diff --git a/[esx]/es_extended/config.lua b/[esx]/es_extended/config.lua index fb171931..f98c35f4 100644 --- a/[esx]/es_extended/config.lua +++ b/[esx]/es_extended/config.lua @@ -20,5 +20,5 @@ Config.EnablePVP = true -- Allow Player to player combat Config.Multichar = true -- Enable support for esx_multicharacter Config.Identity = true -- Select a characters identity data before they have loaded in (this happens by default with multichar) - Config.DistanceGive = 4.0 -- Max distance when giving items, weapons etc. +Config.OnDuty = true -- Default state of the on duty system diff --git a/[esx]/es_extended/locales/en.lua b/[esx]/es_extended/locales/en.lua index 4420bd79..6db91292 100644 --- a/[esx]/es_extended/locales/en.lua +++ b/[esx]/es_extended/locales/en.lua @@ -343,4 +343,8 @@ Locales['en'] = { ['tint_lspd'] = 'blue skin', ['tint_orange'] = 'orange skin', ['tint_platinum'] = 'platinum skin', + + -- Duty related + ['stopped_duty'] = 'You\'ve stopped your duty.', + ['started_duty'] = 'You\'ve started your duty.', } diff --git a/[esx]/es_extended/locales/fr.lua b/[esx]/es_extended/locales/fr.lua index 38565b1e..5cf46d2c 100644 --- a/[esx]/es_extended/locales/fr.lua +++ b/[esx]/es_extended/locales/fr.lua @@ -222,4 +222,8 @@ Locales['fr'] = { ['tint_lspd'] = 'skin bleu', ['tint_orange'] = 'skin orange', ['tint_platinum'] = 'skin platine', + + -- Duty related + ['stopped_duty'] = 'Vous ĂȘtes maintenant hors-service.', + ['started_duty'] = 'Vous ĂȘtes maintenant en-service.', } diff --git a/[esx]/es_extended/server/classes/player.lua b/[esx]/es_extended/server/classes/player.lua index c47dd6cb..cd91f799 100644 --- a/[esx]/es_extended/server/classes/player.lua +++ b/[esx]/es_extended/server/classes/player.lua @@ -356,6 +356,11 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory, end end + function self.setDuty(bool) + self.job.onDuty = bool + self.triggerEvent('esx:setJob', self.job) + end + function self.setJob(job, grade) grade = tostring(grade) local lastJob = json.decode(json.encode(self.job)) @@ -371,6 +376,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory, self.job.grade_name = gradeObject.name self.job.grade_label = gradeObject.label self.job.grade_salary = gradeObject.salary + self.job.onDuty = Config.OnDuty if gradeObject.skin_male then self.job.skin_male = json.decode(gradeObject.skin_male) diff --git a/[esx]/es_extended/server/common.lua b/[esx]/es_extended/server/common.lua index 552e3d4b..2fa8d8af 100644 --- a/[esx]/es_extended/server/common.lua +++ b/[esx]/es_extended/server/common.lua @@ -93,6 +93,7 @@ MySQL.ready(function() grade = 0, label = 'Unemployed', salary = 200, + onDuty = false, skin_male = {}, skin_female = {} } diff --git a/[esx]/es_extended/server/main.lua b/[esx]/es_extended/server/main.lua index dd5801c4..45714a7a 100644 --- a/[esx]/es_extended/server/main.lua +++ b/[esx]/es_extended/server/main.lua @@ -156,6 +156,7 @@ function loadESXPlayer(identifier, playerId, isNew) userData.job.grade_name = gradeObject.name userData.job.grade_label = gradeObject.label userData.job.grade_salary = gradeObject.salary + userData.job.onDuty = Config.OnDuty userData.job.skin_male = {} userData.job.skin_female = {} @@ -613,3 +614,18 @@ AddEventHandler('txAdmin:events:scheduledRestart', function(eventData) end) end end) + +RegisterNetEvent('esx:setDuty') +AddEventHandler('esx:setDuty', function(bool) + local xPlayer = ESX.GetPlayerFromId(source) + if xPlayer.job.onDuty == bool then return end + + if bool then + xPlayer.setDuty(true) + xPlayer.triggerEvent('esx:showNotification', _U('started_duty')) + else + xPlayer.setDuty(false) + xPlayer.triggerEvent('esx:showNotification', _U('stopped_duty')) + end + TriggerClientEvent('esx:setJob', xPlayer.source, xPlayer.job) +end) diff --git a/[esx]/es_extended/server/paycheck.lua b/[esx]/es_extended/server/paycheck.lua index bd6ec910..2116cba1 100644 --- a/[esx]/es_extended/server/paycheck.lua +++ b/[esx]/es_extended/server/paycheck.lua @@ -5,13 +5,14 @@ function StartPayCheck() local xPlayers = ESX.GetExtendedPlayers() for _, xPlayer in pairs(xPlayers) do local job = xPlayer.job.grade_name + local onDuty = xPlayer.job.onDuty local salary = xPlayer.job.grade_salary if salary > 0 then if job == 'unemployed' then -- unemployed xPlayer.addAccountMoney('bank', salary) TriggerClientEvent('esx:showAdvancedNotification', xPlayer.source, _U('bank'), _U('received_paycheck'), _U('received_help', salary), 'CHAR_BANK_MAZE', 9) - elseif Config.EnableSocietyPayouts then -- possibly a society + elseif Config.EnableSocietyPayouts and onDuty then -- possibly a society TriggerEvent('esx_society:getSociety', xPlayer.job.name, function (society) if society ~= nil then -- verified society TriggerEvent('esx_addonaccount:getSharedAccount', society.account, function (account) @@ -29,7 +30,7 @@ function StartPayCheck() TriggerClientEvent('esx:showAdvancedNotification', xPlayer.source, _U('bank'), _U('received_paycheck'), _U('received_salary', salary), 'CHAR_BANK_MAZE', 9) end end) - else -- generic job + elseif onDuty then -- generic job xPlayer.addAccountMoney('bank', salary) TriggerClientEvent('esx:showAdvancedNotification', xPlayer.source, _U('bank'), _U('received_paycheck'), _U('received_salary', salary), 'CHAR_BANK_MAZE', 9) end