diff --git a/client/main.lua b/client/main.lua index df37bb44..44357bfe 100644 --- a/client/main.lua +++ b/client/main.lua @@ -474,7 +474,6 @@ function OpenPoliceActionsMenu() {label = _U('citizen_interaction'), value = 'citizen_interaction'}, {label = _U('vehicle_interaction'), value = 'vehicle_interaction'}, {label = _U('object_spawner'), value = 'object_spawner'}, - {label = _U('animations'), value = 'animations'}, }, }, function(data, menu) @@ -656,249 +655,6 @@ function OpenPoliceActionsMenu() ) end - - if data.current.value == 'animations' then - - ESX.UI.Menu.Open( - 'default', GetCurrentResourceName(), 'police_animations', - title = _U('police_animations'), - align = 'top-left', - elements = { - {label = _U('dotraffic'), value = 'traffic'}, - {label = _U('take_note'), value = 'take_notes'}, - {label = _U('dobinoculars'), value = 'binoculars'}, - {label = _U('stand_by'), value = 'standbycop'}, - {label = _U('stand_by_2'), value = 'standbycop2'}, - {label = _U('stand_by_3'), value = 'standbycop3'}, - {label = _U('crowd_control'), value = 'crowdcontrol'}, - {label = _U('doinvestigate'), value = 'investigate'}, - {label = _U('docrouch'), value = 'crouch'}, - {label = _U('hang_out'), value = 'hangout'}, - {label = _U('doleaning'), value = 'leaning'}, - {label = _U('dosmoking'), value = 'smoking'}, - {label = _U('dodrinking'), value = 'drinking'}, - {label = _U('domobile'), value = 'mobile'}, - {label = _U('aacoffe'), value = 'coffe'}, - {label = _U('push_ups'), value = 'pushups'}, - {label = _U('cancel_emote'), value = 'emotecancel'}, - }, - }, - - function(data2, menu2) - - local playerPed = GetPlayerPed(-1) - - if data2.current.value == 'traffic' then - - Citizen.CreateThread(function() - TaskStartScenarioInPlace(playerPed, "WORLD_HUMAN_CAR_PARK_ATTENDANT", 0, true) - Wait(20000) - ClearPedTasksImmediately(playerPed) - TriggerEvent('esx:showNotification', _U('dealing_with_traffic')) - - end) - - end - - if data2.current.value == 'take_notes' then - - Citizen.CreateThread(function() - TaskStartScenarioInPlace(playerPed, "WORLD_HUMAN_CLIPBOARD", 0, true) - Wait(20000) - ClearPedTasksImmediately(playerPed) - TriggerEvent('esx:showNotification', _U('taking_notes')) - - end) - - end - - if data2.current.value == 'binoculars' then - - Citizen.CreateThread(function() - TaskStartScenarioInPlace(playerPed, "WORLD_HUMAN_BINOCULARS", 0, true) - Wait(20000) - ClearPedTasksImmediately(playerPed) - TriggerEvent('esx:showNotification', _U('use_binoculars')) - - end) - - end - - - if data2.current.value == 'standbycop' then - - Citizen.CreateThread(function() - TaskStartScenarioInPlace(playerPed, "WORLD_HUMAN_COP_IDLES", 0, true) - Wait(20000) - ClearPedTasksImmediately(playerPed) - TriggerEvent('esx:showNotification', _U('standing_cop')) - - end) - - end - - if data2.current.value == 'standbycop2' then - - Citizen.CreateThread(function() - TaskStartScenarioInPlace(playerPed, "WORLD_HUMAN_GUARD_STAND", 0, true) - Wait(20000) - ClearPedTasksImmediately(playerPed) - TriggerEvent('esx:showNotification', _U('standing_cop_2')) - - end) - - end - - if data2.current.value == 'standbycop3' then - - Citizen.CreateThread(function() - TaskStartScenarioInPlace(playerPed, "WORLD_HUMAN_GUARD_PATROL", 0, true) - Wait(20000) - ClearPedTasksImmediately(playerPed) - TriggerEvent('esx:showNotification', _U('standing_cop_3')) - - end) - - end - - - if data2.current.value == 'crowdcontrol' then - - Citizen.CreateThread(function() - TaskStartScenarioInPlace(playerPed, "CODE_HUMAN_POLICE_CROWD_CONTROL", 0, true) - Wait(20000) - ClearPedTasksImmediately(playerPed) - TriggerEvent('esx:showNotification', _U('do_crowd_control')) - - end) - - end - - if data2.current.value == 'investigate' then - - Citizen.CreateThread(function() - TaskStartScenarioInPlace(playerPed, "CODE_HUMAN_POLICE_INVESTIGATE", 0, true) - Wait(20000) - ClearPedTasksImmediately(playerPed) - TriggerEvent('esx:showNotification', _U('investigate_done')) - - end) - - end - - if data2.current.value == 'crouch' then - - Citizen.CreateThread(function() - TaskStartScenarioInPlace(playerPed, "CODE_HUMAN_MEDIC_KNEEL", 0, true) - Wait(20000) - ClearPedTasksImmediately(playerPed) - TriggerEvent('esx:showNotification', _U('kneel')) - - end) - - end - - if data2.current.value == 'hangout' then - - Citizen.CreateThread(function() - TaskStartScenarioInPlace(playerPed, "WORLD_HUMAN_HANG_OUT_STREET", 0, true) - Wait(20000) - ClearPedTasksImmediately(playerPed) - TriggerEvent('esx:showNotification', _U('hanging_out')) - - end) - - end - - if data2.current.value == 'leaning' then - - Citizen.CreateThread(function() - TaskStartScenarioInPlace(playerPed, "WORLD_HUMAN_LEANING", 0, true) - Wait(20000) - ClearPedTasksImmediately(playerPed) - TriggerEvent('esx:showNotification', _U('hanging_out')) - - end) - - end - - if data2.current.value == 'smoking' then - - Citizen.CreateThread(function() - TaskStartScenarioInPlace(playerPed, "WORLD_HUMAN_SMOKING", 0, true) - Wait(20000) - ClearPedTasksImmediately(playerPed) - TriggerEvent('esx:showNotification', _U('hanging_out')) - - end) - - end - - if data2.current.value == 'drinking' then - - Citizen.CreateThread(function() - TaskStartScenarioInPlace(playerPed, "WORLD_HUMAN_DRINKING", 0, true) - Wait(20000) - ClearPedTasksImmediately(playerPed) - TriggerEvent('esx:showNotification', _U('hanging_out')) - - end) - - end - - if data2.current.value == 'mobile' then - - Citizen.CreateThread(function() - TaskStartScenarioInPlace(playerPed, "WORLD_HUMAN_STAND_MOBILE", 0, true) - Wait(20000) - ClearPedTasksImmediately(playerPed) - TriggerEvent('esx:showNotification', _U('hanging_out')) - - end) - - end - - if data2.current.value == 'coffe' then - - Citizen.CreateThread(function() - TaskStartScenarioInPlace(playerPed, "WORLD_HUMAN_AA_COFFEE", 0, true) - Wait(20000) - ClearPedTasksImmediately(playerPed) - TriggerEvent('esx:showNotification', _U('hanging_out')) - - end) - - end - - if data2.current.value == 'pushups' then - - Citizen.CreateThread(function() - TaskStartScenarioInPlace(playerPed, "WORLD_HUMAN_PUSH_UPS", 0, true) - Wait(20000) - ClearPedTasksImmediately(playerPed) - TriggerEvent('esx:showNotification', _U('exercise')) - - end) - - end - - if data2.current.value == 'emotecancel' then - - Citizen.CreateThread(function() - ClearPedTasksImmediately(GetPlayerPed(-1)) - TriggerEvent('esx:showNotification', _U('emotecanceled')) - - end) - - end - - end, - function(data2, menu2) - menu2.close() - end - ) - - end end, function(data, menu)