diff --git a/esx_basicneeds/LICENSE b/esx_basicneeds/LICENSE
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+ GNU GENERAL PUBLIC LICENSE
+ Version 3, 29 June 2007
+
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+ If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+<<<<<<< HEAD
+ fxserver-esx_status
+=======
+ fxserver-esx_basicneeds
+>>>>>>> esx_basicneeds/master
+ Copyright (C) 2015 Jérémie N'gadi
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see .
+
+Also add information on how to contact you by electronic and paper mail.
+
+ If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+<<<<<<< HEAD
+ fxserver-esx_status Copyright (C) 2015 Jérémie N'gadi
+=======
+ fxserver-esx_basicneeds Copyright (C) 2015 Jérémie N'gadi
+>>>>>>> esx_basicneeds/master
+ This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+.
+
+ The GNU General Public License does not permit incorporating your program
+into proprietary programs. If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library. If this is what you want to do, use the GNU Lesser General
+Public License instead of this License. But first, please read
+.
\ No newline at end of file
diff --git a/esx_basicneeds/README.md b/esx_basicneeds/README.md
new file mode 100644
index 00000000..66a44b74
--- /dev/null
+++ b/esx_basicneeds/README.md
@@ -0,0 +1,83 @@
+<<<<<<< HEAD
+# esx_status
+ESX Status
+[INSTALLATION]
+
+1) CD in your resources/[esx] folder
+2) Clone the repository
+```
+git clone https://github.com/ESX-Org/esx_status esx_status
+```
+3) Import esx_status.sql in your database
+4) Add this in your server.cfg :
+
+```
+start esx_status
+```
+
+[HOWTO]
+
+server.lua
+```lua
+
+local name = 'hunger'
+local default = 1000000
+local color = '#CFAD0F'
+
+TriggerEvent('esx_status:registerStatus', name, default, color,
+ function(status) -- Visible calllback, if it return true the status will be visible
+ return true
+ end,
+ function(status) -- Tick callback, what to do at each tick
+ status.remove(200)
+ end,
+ {remove = 200} -- Client action (add / remove) so the client can be in sync with server
+)
+
+
+```
+=======
+# esx_basicneeds
+This script implements hunger and thirst status, they can be increased when eating bread or drinking water.
+
+## Requirements
+- [esx_status](https://github.com/ESX-Org/esx_status)
+
+## Download & Installation
+
+### Using [fvm](https://github.com/qlaffont/fvm-installer)
+```
+fvm install --save --folder=esx esx-org/esx_basicneeds
+```
+
+### Using Git
+```
+cd resources
+git clone https://github.com/ESX-Org/esx_basicneeds [esx]/esx_basicneeds
+```
+
+### Manually
+- Download https://github.com/ESX-Org/esx_basicneeds/archive/master.zip
+- Put it in the `[esx]` directory
+
+
+## Installation
+- Import `esx_basicneeds.sql` in your database
+- Add this in your server.cfg :
+
+```
+start esx_basicneeds
+```
+
+# Legal
+### License
+esx_basicneeds - thirst and hunger system
+
+Copyright (C) 2015-2020 Jérémie N'gadi
+
+This program Is free software: you can redistribute it And/Or modify it under the terms Of the GNU General Public License As published by the Free Software Foundation, either version 3 Of the License, Or (at your option) any later version.
+
+This program Is distributed In the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty Of MERCHANTABILITY Or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License For more details.
+
+You should have received a copy Of the GNU General Public License along with this program. If Not, see http://www.gnu.org/licenses/.
+>>>>>>> esx_basicneeds/master
diff --git a/esx_basicneeds/client/main.lua b/esx_basicneeds/client/main.lua
new file mode 100644
index 00000000..dece3069
--- /dev/null
+++ b/esx_basicneeds/client/main.lua
@@ -0,0 +1,323 @@
+<<<<<<< HEAD
+ESX = nil
+local Status, isPaused = {}, false
+=======
+ESX = nil
+local IsDead = false
+local IsAnimated = false
+>>>>>>> esx_basicneeds/master
+
+Citizen.CreateThread(function()
+ while ESX == nil do
+ TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
+ Citizen.Wait(0)
+ end
+end)
+
+<<<<<<< HEAD
+function GetStatusData(minimal)
+ local status = {}
+
+ for i=1, #Status, 1 do
+ if minimal then
+ table.insert(status, {
+ name = Status[i].name,
+ val = Status[i].val,
+ percent = (Status[i].val / Config.StatusMax) * 100
+ })
+ else
+ table.insert(status, {
+ name = Status[i].name,
+ val = Status[i].val,
+ color = Status[i].color,
+ visible = Status[i].visible(Status[i]),
+ percent = (Status[i].val / Config.StatusMax) * 100
+ })
+ end
+ end
+
+ return status
+end
+
+AddEventHandler('esx_status:registerStatus', function(name, default, color, visible, tickCallback)
+ local status = CreateStatus(name, default, color, visible, tickCallback)
+ table.insert(Status, status)
+end)
+
+AddEventHandler('esx_status:unregisterStatus', function(name)
+ for k,v in ipairs(Status) do
+ if v.name == name then
+ table.remove(Status, k)
+ break
+ end
+ end
+end)
+
+RegisterNetEvent('esx:onPlayerLogout')
+AddEventHandler('esx:onPlayerLogout', function()
+ Status = {}
+ if Config.Display then
+ SendNUIMessage({
+ update = true,
+ status = Status
+ })
+ end
+end)
+
+RegisterNetEvent('esx_status:load')
+AddEventHandler('esx_status:load', function(status)
+ TriggerEvent('esx_status:loaded')
+ for i=1, #Status, 1 do
+ for j=1, #status, 1 do
+ if Status[i].name == status[j].name then
+ Status[i].set(status[j].val)
+ end
+ end
+ end
+
+ if Config.Display then TriggerEvent('esx_status:setDisplay', 0.5) end
+
+ Citizen.CreateThread(function()
+ while #Status > 0 do
+ for i=1, #Status, 1 do
+ Status[i].onTick()
+ end
+ local data = GetStatusData(true)
+
+ if Config.Display then
+ local fullData = data
+ for i=1, #data, 1 do
+ fullData[i].color = Status[i].color
+ fullData[i].visible = Status[i].visible(Status[i])
+ end
+ SendNUIMessage({
+ update = true,
+ status = fullData
+ })
+ end
+
+ TriggerEvent('esx_status:onTick', data)
+ Citizen.Wait(Config.TickTime)
+ end
+ end)
+end)
+
+RegisterNetEvent('esx_status:set')
+AddEventHandler('esx_status:set', function(name, val)
+ for i=1, #Status, 1 do
+ if Status[i].name == name then
+ Status[i].set(val)
+ break
+ end
+ end
+ if Config.Display then
+ SendNUIMessage({
+ update = true,
+ status = GetStatusData()
+ })
+ end
+end)
+
+RegisterNetEvent('esx_status:add')
+AddEventHandler('esx_status:add', function(name, val)
+ for i=1, #Status, 1 do
+ if Status[i].name == name then
+ Status[i].add(val)
+ break
+ end
+ end
+ if Config.Display then
+ SendNUIMessage({
+ update = true,
+ status = GetStatusData()
+ })
+ end
+end)
+
+RegisterNetEvent('esx_status:remove')
+AddEventHandler('esx_status:remove', function(name, val)
+ for i=1, #Status, 1 do
+ if Status[i].name == name then
+ Status[i].remove(val)
+ break
+ end
+ end
+ if Config.Display then
+ SendNUIMessage({
+ update = true,
+ status = GetStatusData()
+ })
+ end
+end)
+
+AddEventHandler('esx_status:getStatus', function(name, cb)
+ for i=1, #Status, 1 do
+ if Status[i].name == name then
+ cb(Status[i])
+ return
+ end
+ end
+end)
+
+AddEventHandler('esx_status:setDisplay', function(val)
+ SendNUIMessage({
+ setDisplay = true,
+ display = val
+ })
+end)
+
+-- Pause menu disable hud display
+Citizen.CreateThread(function()
+ while true do
+ if Config.Display then
+ Citizen.Wait(300)
+
+ if IsPauseMenuActive() and not isPaused then
+ isPaused = true
+ TriggerEvent('esx_status:setDisplay', 0.0)
+ elseif not IsPauseMenuActive() and isPaused then
+ isPaused = false
+ TriggerEvent('esx_status:setDisplay', 0.5)
+ end
+ else Citizen.Wait(1000) end
+ end
+end)
+
+-- Loading screen off event
+AddEventHandler('esx:loadingScreenOff', function()
+ if not isPaused then
+ TriggerEvent('esx_status:setDisplay', 0.3)
+ end
+end)
+
+-- Update server
+Citizen.CreateThread(function()
+ while true do
+ Citizen.Wait(Config.UpdateInterval)
+
+ TriggerServerEvent('esx_status:update', GetStatusData(true))
+=======
+AddEventHandler('esx_basicneeds:resetStatus', function()
+ TriggerEvent('esx_status:set', 'hunger', 500000)
+ TriggerEvent('esx_status:set', 'thirst', 500000)
+end)
+
+RegisterNetEvent('esx_basicneeds:healPlayer')
+AddEventHandler('esx_basicneeds:healPlayer', function()
+ -- restore hunger & thirst
+ TriggerEvent('esx_status:set', 'hunger', 1000000)
+ TriggerEvent('esx_status:set', 'thirst', 1000000)
+
+ -- restore hp
+ local playerPed = PlayerPedId()
+ SetEntityHealth(playerPed, GetEntityMaxHealth(playerPed))
+end)
+
+AddEventHandler('esx:onPlayerDeath', function()
+ IsDead = true
+end)
+
+AddEventHandler('esx:onPlayerSpawn', function(spawn)
+ if IsDead then
+ TriggerEvent('esx_basicneeds:resetStatus')
+ end
+
+ IsDead = false
+end)
+
+AddEventHandler('esx_status:loaded', function(status)
+
+ TriggerEvent('esx_status:registerStatus', 'hunger', 1000000, '#CFAD0F', function(status)
+ return Config.Visible
+ end, function(status)
+ status.remove(100)
+ end)
+
+ TriggerEvent('esx_status:registerStatus', 'thirst', 1000000, '#0C98F1', function(status)
+ return Config.Visible
+ end, function(status)
+ status.remove(75)
+ end)
+
+end)
+
+AddEventHandler('esx_status:onTick', function(data)
+ local playerPed = PlayerPedId()
+ local prevHealth = GetEntityHealth(playerPed)
+ local health = prevHealth
+
+ for k, v in pairs(data) do
+ if v.name == 'hunger' and v.percent == 0 then
+ if prevHealth <= 150 then
+ health = health - 5
+ else
+ health = health - 1
+ end
+ elseif v.name == 'thirst' and v.percent == 0 then
+ if prevHealth <= 150 then
+ health = health - 5
+ else
+ health = health - 1
+ end
+ end
+ end
+
+ if health ~= prevHealth then SetEntityHealth(playerPed, health) end
+end)
+
+AddEventHandler('esx_basicneeds:isEating', function(cb)
+ cb(IsAnimated)
+end)
+
+RegisterNetEvent('esx_basicneeds:onEat')
+AddEventHandler('esx_basicneeds:onEat', function(prop_name)
+ if not IsAnimated then
+ prop_name = prop_name or 'prop_cs_burger_01'
+ IsAnimated = true
+
+ Citizen.CreateThread(function()
+ local playerPed = PlayerPedId()
+ local x,y,z = table.unpack(GetEntityCoords(playerPed))
+ local prop = CreateObject(GetHashKey(prop_name), x, y, z + 0.2, true, true, true)
+ local boneIndex = GetPedBoneIndex(playerPed, 18905)
+ AttachEntityToEntity(prop, playerPed, boneIndex, 0.12, 0.028, 0.001, 10.0, 175.0, 0.0, true, true, false, true, 1, true)
+
+ ESX.Streaming.RequestAnimDict('mp_player_inteat@burger', function()
+ TaskPlayAnim(playerPed, 'mp_player_inteat@burger', 'mp_player_int_eat_burger_fp', 8.0, -8, -1, 49, 0, 0, 0, 0)
+
+ Citizen.Wait(3000)
+ IsAnimated = false
+ ClearPedSecondaryTask(playerPed)
+ DeleteObject(prop)
+ end)
+ end)
+
+ end
+end)
+
+RegisterNetEvent('esx_basicneeds:onDrink')
+AddEventHandler('esx_basicneeds:onDrink', function(prop_name)
+ if not IsAnimated then
+ prop_name = prop_name or 'prop_ld_flow_bottle'
+ IsAnimated = true
+
+ Citizen.CreateThread(function()
+ local playerPed = PlayerPedId()
+ local x,y,z = table.unpack(GetEntityCoords(playerPed))
+ local prop = CreateObject(GetHashKey(prop_name), x, y, z + 0.2, true, true, true)
+ local boneIndex = GetPedBoneIndex(playerPed, 18905)
+ AttachEntityToEntity(prop, playerPed, boneIndex, 0.12, 0.028, 0.001, 10.0, 175.0, 0.0, true, true, false, true, 1, true)
+
+ ESX.Streaming.RequestAnimDict('mp_player_intdrink', function()
+ TaskPlayAnim(playerPed, 'mp_player_intdrink', 'loop_bottle', 1.0, -1.0, 2000, 0, 1, true, true, true)
+
+ Citizen.Wait(3000)
+ IsAnimated = false
+ ClearPedSecondaryTask(playerPed)
+ DeleteObject(prop)
+ end)
+ end)
+
+>>>>>>> esx_basicneeds/master
+ end
+end)
diff --git a/esx_basicneeds/config.lua b/esx_basicneeds/config.lua
new file mode 100644
index 00000000..380069c7
--- /dev/null
+++ b/esx_basicneeds/config.lua
@@ -0,0 +1,11 @@
+Config = {}
+<<<<<<< HEAD
+
+Config.StatusMax = 1000000
+Config.TickTime = 1000
+Config.UpdateInterval = 10000
+Config.Display = true -- Enable the esx_status bars (disable if you are using another HUD)
+=======
+Config.Locale = 'en'
+Config.Visible = true
+>>>>>>> esx_basicneeds/master
diff --git a/esx_basicneeds/esx_basicneeds.sql b/esx_basicneeds/esx_basicneeds.sql
new file mode 100644
index 00000000..dc053c4c
--- /dev/null
+++ b/esx_basicneeds/esx_basicneeds.sql
@@ -0,0 +1,6 @@
+USE `es_extended`;
+
+INSERT INTO `items` (`name`, `label`, `weight`) VALUES
+ ('bread', 'Bread', 1),
+ ('water', 'Water', 1)
+;
diff --git a/esx_basicneeds/fxmanifest.lua b/esx_basicneeds/fxmanifest.lua
new file mode 100644
index 00000000..5abd6884
--- /dev/null
+++ b/esx_basicneeds/fxmanifest.lua
@@ -0,0 +1,67 @@
+fx_version 'adamant'
+
+game 'gta5'
+
+<<<<<<< HEAD
+description 'ESX Status'
+
+version '1.0.0'
+
+server_scripts {
+ '@mysql-async/lib/MySQL.lua',
+ 'config.lua',
+ 'server/main.lua'
+}
+
+client_scripts {
+ 'config.lua',
+ 'client/classes/status.lua',
+ 'client/main.lua'
+}
+
+ui_page 'html/ui.html'
+
+files {
+ 'html/ui.html',
+ 'html/css/app.css',
+ 'html/scripts/app.js'
+=======
+description 'ESX Basic Needs'
+
+version '1.0.1'
+
+server_scripts {
+ '@es_extended/locale.lua',
+ 'locales/de.lua',
+ 'locales/br.lua',
+ 'locales/en.lua',
+ 'locales/es.lua',
+ 'locales/fi.lua',
+ 'locales/fr.lua',
+ 'locales/sv.lua',
+ 'locales/pl.lua',
+ 'locales/tr.lua',
+ 'config.lua',
+ 'server/main.lua'
+}
+
+client_scripts {
+ '@es_extended/locale.lua',
+ 'locales/de.lua',
+ 'locales/br.lua',
+ 'locales/en.lua',
+ 'locales/es.lua',
+ 'locales/fi.lua',
+ 'locales/fr.lua',
+ 'locales/sv.lua',
+ 'locales/pl.lua',
+ 'locales/tr.lua',
+ 'config.lua',
+ 'client/main.lua'
+}
+
+dependencies {
+ 'es_extended',
+ 'esx_status'
+>>>>>>> esx_basicneeds/master
+}
diff --git a/esx_basicneeds/locales/br.lua b/esx_basicneeds/locales/br.lua
new file mode 100644
index 00000000..5f24ee58
--- /dev/null
+++ b/esx_basicneeds/locales/br.lua
@@ -0,0 +1,4 @@
+Locales['br'] = {
+ ['used_bread'] = 'você comeu ~y~1x~s~ ~b~pão~s~',
+ ['used_water'] = 'você tomou ~y~1x~s~ ~b~água~s~',
+}
\ No newline at end of file
diff --git a/esx_basicneeds/locales/de.lua b/esx_basicneeds/locales/de.lua
new file mode 100644
index 00000000..52da2604
--- /dev/null
+++ b/esx_basicneeds/locales/de.lua
@@ -0,0 +1,4 @@
+Locales['de'] = {
+ ['used_bread'] = 'du hast ~y~1x~s~ ~b~Brot gegessen~s~',
+ ['used_water'] = 'du hast ~y~1x~s~ ~b~Wasser getrunken~s~',
+}
\ No newline at end of file
diff --git a/esx_basicneeds/locales/en.lua b/esx_basicneeds/locales/en.lua
new file mode 100644
index 00000000..52102ace
--- /dev/null
+++ b/esx_basicneeds/locales/en.lua
@@ -0,0 +1,4 @@
+Locales['en'] = {
+ ['used_bread'] = 'you have used ~y~1x~s~ ~b~bread~s~',
+ ['used_water'] = 'you have used ~y~1x~s~ ~b~water~s~',
+}
\ No newline at end of file
diff --git a/esx_basicneeds/locales/es.lua b/esx_basicneeds/locales/es.lua
new file mode 100644
index 00000000..90a3942e
--- /dev/null
+++ b/esx_basicneeds/locales/es.lua
@@ -0,0 +1,4 @@
+Locales['es'] = {
+ ['used_bread'] = 'Has usado ~y~1x~s~ ~b~pan~s~',
+ ['used_water'] = 'Has usado ~y~1x~s~ ~b~agua~s~',
+}
\ No newline at end of file
diff --git a/esx_basicneeds/locales/fi.lua b/esx_basicneeds/locales/fi.lua
new file mode 100644
index 00000000..aed8ec53
--- /dev/null
+++ b/esx_basicneeds/locales/fi.lua
@@ -0,0 +1,4 @@
+Locales['fi'] = {
+ ['used_bread'] = 'sinä söit ~y~1x~s~ ~b~leipä~s~',
+ ['used_water'] = 'sinä joit ~y~1x~s~ ~b~vesi~s~',
+}
\ No newline at end of file
diff --git a/esx_basicneeds/locales/fr.lua b/esx_basicneeds/locales/fr.lua
new file mode 100644
index 00000000..5cabcc3f
--- /dev/null
+++ b/esx_basicneeds/locales/fr.lua
@@ -0,0 +1,4 @@
+Locales['fr'] = {
+ ['used_bread'] = 'vous avez utilisé ~y~1x~s~ ~b~pain~s~',
+ ['used_water'] = 'vous avez utilisé ~y~1x~s~ ~b~eau~s~',
+}
\ No newline at end of file
diff --git a/esx_basicneeds/locales/pl.lua b/esx_basicneeds/locales/pl.lua
new file mode 100644
index 00000000..33f28d83
--- /dev/null
+++ b/esx_basicneeds/locales/pl.lua
@@ -0,0 +1,4 @@
+Locales['pl'] = {
+ ['used_bread'] = 'zjadłeś/aś ~y~1x~s~ ~b~chleb~s~',
+ ['used_water'] = 'wypiłeś/aś ~y~1x~s~ ~b~woda~s~',
+}
\ No newline at end of file
diff --git a/esx_basicneeds/locales/sv.lua b/esx_basicneeds/locales/sv.lua
new file mode 100644
index 00000000..a62e9f6d
--- /dev/null
+++ b/esx_basicneeds/locales/sv.lua
@@ -0,0 +1,4 @@
+Locales['sv'] = {
+ ['used_bread'] = 'du käkade upp en bit ~b~bröd~s~',
+ ['used_water'] = 'du drack upp en ~b~vattenflaska~s~',
+}
\ No newline at end of file
diff --git a/esx_basicneeds/locales/tr.lua b/esx_basicneeds/locales/tr.lua
new file mode 100644
index 00000000..153122e0
--- /dev/null
+++ b/esx_basicneeds/locales/tr.lua
@@ -0,0 +1,4 @@
+Locales['tr'] = {
+ ['used_bread'] = '~y~1x~s~ ~b~ekmek~s~ kullandın',
+ ['used_water'] = '~y~1x~s~ ~b~su~s~ kullandın',
+}
diff --git a/esx_basicneeds/localization/br_esx_basicneeds.sql b/esx_basicneeds/localization/br_esx_basicneeds.sql
new file mode 100644
index 00000000..01ffb90f
--- /dev/null
+++ b/esx_basicneeds/localization/br_esx_basicneeds.sql
@@ -0,0 +1,6 @@
+USE `es_extended`;
+
+INSERT INTO `items` (`name`, `label`, `weight`) VALUES
+ ('bread', 'Pao', 1),
+ ('water', 'Agua', 1)
+;
diff --git a/esx_basicneeds/localization/cs_esx_basicneeds.sql b/esx_basicneeds/localization/cs_esx_basicneeds.sql
new file mode 100644
index 00000000..5e71921e
--- /dev/null
+++ b/esx_basicneeds/localization/cs_esx_basicneeds.sql
@@ -0,0 +1,6 @@
+USE `es_extended`;
+
+INSERT INTO `items` (`name`, `label`, `weight`) VALUES
+ ('bread', 'Chleba', 1),
+ ('water', 'Voda', 1)
+;
diff --git a/esx_basicneeds/localization/de_esx_basicneeds.sql b/esx_basicneeds/localization/de_esx_basicneeds.sql
new file mode 100644
index 00000000..bf1fcf23
--- /dev/null
+++ b/esx_basicneeds/localization/de_esx_basicneeds.sql
@@ -0,0 +1,6 @@
+USE `es_extended`;
+
+INSERT INTO `items` (`name`, `label`, `weight`) VALUES
+ ('bread', 'Brot', 1),
+ ('water', 'Wasser', 1)
+;
diff --git a/esx_basicneeds/localization/es_esx_basicneeds.sql b/esx_basicneeds/localization/es_esx_basicneeds.sql
new file mode 100644
index 00000000..f4c59fb7
--- /dev/null
+++ b/esx_basicneeds/localization/es_esx_basicneeds.sql
@@ -0,0 +1,6 @@
+USE `es_extended`;
+
+INSERT INTO `items` (`name`, `label`, `weight`) VALUES
+ ('bread', 'Pan', 1),
+ ('water', 'Agua', 1)
+;
diff --git a/esx_basicneeds/localization/fi_esx_basicneeds.sql b/esx_basicneeds/localization/fi_esx_basicneeds.sql
new file mode 100644
index 00000000..b29b37b3
--- /dev/null
+++ b/esx_basicneeds/localization/fi_esx_basicneeds.sql
@@ -0,0 +1,6 @@
+USE `es_extended`;
+
+INSERT INTO `items` (`name`, `label`, `weight`) VALUES
+ ('bread', 'Leipä', 1),
+ ('water', 'Vesi', 1)
+;
diff --git a/esx_basicneeds/localization/pl_esx_basicneeds.sql b/esx_basicneeds/localization/pl_esx_basicneeds.sql
new file mode 100644
index 00000000..96edfe34
--- /dev/null
+++ b/esx_basicneeds/localization/pl_esx_basicneeds.sql
@@ -0,0 +1,6 @@
+USE `es_extended`;
+
+INSERT INTO `items` (`name`, `label`, `weight`) VALUES
+ ('bread', 'Chleb', 1),
+ ('water', 'Woda', 1)
+;
diff --git a/esx_basicneeds/localization/sv_esx_basicneeds.sql b/esx_basicneeds/localization/sv_esx_basicneeds.sql
new file mode 100644
index 00000000..27b0a4ee
--- /dev/null
+++ b/esx_basicneeds/localization/sv_esx_basicneeds.sql
@@ -0,0 +1,6 @@
+USE `es_extended`;
+
+INSERT INTO `items` (`name`, `label`, `weight`) VALUES
+ ('bread', 'Bröd', 1),
+ ('water', 'Vatten', 1)
+;
diff --git a/esx_basicneeds/server/main.lua b/esx_basicneeds/server/main.lua
new file mode 100644
index 00000000..bace91a0
--- /dev/null
+++ b/esx_basicneeds/server/main.lua
@@ -0,0 +1,154 @@
+ESX = nil
+
+TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
+<<<<<<< HEAD
+local isLegacy = not not ESX.GetExtendedPlayers
+
+AddEventHandler('onResourceStart', function(resourceName)
+ if (GetCurrentResourceName() ~= resourceName) then
+ return
+ end
+
+ local xPlayers = isLegacy and ESX.GetExtendedPlayers() or ESX.GetPlayers()
+
+ for k,v in pairs(xPlayers) do
+ local xPlayer = type(v) == 'table' and v or ESX.GetPlayerFromId(v)
+ MySQL.Async.fetchAll('SELECT status FROM users WHERE identifier = @identifier', {
+ ['@identifier'] = xPlayer.identifier
+ }, function(result)
+ local data = {}
+
+ if result[1].status then
+ data = json.decode(result[1].status)
+ end
+
+ xPlayer.set('status', data)
+ TriggerClientEvent('esx_status:load', k, data)
+ end)
+ end
+end)
+
+AddEventHandler('esx:playerLoaded', function(playerId, xPlayer)
+ MySQL.Async.fetchAll('SELECT status FROM users WHERE identifier = @identifier', {
+ ['@identifier'] = xPlayer.identifier
+ }, function(result)
+ local data = {}
+
+ if result[1].status then
+ data = json.decode(result[1].status)
+ end
+
+ xPlayer.set('status', data)
+ TriggerClientEvent('esx_status:load', playerId, data)
+ end)
+end)
+
+AddEventHandler('esx:playerDropped', function(playerId, reason)
+ local xPlayer = ESX.GetPlayerFromId(playerId)
+ local status = xPlayer.get('status')
+
+ MySQL.Async.execute('UPDATE users SET status = @status WHERE identifier = @identifier', {
+ ['@status'] = json.encode(status),
+ ['@identifier'] = xPlayer.identifier
+ })
+end)
+
+AddEventHandler('esx_status:getStatus', function(playerId, statusName, cb)
+ local xPlayer = ESX.GetPlayerFromId(playerId)
+ local status = xPlayer.get('status')
+
+ for i=1, #status, 1 do
+ if status[i].name == statusName then
+ cb(status[i])
+ break
+ end
+ end
+end)
+
+RegisterServerEvent('esx_status:update')
+AddEventHandler('esx_status:update', function(status)
+ local xPlayer = ESX.GetPlayerFromId(source)
+
+ if xPlayer then
+ xPlayer.set('status', status)
+ end
+end)
+
+Citizen.CreateThread(function()
+ while(true) do
+ Citizen.Wait(10 * 60 * 1000)
+
+ SaveData()
+
+ end
+
+end)
+
+function SaveData()
+ -- Example of a bulk update statement that we are building below
+ --[[
+ UPDATE users
+ SET status = (case when identifier = 'license:123' then '{hunger:45, thirst:23}'
+ when identifier = 'license:456' then '{hunger:1000, thirst:1000}'
+ when identifier = 'license:789' then '{hunger:1000, thirst:1000}'
+ end)
+ WHERE identifier in ('license:123', 'license:456', 'license:789')
+
+ ]]
+ local updateStatement = 'UPDATE users SET status = (case %s end) where identifier in (%s)'
+ local whenList = ''
+ local whereList = ''
+ local firstItem = true
+ local playerCount = 0
+
+ local xPlayers = isLegacy and ESX.GetExtendedPlayers() or ESX.GetPlayers()
+
+ for k,v in pairs(xPlayers) do
+ local xPlayer = type(v) == 'table' and v or ESX.GetPlayerFromId(v)
+ local status = xPlayer.get('status')
+
+ whenList = whenList .. string.format('when identifier = \'%s\' then \'%s\' ', xPlayer.identifier, json.encode(status))
+
+ if firstItem == false then
+ whereList = whereList .. ', '
+ end
+ whereList = whereList .. string.format('\'%s\'', xPlayer.identifier)
+
+ firstItem = false
+ playerCount = playerCount + 1
+ end
+
+ if playerCount > 0 then
+ local sql = string.format(updateStatement, whenList, whereList)
+ MySQL.Async.execute(sql)
+
+ end
+
+end
+=======
+
+ESX.RegisterUsableItem('bread', function(source)
+ local xPlayer = ESX.GetPlayerFromId(source)
+ xPlayer.removeInventoryItem('bread', 1)
+
+ TriggerClientEvent('esx_status:add', source, 'hunger', 200000)
+ TriggerClientEvent('esx_basicneeds:onEat', source)
+ xPlayer.showNotification(_U('used_bread'))
+end)
+
+ESX.RegisterUsableItem('water', function(source)
+ local xPlayer = ESX.GetPlayerFromId(source)
+ xPlayer.removeInventoryItem('water', 1)
+
+ TriggerClientEvent('esx_status:add', source, 'thirst', 200000)
+ TriggerClientEvent('esx_basicneeds:onDrink', source)
+ xPlayer.showNotification(_U('used_water'))
+end)
+
+ESX.RegisterCommand('heal', 'admin', function(xPlayer, args, showError)
+ args.playerId.triggerEvent('esx_basicneeds:healPlayer')
+ args.playerId.triggerEvent('chat:addMessage', {args = {'^5HEAL', 'You have been healed.'}})
+end, true, {help = 'Heal a player, or yourself - restores thirst, hunger and health.', validate = true, arguments = {
+ {name = 'playerId', help = 'the player id', type = 'player'}
+}})
+>>>>>>> esx_basicneeds/master
diff --git a/.editorconfig b/esx_status/.editorconfig
similarity index 100%
rename from .editorconfig
rename to esx_status/.editorconfig
diff --git a/LICENSE b/esx_status/LICENSE
similarity index 100%
rename from LICENSE
rename to esx_status/LICENSE
diff --git a/README.md b/esx_status/README.md
similarity index 100%
rename from README.md
rename to esx_status/README.md
diff --git a/client/classes/status.lua b/esx_status/client/classes/status.lua
similarity index 100%
rename from client/classes/status.lua
rename to esx_status/client/classes/status.lua
diff --git a/client/main.lua b/esx_status/client/main.lua
similarity index 100%
rename from client/main.lua
rename to esx_status/client/main.lua
diff --git a/config.lua b/esx_status/config.lua
similarity index 100%
rename from config.lua
rename to esx_status/config.lua
diff --git a/esx_status.sql b/esx_status/esx_status.sql
similarity index 100%
rename from esx_status.sql
rename to esx_status/esx_status.sql
diff --git a/fxmanifest.lua b/esx_status/fxmanifest.lua
similarity index 100%
rename from fxmanifest.lua
rename to esx_status/fxmanifest.lua
diff --git a/html/css/app.css b/esx_status/html/css/app.css
similarity index 100%
rename from html/css/app.css
rename to esx_status/html/css/app.css
diff --git a/html/scripts/app.js b/esx_status/html/scripts/app.js
similarity index 100%
rename from html/scripts/app.js
rename to esx_status/html/scripts/app.js
diff --git a/html/ui.html b/esx_status/html/ui.html
similarity index 100%
rename from html/ui.html
rename to esx_status/html/ui.html
diff --git a/server/classes/status.lua b/esx_status/server/classes/status.lua
similarity index 100%
rename from server/classes/status.lua
rename to esx_status/server/classes/status.lua
diff --git a/server/main.lua b/esx_status/server/main.lua
similarity index 100%
rename from server/main.lua
rename to esx_status/server/main.lua