From 9f1a18d4203217690ddc49304aa5bf5cb0422837 Mon Sep 17 00:00:00 2001 From: Andrea Passarini <51895814+Profex1999@users.noreply.github.com> Date: Tue, 7 Apr 2020 04:43:24 +0200 Subject: [PATCH] Fix removeWeaponComponent not working correctly --- server/classes/player.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/server/classes/player.lua b/server/classes/player.lua index 0705204c..75a7d83e 100644 --- a/server/classes/player.lua +++ b/server/classes/player.lua @@ -432,7 +432,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory, if component then if self.hasWeaponComponent(weaponName, weaponComponent) then for k,v in ipairs(self.loadout[loadoutNum].components) do - if v.name == weaponComponent then + if v == weaponComponent then table.remove(self.loadout[loadoutNum].components, k) break end