Mycroft
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26f94268c5
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fix(es_extended): overriding entity function
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2022-09-18 00:51:58 +01:00 |
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Mycroft
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0082a70c50
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!refactor(es_extended): Correct Onesync Spawning
this will break any script currently using ESX.OneSync.SpawnVehicle
but, its a needed change
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2022-09-16 04:14:49 +01:00 |
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Mycroft
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1906306df1
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tweak: all resources - replace GetHashKey with backticks and joaat
improves performance :)
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2022-08-30 14:50:18 +01:00 |
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Mycroft
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c8bc5e7e77
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fix nearby players
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2022-08-11 19:56:49 +01:00 |
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Mycroft
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16c747fc2a
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make sure the vehicle exists on the client
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2022-08-11 19:54:02 +01:00 |
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Mycroft
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ef8fde3026
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fix: wait for vehicle on server instead of client
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2022-08-11 18:23:13 +01:00 |
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Mycroft
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9a2e42c1f8
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fix getNearbyPlayers
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2022-08-11 18:19:08 +01:00 |
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Mycroft
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42547ec118
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fix oneysnc GetPlayersInArea :)
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2022-08-11 09:47:58 +01:00 |
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Mycroft
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eb11249cbb
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fix: if statement was the wrong way around
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2022-08-10 06:26:11 +01:00 |
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Mycroft
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4eb998b0e5
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better oneysnc infinity support
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2022-08-10 06:14:08 +01:00 |
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Mycroft
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24fc76097d
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feat: es_extended - basic Onesync infinity support
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2022-08-07 09:43:34 +01:00 |
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Linden
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297a01e9ae
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feat(esx/server): onesync entity spawning and iterators
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2022-03-10 12:11:16 +11:00 |
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