diff --git a/sv_config.lua b/sv_config.lua index 996f7652..3ada5693 100644 --- a/sv_config.lua +++ b/sv_config.lua @@ -43,11 +43,10 @@ Config.Animations = { {label = "Polis: trafik", type = "scenario", data = {anim = "WORLD_HUMAN_CAR_PARK_ATTENDANT"}}, {label = "Polis: kikare", type = "scenario", data = {anim = "WORLD_HUMAN_BINOCULARS"}}, {label = "Jordbruk: skörd", type = "scenario", data = {anim = "world_human_gardener_plant"}}, - {label = "Mekaniker: reparation under fordon", type = "scenario", data = {anim = "world_human_vehicle_mechanic"}}, - {label = "Mekaniker : reparera motorn", type = "anim", data = {lib = "mini@repair", anim = "fixing_a_ped"}}, + {label = "Mekaniker: reparera motorn", type = "anim", data = {lib = "mini@repair", anim = "fixing_a_ped"}}, {label = "Läkare: observera", type = "scenario", data = {anim = "CODE_HUMAN_MEDIC_KNEEL"}}, - {label = "Taxi : prata med kunden", type = "anim", data = {lib = "oddjobs@taxi@driver", anim = "leanover_idle"}}, - {label = "Taxi : ge räkning", type = "anim", data = {lib = "oddjobs@taxi@cyi", anim = "std_hand_off_ps_passenger"}}, + {label = "Taxi: prata med kunden", type = "anim", data = {lib = "oddjobs@taxi@driver", anim = "leanover_idle"}}, + {label = "Taxi: ge räkning", type = "anim", data = {lib = "oddjobs@taxi@cyi", anim = "std_hand_off_ps_passenger"}}, {label = "Livsmedel: ge handla", type = "anim", data = {lib = "mp_am_hold_up", anim = "purchase_beerbox_shopkeeper"}}, {label = "Bartender: tjäna en shot", type = "anim", data = {lib = "mini@drinking", anim = "shots_barman_b"}}, {label = "Reporter: Ta en bild", type = "scenario", data = {anim = "WORLD_HUMAN_PAPARAZZI"}}, @@ -102,7 +101,6 @@ Config.Animations = { items = { {label = "Drick en kaffe", type = "anim", data = {lib = "amb@world_human_aa_coffee@idle_a", anim = "idle_a"}}, {label = "Sitta", type = "anim", data = {lib = "anim@heists@prison_heistunfinished_biztarget_idle", anim = "target_idle"}}, - {label = "Sätt dig ner", type = "scenario", data = {anim = "WORLD_HUMAN_PICNIC"}}, {label = "Luta dig", type = "scenario", data = {anim = "world_human_leaning"}}, {label = "Ligg på ryggen", type = "scenario", data = {anim = "WORLD_HUMAN_SUNBATHE_BACK"}}, {label = "Ligg på magen", type = "scenario", data = {anim = "WORLD_HUMAN_SUNBATHE"}},