build: new repos

This commit is contained in:
Benzo
2023-01-18 15:06:15 +01:00
parent 4267f1d915
commit cfb8e742e4
973 changed files with 1226 additions and 81196 deletions
-72
View File
@@ -1,72 +0,0 @@
RegisterNetEvent('esx:playerLoaded') -- Store the players data
AddEventHandler('esx:playerLoaded', function(xPlayer, isNew)
print(('Player Loaded. New | %s'):format(isNew))
ESX.PlayerData = xPlayer
ESX.PlayerLoaded = true
end)
RegisterNetEvent('esx:playerLogout') -- When a player logs out (multicharacter), reset their data
AddEventHandler('esx:playerLogout', function()
ESX.PlayerLoaded = false
ESX.PlayerData = {}
end)
-- These two functions can perform the same task
RegisterNetEvent('esx:setJob')
AddEventHandler('esx:setJob', function(job)
print('PlayerData.job was set to '..job)
if ESX.PlayerData.job.name ~= job.name then
print('You are now in a different job')
end
ESX.PlayerData.job = job
end)
function OnPlayerData(key, val, last)
if type(val) == 'table' then val = json.encode(val) end
print(('PlayerData.%s was set to %s'):format(key, val))
if key == 'job' then
if last.name ~= val.name then
print('You are now in a different job')
end
elseif key == 'dead' then -- However, this function can be used for other PlayerData
if val == true then
print('You die too easily')
SetTimeout(2000, function()
if ESX.PlayerData.dead then
print('Why are you still dead?')
end
end)
end
end
end
-----------------------------------------------
RegisterCommand('closestobject', function()
local result = ESX.Game.GetClosestObject(GetEntityCoords(PlayerPedId()))
print(result)
end)
RegisterCommand('closestped', function()
local result = ESX.Game.GetClosestPed(GetEntityCoords(PlayerPedId()))
print(result)
end)
RegisterCommand('closestplayer', function()
local result = ESX.Game.GetClosestPlayer(GetEntityCoords(PlayerPedId()))
print(result)
end)
RegisterCommand('closestvehicle', function()
local result = ESX.Game.GetClosestVehicle(GetEntityCoords(PlayerPedId()))
print(result)
end)
RegisterCommand('areaplayer', function()
local result = ESX.Game.GetPlayersInArea(GetEntityCoords(PlayerPedId()), 20)
print(json.encode(result))
end)
RegisterCommand('areavehicle', function()
local result = ESX.Game.GetVehiclesInArea(GetEntityCoords(PlayerPedId()), 20)
print(json.encode(result))
end)