From c5079b1dec64fda79c2d6a65306bed819572e8db Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9mie=20N=27gadi?= Date: Sun, 20 Aug 2017 10:59:46 +0200 Subject: [PATCH] Fix boss menu not closing + billing --- client/main.lua | 16 +++++++++++++++- 1 file changed, 15 insertions(+), 1 deletion(-) diff --git a/client/main.lua b/client/main.lua index 0ef4b841..adf3f888 100644 --- a/client/main.lua +++ b/client/main.lua @@ -135,6 +135,20 @@ function OpenShopMenu() if hasEnoughMoney then + IsInShopMenu = false + + DeleteShopInsideVehicles() + + local playerPed = GetPlayerPed(-1) + + CurrentAction = 'shop_menu' + CurrentActionMsg = 'Appuez sur ~INPUT_CONTEXT~ pour accéder au menu' + CurrentActionData = {} + + FreezeEntityPosition(playerPed, false) + SetEntityVisible(playerPed, true) + SetEntityCoords(playerPed, Config.Zones.BossActions.Pos.x, Config.Zones.BossActions.Pos.y, Config.Zones.BossActions.Pos.z) + menu2.close() menu.close() @@ -304,7 +318,7 @@ function OpenResellerMenu() if closestPlayer == -1 or closestDistance > 3.0 then ESX.ShowNotification('Aucun joueur à proximité') else - TriggerServerEvent('esx_billing:sendBill', GetPlayerServerId(closestPlayer), 'society_realestateagent', 'Concessionnaire', tonumber(data2.value)) + TriggerServerEvent('esx_billing:sendBill', GetPlayerServerId(closestPlayer), 'society_cardealer', 'Concessionnaire', tonumber(data2.value)) end end