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Update main.lua
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@@ -337,7 +337,9 @@ AddEventHandler("esx:playerLoaded", function(_, xPlayer, isNew)
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Core.JobsPlayerCount[job] = (Core.JobsPlayerCount[job] or 0) + 1
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Core.JobsPlayerCount[job] = (Core.JobsPlayerCount[job] or 0) + 1
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GlobalState[jobKey] = Core.JobsPlayerCount[job]
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GlobalState[jobKey] = Core.JobsPlayerCount[job]
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Player(xPlayer.source).state:set('isNew', isNew, false)
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if isNew then
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Player(xPlayer.source).state:set('isNew', true, false)
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end
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end)
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end)
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AddEventHandler("esx:setJob", function(_, job, lastJob)
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AddEventHandler("esx:setJob", function(_, job, lastJob)
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