From dce7fd3945c2983f1db2b57326f4078a0b458761 Mon Sep 17 00:00:00 2001 From: CreativeOutcast - BenZoN <3528000+benzon@users.noreply.github.com> Date: Sun, 5 Jan 2020 15:57:54 +0100 Subject: [PATCH] Added missing SetPedHeadOverlay (#32) Added facial blemishes to ApplySkin --- client/main.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/client/main.lua b/client/main.lua index d76f4861..b9e741dc 100644 --- a/client/main.lua +++ b/client/main.lua @@ -258,6 +258,7 @@ function ApplySkin(skin, clothes) SetPedHairColor (playerPed, Character['hair_color_1'], Character['hair_color_2']) -- Hair Color SetPedHeadOverlay (playerPed, 3, Character['age_1'], (Character['age_2'] / 10) + 0.0) -- Age + opacity + SetPedHeadOverlay (playerPed, 0, Character['blemishes_1'], (Character['blemishes_2'] / 10) + 0.0) -- Blemishes + opacity SetPedHeadOverlay (playerPed, 1, Character['beard_1'], (Character['beard_2'] / 10) + 0.0) -- Beard + opacity SetPedEyeColor (playerPed, Character['eye_color'], 0, 1) -- Eyes color SetPedHeadOverlay (playerPed, 2, Character['eyebrows_1'], (Character['eyebrows_2'] / 10) + 0.0) -- Eyebrows + opacity