mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-29 17:28:53 +00:00
Minor changes
This commit is contained in:
+11
-13
@@ -48,8 +48,8 @@ function CreateExtendedPlayer(player, accounts, inventory, job, loadout, name, l
|
||||
self.player.coords = {x = x, y = y, z = z}
|
||||
end
|
||||
|
||||
self.kick = function(r)
|
||||
self.player.kick(r)
|
||||
self.kick = function(reason)
|
||||
self.player.kick(reason)
|
||||
end
|
||||
|
||||
self.addMoney = function(money)
|
||||
@@ -237,8 +237,7 @@ function CreateExtendedPlayer(player, accounts, inventory, job, loadout, name, l
|
||||
|
||||
self.createAccounts = function(missingAccounts, cb)
|
||||
for i=1, #missingAccounts, 1 do
|
||||
MySQL.Async.execute('INSERT INTO `user_accounts` (identifier, name) VALUES (@identifier, @name)',
|
||||
{
|
||||
MySQL.Async.execute('INSERT INTO `user_accounts` (identifier, name) VALUES (@identifier, @name)', {
|
||||
['@identifier'] = self.getIdentifier(),
|
||||
['@name'] = missingAccounts[i]
|
||||
}, function(rowsChanged)
|
||||
@@ -317,8 +316,8 @@ function CreateExtendedPlayer(player, accounts, inventory, job, loadout, name, l
|
||||
local newCount = item.count + count
|
||||
item.count = newCount
|
||||
|
||||
TriggerEvent("esx:onAddInventoryItem", self.source, item, count)
|
||||
TriggerClientEvent("esx:addInventoryItem", self.source, item, count)
|
||||
TriggerEvent('esx:onAddInventoryItem', self.source, item, count)
|
||||
TriggerClientEvent('esx:addInventoryItem', self.source, item, count)
|
||||
end
|
||||
|
||||
self.removeInventoryItem = function(name, count)
|
||||
@@ -326,8 +325,8 @@ function CreateExtendedPlayer(player, accounts, inventory, job, loadout, name, l
|
||||
local newCount = item.count - count
|
||||
item.count = newCount
|
||||
|
||||
TriggerEvent("esx:onRemoveInventoryItem", self.source, item, count)
|
||||
TriggerClientEvent("esx:removeInventoryItem", self.source, item, count)
|
||||
TriggerEvent('esx:onRemoveInventoryItem', self.source, item, count)
|
||||
TriggerClientEvent('esx:removeInventoryItem', self.source, item, count)
|
||||
end
|
||||
|
||||
self.setInventoryItem = function(name, count)
|
||||
@@ -336,15 +335,14 @@ function CreateExtendedPlayer(player, accounts, inventory, job, loadout, name, l
|
||||
item.count = count
|
||||
|
||||
if oldCount > item.count then
|
||||
TriggerEvent("esx:onRemoveInventoryItem", self.source, item, oldCount - item.count)
|
||||
TriggerClientEvent("esx:removeInventoryItem", self.source, item, oldCount - item.count)
|
||||
TriggerEvent('esx:onRemoveInventoryItem', self.source, item, oldCount - item.count)
|
||||
TriggerClientEvent('esx:removeInventoryItem', self.source, item, oldCount - item.count)
|
||||
else
|
||||
TriggerEvent("esx:onAddInventoryItem", self.source, item, item.count - oldCount)
|
||||
TriggerClientEvent("esx:addInventoryItem", self.source, item, item.count - oldCount)
|
||||
TriggerEvent('esx:onAddInventoryItem', self.source, item, item.count - oldCount)
|
||||
TriggerClientEvent('esx:addInventoryItem', self.source, item, item.count - oldCount)
|
||||
end
|
||||
end
|
||||
|
||||
self.setJob = function(name, grade)
|
||||
self.setJob = function(job, grade)
|
||||
local lastJob = json.decode(json.encode(self.job))
|
||||
|
||||
|
||||
Reference in New Issue
Block a user