From e6481e106e5771279ce442c2876842495d27f662 Mon Sep 17 00:00:00 2001 From: Cartman117 <121615906+Cartman117@users.noreply.github.com> Date: Thu, 29 Dec 2022 13:42:48 +0100 Subject: [PATCH] fix(esx_mechanicjob): Spawn vehicule from garage If Config.EnableSocietyOwnedVehicles = true, spawning vehicule from garage wasn't possible because element.value = 'vehicle_list' but we want vehicule's informations (element2.value) --- [esx_addons]/esx_mechanicjob/client/main.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/[esx_addons]/esx_mechanicjob/client/main.lua b/[esx_addons]/esx_mechanicjob/client/main.lua index bb085d7d..85fccc2c 100644 --- a/[esx_addons]/esx_mechanicjob/client/main.lua +++ b/[esx_addons]/esx_mechanicjob/client/main.lua @@ -88,7 +88,7 @@ function OpenMechanicActionsMenu() ESX.OpenContext("right", elements2, function(menu2,element2) ESX.CloseContext() - local vehicleProps = element.value + local vehicleProps = element2.value ESX.Game.SpawnVehicle(vehicleProps.model, Config.Zones.VehicleSpawnPoint.Pos, 270.0, function(vehicle) ESX.Game.SetVehicleProperties(vehicle, vehicleProps)