diff --git a/[core]/es_extended/server/main.lua b/[core]/es_extended/server/main.lua index 51001d9f..69b42fe6 100644 --- a/[core]/es_extended/server/main.lua +++ b/[core]/es_extended/server/main.lua @@ -388,25 +388,6 @@ AddEventHandler("esx:playerLogout", function(playerId, cb) TriggerClientEvent("esx:onPlayerLogout", playerId) end) -AddEventHandler('esx:playerCrashed', function(identifier, cb) - local xPlayer = ESX.GetPlayerFromIdentifier(identifier) - - if xPlayer then - local playerId = xPlayer.playerId - local isExist = DoesPlayerExist(playerId --[[@as string]]) - - if playerId and isExist ~= 0 then - TriggerEvent('esx:playerDropped', playerId) - GlobalState["playerCount"] = GlobalState["playerCount"] - 1 - Core.playersByIdentifier[identifier] = nil - ESX.Players[playerId] = nil - if cb then - cb() - end - end - end -end) - if not Config.CustomInventory then RegisterNetEvent("esx:updateWeaponAmmo", function(weaponName, ammoCount) local xPlayer = ESX.GetPlayerFromId(source)