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https://github.com/esx-framework/esx_core.git
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+113
@@ -0,0 +1,113 @@
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ESX = nil
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local IsDead = false
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Citizen.CreateThread(function()
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while ESX == nil do
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TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
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Citizen.Wait(0)
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end
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end)
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AddEventHandler('playerSpawned', function()
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if IsDead then
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TriggerServerEvent('esx_basicneeds:resetStatus')
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end
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IsDead = false
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end)
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AddEventHandler('esx_status:loaded', function(status)
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Citizen.CreateThread(function()
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while true do
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Wait(1000)
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local playerPed = GetPlayerPed(-1)
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local prevHealth = GetEntityHealth(playerPed)
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local health = prevHealth
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TriggerEvent('esx_status:getStatus', 'hunger', function(status)
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if status.val == 0 then
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if prevHealth <= 150 then
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health = health - 5
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else
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health = health - 1
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end
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end
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end)
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TriggerEvent('esx_status:getStatus', 'thirst', function(status)
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if status.val == 0 then
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if prevHealth <= 150 then
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health = health - 5
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else
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health = health - 1
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end
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end
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end)
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if health ~= prevHealth then
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SetEntityHealth(playerPed, health)
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end
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end
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end)
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Citizen.CreateThread(function()
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while true do
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Wait(0)
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local playerPed = GetPlayerPed(-1)
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if IsEntityDead(playerPed) and not IsDead then
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IsDead = true
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end
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end
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end)
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end)
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RegisterNetEvent('esx_basicneeds:onEat')
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AddEventHandler('esx_basicneeds:onEat', function()
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local pid = PlayerPedId()
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RequestAnimDict("mp_player_inteat@burger")
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while not HasAnimDictLoaded("mp_player_inteat@burger") do
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Wait(0)
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end
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TaskPlayAnim(pid, 'mp_player_inteat@burger', 'mp_player_int_eat_burger', 1.0, -1.0, 2000, 0, 1, true, true, true)
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end)
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RegisterNetEvent('esx_basicneeds:onDrink')
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AddEventHandler('esx_basicneeds:onDrink', function()
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local pid = PlayerPedId()
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RequestAnimDict("amb@world_human_drinking@coffee@male@idle_a")
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while not HasAnimDictLoaded("amb@world_human_drinking@coffee@male@idle_a") do
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Wait(0)
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end
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TaskPlayAnim(pid, 'amb@world_human_drinking@coffee@male@idle_a', 'idle_a', 1.0, -1.0, 2000, 0, 1, true, true, true)
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end)
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