Add attitude to menu

This commit is contained in:
Sylundef
2017-11-17 19:17:19 +01:00
parent a8cba44cda
commit cdf6f3f052
2 changed files with 50 additions and 1 deletions
+20 -1
View File
@@ -19,6 +19,21 @@ Citizen.CreateThread(function()
end
end)
function startAttitude(lib, anim)
Citizen.CreateThread(function()
local playerPed = GetPlayerPed(-1)
RequestAnimSet(anim)
while not HasAnimSetLoaded(anim) do
Citizen.Wait(0)
end
SetPedMovementClipset(playerPed, anim, true)
end)
end
function startAnim(lib, anim)
Citizen.CreateThread(function()
@@ -100,7 +115,11 @@ function OpenAnimationsSubMenu(menu)
if type == 'scenario' then
startScenario(anim)
else
startAnim(lib, anim)
if type == 'attitude' then
startAttitude(lib, anim)
else
startAnim(lib, anim)
end
end
end,