From ed8922d52f4cee3246443848d5cf425b73678dad Mon Sep 17 00:00:00 2001 From: Kasey FItton Date: Sat, 9 Nov 2024 08:54:55 +0000 Subject: [PATCH] fix(es_extended/server/main): PlayerConnecting Failing https://github.com/esx-framework/esx_core/issues/1442 --- [core]/es_extended/server/main.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/[core]/es_extended/server/main.lua b/[core]/es_extended/server/main.lua index 0e2c31ca..1b9c7522 100644 --- a/[core]/es_extended/server/main.lua +++ b/[core]/es_extended/server/main.lua @@ -97,9 +97,9 @@ end if not Config.Multichar then AddEventHandler("playerConnecting", function(_, _, deferrals) + local playerId = source deferrals.defer() Wait(0) -- Required - local playerId = source local identifier = ESX.GetIdentifier(playerId)