diff --git a/[core]/es_extended/server/modules/onesync.lua b/[core]/es_extended/server/modules/onesync.lua index 87c5f7f0..a20cd16c 100644 --- a/[core]/es_extended/server/modules/onesync.lua +++ b/[core]/es_extended/server/modules/onesync.lua @@ -82,35 +82,57 @@ end ---@param coords vector3|table ---@param heading number ---@param properties table ----@param cb function +---@param cb? fun(netId: number) +---@return number|nil netId function ESX.OneSync.SpawnVehicle(model, coords, heading, properties, cb) + if cb and not ESX.IsFunctionReference(cb) then + error("Invalid callback function") + end + + local vehicleModel = joaat(model) local vehicleProperties = properties + local promise = not cb and promise.new() CreateThread(function() local xPlayer = ESX.OneSync.GetClosestPlayer(coords, 300) ESX.GetVehicleType(vehicleModel, xPlayer.id, function(vehicleType) - if vehicleType then - local createdVehicle = CreateVehicleServerSetter(vehicleModel, vehicleType, coords.x, coords.y, coords.z, heading) - local tries = 0 - - while not createdVehicle or createdVehicle == 0 or not GetEntityCoords(createdVehicle) do - Wait(200) - tries = tries + 1 - if tries > 20 then - return error(("Could not spawn vehicle - ^5%s^7!"):format(model)) - end + if not vehicleType then + if (promise) then + return promise:reject(("Tried to spawn invalid vehicle - ^5%s^7!"):format(model)) end - -- luacheck: ignore - SetEntityOrphanMode(createdVehicle, 2) - local networkId = NetworkGetNetworkIdFromEntity(createdVehicle) - Entity(createdVehicle).state:set("VehicleProperties", vehicleProperties, true) - cb(networkId) - else error(("Tried to spawn invalid vehicle - ^5%s^7!"):format(model)) end + + local createdVehicle = CreateVehicleServerSetter(vehicleModel, vehicleType, coords.x, coords.y, coords.z, heading) + local tries = 0 + + while not createdVehicle or createdVehicle == 0 or not GetEntityCoords(createdVehicle) do + Wait(200) + tries = tries + 1 + if tries > 20 then + if promise then + return promise:reject(("Could not spawn vehicle - ^5%s^7!"):format(model)) + end + error(("Could not spawn vehicle - ^5%s^7!"):format(model)) + end + end + + -- luacheck: ignore + SetEntityOrphanMode(createdVehicle, 2) + local networkId = NetworkGetNetworkIdFromEntity(createdVehicle) + Entity(createdVehicle).state:set("VehicleProperties", vehicleProperties, true) + if promise then + return promise:resolve(networkId) + elseif cb then + return cb(networkId) + end end) end) + + if promise then + return Citizen.Await(promise) + end end ---@param model number|string