diff --git a/[core]/esx_multicharacter/client/modules/multicharacter.lua b/[core]/esx_multicharacter/client/modules/multicharacter.lua index 1f26d92c..9ea9b974 100644 --- a/[core]/esx_multicharacter/client/modules/multicharacter.lua +++ b/[core]/esx_multicharacter/client/modules/multicharacter.lua @@ -261,10 +261,13 @@ function Multicharacter:PlayerLoaded(playerData, isNew, skin) ESX.SpawnPlayer(skin, spawn, function() self:HideHud(false) SetPlayerControl(ESX.playerId, true, 0) + + self.playerPed = PlayerPedId() FreezeEntityPosition(self.playerPed, false) + SetEntityCollision(self.playerPed, true, true) DoScreenFadeIn(750) - print("fading in") + self:AwaitFadeIn() TriggerServerEvent("esx:onPlayerSpawn")