From 66379330c01305eb0ca009e3884d1490fc2a504d Mon Sep 17 00:00:00 2001 From: Arctos2win <116841243+Arctos2win@users.noreply.github.com> Date: Wed, 24 Jan 2024 22:22:07 +0100 Subject: [PATCH] fix player bugging in ground collision at spawn --- [core]/es_extended/client/main.lua | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/[core]/es_extended/client/main.lua b/[core]/es_extended/client/main.lua index 82d2e745..2e4e1a66 100644 --- a/[core]/es_extended/client/main.lua +++ b/[core]/es_extended/client/main.lua @@ -52,7 +52,9 @@ AddEventHandler('esx:playerLoaded', function(xPlayer, isNew, skin) ESX.PlayerLoaded = true while ESX.PlayerData.ped == nil do Wait(20) end - + + while not HasCollisionLoadedAroundEntity(ESX.PlayerData.ped) do Wait(0) end + if Config.EnablePVP then SetCanAttackFriendly(ESX.PlayerData.ped, true, false) NetworkSetFriendlyFireOption(true)