From ae5d1433dbc9d1c4488e771de75b26f5af71204b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9mie=20N=27gadi?= Date: Sat, 12 Aug 2017 14:46:42 +0200 Subject: [PATCH] Menu fixes --- client/main.lua | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/client/main.lua b/client/main.lua index 48a6a055..19060077 100644 --- a/client/main.lua +++ b/client/main.lua @@ -138,8 +138,6 @@ function OpenShopMenu() }, function(data2, menu2) - menu2.close() - if data2.current.value == 'yes' then if Config.EnablePlayerManagement then @@ -147,6 +145,10 @@ function OpenShopMenu() ESX.TriggerServerCallback('esx_vehicleshop:buyVehicleSociety', function(hasEnoughMoney) if hasEnoughMoney then + + menu.close() + menu2.close() + ESX.ShowNotification('Vous avez acheté un véhicule') else ESX.ShowNotification('Vous n\'avez pas assez d\'argent sur votre compte société') @@ -156,13 +158,13 @@ function OpenShopMenu() else - menu2.close() - menu.close() - ESX.TriggerServerCallback('esx_vehicleshop:buyVehicle', function(hasEnoughMoney) if hasEnoughMoney then + menu.close() + menu2.close() + DeleteShopInsideVehicle(function() ESX.Game.SpawnVehicle(vehicleData.model, {