fixed lower case weapons not droppable
- Removed /disconnect command becasue fivem implemented their own